Editing Famicom Grand Prix (series)

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!colspan="2"style="font-size:125%;text-align:left"|''[[Famicom Grand Prix: F1 Race]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Famicom Grand Prix: F1 Race]]''
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|style="text-align:center"|[[File:F1Race.png|145x145px]]<span style="font-size:8pt"><br>{{flag list|Japan|October 30, 1987}}[[Family Computer Disk System|FDS]]</span>
|style="text-align:center"|[[File:F1Race.png|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|October 30, 1987}}[[Family Computer Disk System|FDS]]</span>
|'''''Famicom Grand Prix: F1 Race''''' is a top-down competitive racing game that features [[Mario]] using any of 24 purchasable {{wp|Formula One}} cars to race around ten circuits against opponents from around the world. The goal is to earn dollars to buy better cars and win the four race levels to unlock even further advanced cars for payment. Each of the cars has a limited amount of tire quality, gas capacity, and body durability, which can be restocked with a pit stop. The game also features a time trial mode with six circuits of its own.
|'''''Famicom Grand Prix: F1 Race''''' is a top-down competitive racing game that features [[Mario]] using any of 24 purchasable {{wp|Formula One}} cars to race around ten circuits against opponents from around the world. The goal is to earn dollars to buy better cars and win the four race levels to unlock even further advanced cars for payment. Each of the cars has a limited amount of tire quality, gas capacity, and body durability, which can be restocked with a pit stop. The game also features a time trial mode with six circuits of its own.
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!colspan="2"style="font-size:125%;text-align:left"|''[[Famicom Grand Prix II: 3D Hot Rally]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Famicom Grand Prix II: 3D Hot Rally]]''
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|style="text-align:center"|[[File:HotRally.png|145x145px]]<span style="font-size:8pt"><br>{{flag list|Japan|April 14, 1988}}[[Family Computer Disk System|FDS]]</span>
|style="text-align:center"|[[File:HotRally.png|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|April 14, 1988}}[[Family Computer Disk System|FDS]]</span>
|'''''Famicom Grand Prix II: 3D Hot Rally''''' is a forward-camera time-based racing game featuring Mario as a driver and [[Luigi]] as a navigator racing through three lengthy branching courses going through various environments each, going through hills, jumps, and different times of day. Here, the aim is to get to the checkpoints on time while avoiding objects on and alongside the road, with the opponents merely serving as obstacles. The number of playable vehicles has been reduced to three, but they are much more physically and functionally different from each other than the previous games' are, including a [[Kattobi|sports car]], [[Yonque|4-wheel-drive van]], and [[Monster (vehicle)|buggy]] with their own strengths and weaknesses. Once again, damage must be repaired, though due to a lack of pits, Mario and Luigi must stop alongside the road to repair it themselves.
|'''''Famicom Grand Prix II: 3D Hot Rally''''' is a forward-camera time-based racing game featuring Mario as a driver and [[Luigi]] as a navigator racing through three lengthy branching courses going through various environments each, going through hills, jumps, and different times of day. Here, the aim is to get to the checkpoints on time while avoiding objects on and alongside the road, with the opponents merely serving as obstacles. The number of playable vehicles has been reduced to three, but they are much more physically and functionally different from each other than the previous games' are, including a [[Kattobi|sports car]], [[Yonque|4-wheel-drive van]], and [[Monster (vehicle)|buggy]] with their own strengths and weaknesses. Once again, damage must be repaired, though due to a lack of pits, Mario and Luigi must stop alongside the road to repair it themselves.
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!width=50% style="background:#EAECF0"|Initial release:
!width=50% style="background:#EAECF0"|Initial release:
|width=50%|{{flag list|Japan|November 2, 1984}}
|width=50%|{{release|Japan|November 2, 1984}}
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!style="background:#EAECF0"|Developer:
!style="background:#EAECF0"|Developer:
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!width=50% style="background:#EAECF0"|Initial release:
!width=50% style="background:#EAECF0"|Initial release:
|width=50%|{{flag list|Japan|August 27, 1985}}
|width=50%|{{release|Japan|August 27, 1985}}
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!style="background:#EAECF0"|Developer:
!style="background:#EAECF0"|Developer:
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!width=50% style="background:#EAECF0"|Initial release:
!width=50% style="background:#EAECF0"|Initial release:
|width=50%|{{flag list|Japan|October 30, 1987}}
|width=50%|{{release|Japan|October 30, 1987}}
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!style="background:#EAECF0"|Developer:
!style="background:#EAECF0"|Developer:
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!width=50% style="background:#EAECF0"|Initial release:
!width=50% style="background:#EAECF0"|Initial release:
|width=50%|{{flag list|Japan|April 14, 1988}}
|width=50%|{{release|Japan|April 14, 1988}}
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!width=50% style="background:#EAECF0"|Initial release:
!width=50% style="background:#EAECF0"|Initial release:
|width=50%|{{flag list|Japan|November 21, 1990}}
|width=50%|{{release|Japan|November 21, 1990}}
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!width=50% style="background:#EAECF0"|Initial release:
!width=50% style="background:#EAECF0"|Initial release:
|width=50%|{{flag list|Japan|August 27, 1992}}
|width=50%|{{release|Japan|August 27, 1992}}
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!style="background:#EAECF0"|Developer:
!style="background:#EAECF0"|Developer:

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