File:SMB3 Full map World 8d.png

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SMB3_Full_map_World_8d.png(256 × 176 pixels, file size: 4 KB, MIME type: image/png)

Summary[edit]

File information for SMB3 Full map World 8d.png
Info
Description The Dark Land map in its default state in Super Mario Bros. 3. The odd tiles to the left are loaded, but are not visible on most screens due to that being the surplus area to allow for smooth horizontal scrolling. Due to the unique tiles on this map (the mushroom, walls, and castle) sharing VRAM space with artillery animations, this map is not animated in-game
Source Self-ripped (see this sheet)
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Date/TimeThumbnailDimensionsUserComment
current18:02, February 19, 2025Thumbnail for version as of 18:02, February 19, 2025256 × 176 (4 KB)Doc von Schmeltwick (talk | contribs){{aboutfile |1=The Dark Land map in its default state in ''Super Mario Bros. 3''. The odd tiles to the left are loaded, but are not visible on most screens due to that being the surplus area to allow for smooth horizontal scrolling. Due to the unique tiles on this map (the mushroom, walls, and castle) sharing VRAM space with artillery animations, this map is not animated in-game |2=Self-ripped (see [https://www.spriters-resource.com/nes/supermariobros3/sheet/245200/ this] sheet) }} [[...