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An ''' | {{rewrite-expand}} | ||
[[File:Sm64easteregg.png|thumb|An '''Easter egg''' in ''Super Mario 64'']] | |||
An '''Easter egg''' is a small secret in games, hidden by the developers. Easter eggs usually don't associate themselves with gameplay, but players usually find Easter eggs due to interest in them. | |||
==Easter eggs in '' | ==Easter eggs in ''Mario'' games== | ||
===[[Donkey Kong (franchise)|''Donkey Kong'' franchise]]=== | ===[[Donkey Kong (franchise)|''Donkey Kong'' franchise]]=== | ||
====''[[Donkey Kong (game)|Donkey Kong]]''==== | ====''[[Donkey Kong (game)|Donkey Kong]]''==== | ||
*In the Atari 800 version, losing Mario's last life because of a fall, while in a point range of 33,000-33,900 (thus ensuring a new high score), and highlighting a Fireball in the difficulty selection will cause the initials of the port's developer, Landon Dyer, to appear in the title screen while the player waits for the attract mode to start up again. | *In the Atari 800 version, losing Mario's last life because of a fall, while in a point range of 33,000-33,900 (thus ensuring a new high score), and highlighting a Fireball in the difficulty selection will cause the initials of the port's developer, Landon Dyer, to appear in the title screen while the player waits for the attract mode to start up again. | ||
====''[[Donkey Kong | ====''[[Donkey Kong 64]]''==== | ||
*A picture of a strange frog appears in [[Angry Aztec]]. | |||
* | |||
====''[[Donkey Kong Country Returns]]''==== | ====''[[Donkey Kong Country Returns]]''==== | ||
*In [[Button Bash]], there are references to Billy Mitchell (a statue with his tie) and to the Three Wise Monkeys. | *In [[Button Bash]], there are references to Billy Mitchell (a statue with his tie) and to the Three Wise Monkeys. | ||
*In [[Foggy Fumes]], the level [[25m]] from the original ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, [[Mr. Game & Watch]], and a crane resembling [[metroidwiki:Crocomire|Crocomire]]'s skull from ''[[metroidwiki:Super Metroid|Super Metroid]]'' can be seen in the background. | *In [[Foggy Fumes]], the level [[25m]] from the original ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, [[Mr. Game & Watch]], and a crane resembling [[metroidwiki:Crocomire|Crocomire]]'s skull from ''[[metroidwiki:Super Metroid|Super Metroid]]'' can be seen in the background. | ||
*In the options screen, a coral reef is shaped like the [[ | *In the options screen, a coral reef is shaped like the [[Rareware]] symbol. | ||
*In [[Wonky Waterway]], the last part shows | *In [[Wonky Waterway]], the last part shows a 8-bit Donkey Kong statue holding a Wii Remote. | ||
*During Donkey Kong's idle animation, he pulls out a [[Nintendo DS]] and can be heard playing ''Donkey Kong | *In [[Clifftop Climb]], if the player looks extra hard, they will see a stone-carved portrait of [[King K. Rool]]'s head.{{ref needed}} | ||
*During Donkey Kong's idle animation, he pulls out a [[Nintendo DS]] and can be heard playing ''[[Donkey Kong (game)|Donkey Kong]]''. | |||
====''[[Donkey Kong Country: Tropical Freeze]]''==== | ====''[[Donkey Kong Country: Tropical Freeze]]''==== | ||
* | *[[Samus Aran|Samus]]' [[Gunship]] can be found in the background in [[Busted Bayou]]. | ||
*During Donkey Kong's idle animations he pulls out a [[Nintendo 3DS]] and can be heard playing one of several games, including ''[[Mario Kart 7]]'', ''[[Donkey Kong Country Returns 3D]]'', ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'', and ''[[Super Mario 3D Land]]''. | *During Donkey Kong's idle animations he pulls out a [[Nintendo 3DS]] and can be heard playing one of several games, including ''[[Mario Kart 7]]'', ''[[Donkey Kong Country Returns 3D]]'', ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'', and ''[[Super Mario 3D Land]]''. | ||
===''[[Super Mario RPG: Legend of the Seven Stars]]''=== | ===''[[Super Mario RPG: Legend of the Seven Stars]]''=== | ||
*In ''[[Super Mario RPG: Legend of the Seven Stars]]'', there is a room in [[Booster Tower]] which features two curtains and a pillar, which will transform Mario into 8-bit Mario. | |||
*In ''[[Super Mario RPG: Legend of the Seven Stars]]'', there is a room in [[Booster Tower]] which features two curtains and a pillar, which will transform Mario into | |||
===[[Paper Mario (series)|''Paper Mario'' series]]=== | ===[[Paper Mario (series)|''Paper Mario'' series]]=== | ||
====''[[Paper Mario]]''==== | ====''[[Paper Mario]]''==== | ||
*There is a room inside [[Boo's Mansion]] containing a vase that will transform Mario when jumps inside into 8-bit Mario and Mario's theme will play. Mario will revert to back to his standard form if he leaves the room or jumps back into the vase. Unlike ''Super Mario RPG'' in which the 8-bit trick can only be performed once, in ''Paper Mario'' it can be performed repeatedly. | *There is a room inside [[Boo's Mansion]] containing a vase that will transform Mario when jumps inside into 8-bit Mario and Mario's theme will play. Mario will revert to back to his standard form if he leaves the room or jumps back into the vase. Unlike ''Super Mario RPG'' in which the 8-bit trick can only be performed once, in ''Paper Mario'' it can be performed repeatedly. | ||
===''[[Mario Kart: Double Dash!!]]''=== | |||
*[[Luigi's NEW Mansion]] (specifically the Rank A mansion) from the ending of ''[[Luigi's Mansion]]'' can be seen in the background of [[Luigi Circuit (GCN)|Luigi Circuit]]. | *[[Luigi's NEW Mansion]] (specifically the Rank A mansion) from the ending of ''[[Luigi's Mansion]]'' can be seen in the background of [[Luigi Circuit (GCN)|Luigi Circuit]]. | ||
===[[Super Mario (series)|''Super Mario'' series]]=== | ===[[Super Mario (series)|''Super Mario'' series]]=== | ||
====''[[Super Mario 64]]''==== | ====''[[Super Mario 64]]''==== | ||
*When jumping in shallow water, a fish will rarely jump out alongside Mario. | *When jumping in shallow water, a fish will rarely jump out alongside Mario. | ||
====''[[Super Mario Galaxy]]''==== | ====''[[Super Mario Galaxy]]''==== | ||
*In the [[Rolling Gizmo Galaxy]], if Mario or Luigi skips the [[Star Ball]] and jumps up the blocks and raised bridge that the player would normally smash with the ball, a Rupee from ''The Legend of Zelda'' series made out of [[Star Bit]]s can be seen if the player looks down. | |||
*In the [[Rolling Gizmo Galaxy]], if Mario or Luigi skips the [[Star Ball]] and jumps up the blocks and raised bridge that the player would normally smash with the ball, a | *In the [[Toy Time Galaxy]], on the planet with the first Spring Mushroom, if the player goes on the edge of the block below the warp pipe, they will notice that there is an opening. If they then go to first person view mode once in there, they will see a toy train. | ||
*In the [[Toy Time Galaxy]], on the planet with the first | |||
====''[[Super Mario Galaxy 2]]''==== | ====''[[Super Mario Galaxy 2]]''==== | ||
*Three alien-like figures appear in the background of [[Shiverburn Galaxy]] watching [[Mario]]/[[Luigi]] ( | *Three alien-like figures appear in the background of [[Shiverburn Galaxy]] watching [[Mario]]/[[Luigi]] (It also appears in the [[Pull Star]] planet of [[Grandmaster Galaxy]]). | ||
* | *In the [[Flash Black Galaxy]], the silhouette of a windmill can be seen at the very back of the Maze Planet. | ||
====''[[Super Mario 3D Land]]''==== | ====''[[Super Mario 3D Land]]''==== | ||
*Using the [[binoculars]] in certain levels will allow the player to spot a passing [[Wikipedia:unidentified flying object|UFO]] in the sky. | *Using the [[binoculars]] in certain levels will allow the player to spot a passing [[Wikipedia:unidentified flying object|UFO]] in the sky. | ||
*In [[World 4-4 (Super Mario 3D Land)|World 4-4]], when the player reaches the end of the level and stands at the gates to the right for a number of seconds, a ghostly figure will appear slowly out of the background. Once enough time passes, it will open its mouth wide and flash, while fading out at the same time. | *In [[World 4-4 (Super Mario 3D Land)|World 4-4]], when the player reaches the end of the level and stands at the gates to the right for a number of seconds, a ghostly figure will appear slowly out of the background. Once enough time passes, it will open its mouth wide and flash, while fading out at the same time. | ||
*In the credit sequence when it fades out to the sky, the [[Comet Observatory]] is visible. | |||
====''[[New Super Luigi U]]''==== | ====''[[New Super Luigi U]]''==== | ||
*In every level in the game there is a [[List of Luigi sightings in New Super Luigi U|hidden image of Luigi]]. | |||
*In every level in the game | |||
====''[[Super Mario 3D World]]''==== | ====''[[Super Mario 3D World]]''==== | ||
*Most of the levels and some of the | *Most of the levels and some of the overworlds in ''[[Super Mario 3D World]]'' feature an [[List of Luigi sightings in Super Mario 3D World|8-bit Luigi]], similar to ''New Super Luigi U''. | ||
*In [[The Great Tower of Bowser Land]], when interacting with the smoldering remains of [[Bowser | *In [[The Great Tower of Bowser Land]], when interacting with the smoldering remains of the [[Bowser Mobile]], sound effects from ''[[Super Mario World]]'' will play on occasion. | ||
===''[[Super Smash Bros. Brawl]]''=== | ===''[[Super Smash Bros. Brawl]]''=== | ||
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===''[[Captain Toad: Treasure Tracker]]''=== | ===''[[Captain Toad: Treasure Tracker]]''=== | ||
*Like ''Super Mario 3D World'', 8-bit sprites of that game's playable characters can be found in several levels. | *Like ''Super Mario 3D World'', 8-bit sprites of that game's playable characters can be found in several levels. | ||
===[[ | ===''[[Super Mario Maker]]''=== | ||
*If the player places a pair of door objects and knocks on one, knocking can be heard on the other side of the door. If the player knocks enough times, [[Weird Mario]] will appear out of the door in a random powered-up state depending on the game style (for example, he can be [[Raccoon Mario]], [[Tanooki Mario]], [[Statue Mario]], [[Frog Mario]], or [[Hammer Mario]] when this is done in the ''Super Mario Bros. 3'' style).<ref>GameXplain (November 4, 2015). [https://www.youtube.com/watch?v=hWSc9w8iIoo Skinny Mario Door-Knocking SECRET in Super Mario Maker Update (Tanooki, Frog, & Skinny Yoshi!)]. YouTube. Retrieved December 29, 2015.</ref> | |||
* | *In the ''Super Mario Bros.'' style, if the castle behind the [[Goal Pole|flagpole]] has a locked door on its entrance and the player has at least one key, when they touch the flagpole and enter the castle, the door will open as the player has unlocked it. | ||
*If the player shakes a [[Spike Trap]] in the ''[[New Super Mario Bros. U]]'' ground theme, a train whistle can be heard. | |||
===''[[Paper Mario: Color Splash]]''=== | |||
*When using the [[Battle Card (Paper Mario: Color Splash)#Things#Megaphone|Megaphone]] Card, if the player shouts into the microphone on the Wii U GamePad, it would be heard in the game, resulting in an "Excellent" Action Command and blowing enemies off-screen. | |||
===''[[Super Mario Odyssey]]''=== | |||
*If a | *If the Joy-Con is left alone for a long time, a [[Little Bird|bird]] will sleep on Mario's nose. | ||
**Similarly, | **Similarly, if Mario sleeps in a place where the [[Dog|hatted shiba inu]] appears, it will sleep next to him. | ||
** | *Bowser's reaction quote to Mario changes according to the costume Mario wears. As of the Version 1.2.0 update, [[Luigi]] also gives a reaction quote. | ||
**Interestingly, when wearing the Luigi costume while talking to Luigi, he'll mistake Mario for himself, similar to when playing as, and subsequently rescuing at the same time, Luigi in ''[[Super Mario Galaxy]]''. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:Terms]] | [[Category:Terms]] | ||
[[Category:Game Mechanics]] | |||
[[Category:Game | |||