File:SMB3 Jugem's Cloud map invincible.gif
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SMB3_Jugem's_Cloud_map_invincible.gif (16 × 16 pixels, file size: 321 bytes, MIME type: image/gif, looped, 4 frames, 1.1 s)
Summary[edit]
File information for SMB3 Jugem's Cloud map invincible.gif | |
Info | |
Description | Invincible Jugem's Cloud on the map from Super Mario Bros. 3 |
Source | Self-ripped with help from prior rips (see this sheet); animated to appear roughly as it does in-game (frame delay 8 to roughly match 4 frames per sprite), then slowed down to about 25% (frame delay 27-26) |
Other version(s) | Diagram for alternative palette values |
Help:Image • Image use policy |
Licensing[edit]
Fair use sprite |
This is a pixel art sprite originally from a copyrighted computer or video game, and the copyright for it is most likely held by the company that developed the game. It is believed that the use of a limited number of web-resolution sprites for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted by the sprite in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 00:17, March 21, 2025 | ![]() | 16 × 16 (321 bytes) | Doc von Schmeltwick (talk | contribs) | {{aboutfile |1=Invincible Jugem's Cloud on the map from ''Super Mario Bros. 3'' |2=Self-ripped with help from prior rips (see [https://www.spriters-resource.com/nes/supermariobros3/sheet/244846/ this] sheet); animated to appear roughly as it does in-game (frame delay 8 to roughly match 4 frames per sprite), then slowed down to about 25% (frame delay 27-26) |5={{file link|SMB3 Player flash diagram.png|Diagram for alternative palette values}} }} [[Cat... |
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File usage
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