File:SMB3 Lemmy wandless idle.gif
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SMB3_Lemmy_wandless_idle.gif (25 × 48 pixels, file size: 878 bytes, MIME type: image/gif, looped, 4 frames, 0.4 s)
Summary
File information for SMB3 Lemmy wandless idle.gif | |
Info | |
Description | Lemmy Koopa idling at the beginning of the battle without the wand overlay from Super Mario Bros. 3. |
Source | Self-ripped with help from prior rips (see this sheet); animated to appear roughly as it does in-game (frame delay 9-10-8-9 to roughly match an alternating 5-6-4-5 frames per sprite) |
Help:Image • Image use policy |
Licensing
Fair use sprite |
This is a pixel art sprite originally from a copyrighted computer or video game, and the copyright for it is most likely held by the company that developed the game. It is believed that the use of a limited number of web-resolution sprites for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted by the sprite in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 00:38, March 25, 2025 | ![]() | 25 × 48 (878 bytes) | Doc von Schmeltwick (talk | contribs) | {{aboutfile |1=Lemmy Koopa idling at the beginning of the battle without the wand overlay from ''Super Mario Bros. 3''. |2=Self-ripped with help from prior rips (see [https://www.spriters-resource.com/nes/supermariobros3/sheet/4233/ this] sheet); animated to appear roughly as it does in-game (frame delay 9-10-8-9 to roughly match an inconsistent 5-6-4-5 frames per sprite) }} Category:Super Mario Bros. 3 assets |
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File usage
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