Editing Fall

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Fall causes Dinosaur Land to change color, with green objects becoming orange-brown and brown places becoming green. The water also becomes a teal color. Everywhere on the overworld map is affected, including places such as the [[Valley of Bowser]]. Although all of Dinosaur Land is changed, the visual appearance of the levels is not affected. The intro of ''Super Mario World: Super Mario Advance 2'' will show Dinosaur Land in Fall at the start and end.
Fall causes Dinosaur Land to change color, with green objects becoming orange-brown and brown places becoming green. The water also becomes a teal color. Everywhere on the overworld map is affected, including places such as the [[Valley of Bowser]]. Although all of Dinosaur Land is changed, the visual appearance of the levels is not affected. The intro of ''Super Mario World: Super Mario Advance 2'' will show Dinosaur Land in Fall at the start and end.


Various enemies have their designs changed in Fall, including on menus and during the credits. In the original ''Super Mario World'', these enemies receive new names in the credits, while in its Game Boy Advance remake, their names do not change.
Various enemies have their designs changed in Fall, including on menus and during the credit. In the original ''Super Mario World'', these enemies receive new names in the credits, while in its Game Boy Advance remake, their names do not change.
*[[Piranha Plant]]s, [[Jumping Fire Piranha Plant]]s, and [[Jumping Piranha Plant]]s have jack-o'-lantern heads, and the latter are also known as Jumping Pumpkin Plants. While not an enemy, [[Beanstalk]]s also undergo this change.
*[[Piranha Plant]]s, [[Jumping Fire Piranha Plant]]s, and [[Jumping Piranha Plant]]s have jack-o'-lantern heads, and the latter are also known as Jumping Pumpkin Plants. While not an enemy, [[Beanstalk]]s also undergo this change.
*[[Bullet Bill]]s become [[Pidgit]] projectiles and are also known as Pidgit Bills. In the original ''Super Mario World'' only, there is a quirk that causes the diagonal and vertical Bullet Bills of [[Vanilla Dome 4]] to not change. They also visibly flap their wings in the GBA remake.
*[[Bullet Bill]]s become [[Pidgit]] projectiles and are also known as Pidgit Bills. In the original ''Super Mario World'' only, there is a quirk that causes the diagonal and vertical Bullet Bills of [[Vanilla Dome 4]] to not change. They also visibly flap their wings in the GBA remake.

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