File:SMB3 Full map World 6.gif
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SMB3_Full_map_World_6.gif (768 × 176 pixels, file size: 61 KB, MIME type: image/gif, looped, 4 frames, 0.8 s)
Summary[edit]
File information for SMB3 Full map World 6.gif | |
Info | |
Description | Animation of the Ice Land map in its default state in Super Mario Bros. 3. The odd tiles to the left are loaded, but are not visible on most screens due to that being the surplus area to allow for smooth horizontal scrolling |
Source | Self-ripped (see this sheet), animated to roughly match in-game speed (frame delay 20) |
Help:Image • Image use policy |
Licensing[edit]
Fair use map |
This is a map of a level from a copyrighted computer or video game, and the copyright for it is most likely held by the company that published the game. It is believed that the use of a limited number of web-resolution images for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted on the image in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 17:55, February 19, 2025 | ![]() | 768 × 176 (61 KB) | Doc von Schmeltwick (talk | contribs) | {{aboutfile |1=Animation of the Ice Land map in its default state in ''Super Mario Bros. 3''. The odd tiles to the left are loaded, but are not visible on most screens due to that being the surplus area to allow for smooth horizontal scrolling |2=Self-ripped (see [https://www.spriters-resource.com/nes/supermariobros3/sheet/245198/ this] sheet), animated to roughly match in-game speed (frame delay 20) }} Category:Super Mario Bros. 3 maps |
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File usage
The following 3 pages use this file: