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====''Super Mario Galaxy''==== | ====''Super Mario Galaxy''==== | ||
[[File:SMG Dry Bones Artwork.png|thumb|x180px|Artwork of Dry Bones from ''Super Mario Galaxy'']] | [[File:SMG Dry Bones Artwork.png|thumb|x180px|Artwork of Dry Bones from ''Super Mario Galaxy'']] | ||
Dry Bones are enemies in ''[[Super Mario Galaxy]]''. They are encountered in the [[Dusty Dune Galaxy]], [[Bowser's Dark Matter Plant]] and the final level, [[Bowser's Galaxy Reactor]]. Unlike normal Koopas, Dry Bones are bipedal, though | Dry Bones are enemies in ''[[Super Mario Galaxy]]''. They are encountered in the [[Dusty Dune Galaxy]], [[Bowser's Dark Matter Plant]] and the final level, [[Bowser's Galaxy Reactor]]. Unlike normal Koopas, Dry Bones are bipedal, though are hunched stance. Attacking a Dry Bones causes it crumble apart and revive a few seconds later, like before, but besides a [[stomp]], this also occurs if the Dry Bones is [[Spin|spun]] or hit with a [[Green Shell]]. A Dry Bones chases Mario or Luigi upon noticing them, and it it hits him, the Dry Bones cackles similarly to a [[Boo]]. The only way to destroy these Dry Bones is by touching them while using a [[Rainbow Star]], destroying them with a [[Bullet Bill]], or luring them into [[quicksand]]. | ||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
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[[File:MLSSBMDryBones.png|thumb]] | [[File:MLSSBMDryBones.png|thumb]] | ||
A [[Elite Dry Bones|stronger variety]] with a purple shell can be found in [[Teehee Valley]]. In the remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', this stronger variety of Dry Bones was given its own name, [[Elite Dry Bones]], to distinguish it from its weaker counterpart. The original quadrupedal design for Dry Bones is retained for the main story mode; in '' | A [[Elite Dry Bones|stronger variety]] with a purple shell can be found in [[Teehee Valley]]. In the remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', this stronger variety of Dry Bones was given its own name, [[Elite Dry Bones]], to distinguish it from its weaker counterpart. The original quadrupedal design for Dry Bones is retained for the main story mode; in ''Minion Quest: The Search for Bowser'', Dry Bones appear in their modern design, suggesting that the two types of Dry Bones differ by region. In that mode, they appear as enemies and allies that can be recruited. They are ranged troopers and attack enemies by throwing bones at them. Dry Bones are strong against [[Koopa Troopa]]s. | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
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In ''[[Mario & Luigi: Bowser's Inside Story]]'', some Dry Bones are seen in the [[Fawful Theater]]. One is in the lobby of the building, and the rest attend [[Fawful]]'s show. There are also two Dry Bones standing in the watchtowers of Bowser's mechanized castle during Bowser's fight against it. | In ''[[Mario & Luigi: Bowser's Inside Story]]'', some Dry Bones are seen in the [[Fawful Theater]]. One is in the lobby of the building, and the rest attend [[Fawful]]'s show. There are also two Dry Bones standing in the watchtowers of Bowser's mechanized castle during Bowser's fight against it. | ||
Dry Bones return in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they additionally are found as enemies and recruitable allies in the '' | Dry Bones return in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', where they additionally are found as enemies and recruitable allies in the ''Bowser Jr.'s Journey'' mode, first appearing in the level "[[Bone Storm]]". Additionally, their winged variants, [[Parabones]], also appear in the game's side story as well, although they appear a little earlier than their regular counterparts. | ||
====''Mario & Luigi: Dream Team''==== | ====''Mario & Luigi: Dream Team''==== | ||
Dry Bones are part of [[Kamek]]'s second battle in ''[[Mario & Luigi: Dream Team]]''. Their attack is either walking into [[Mario]] or throwing bones at him. A Dry Bones can fall apart if Mario jumps on it, then he can aim and kick its segments at Kamek. | |||
====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
Regular Dry Bones appear in ''[[Mario & Luigi: Paper Jam]]'' during the [[Dry Bowser]] boss fight when he uses his inhaling attack, although their [[Paper Dry Bones|paper versions]] only appear as enemies. [[Papercraft]] Dry Bones also appear as enemies in the Papercraft [[King Boo]] boss fight. | Regular Dry Bones appear in ''[[Mario & Luigi: Paper Jam]]'' during the [[Dry Bowser]] boss fight when he uses his inhaling attack, although their [[Paper Dry Bones|paper versions]] only appear as enemies. [[Papercraft]] Dry Bones also appear as enemies in the Papercraft [[King Boo]] boss fight. | ||
===''Mario Baseball'' series=== | ===''Mario Baseball'' series=== | ||
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===Powers and abilities=== | ===Powers and abilities=== | ||
[[File:SMRL-Line-DryBones-Soccer.gif|thumb|175px|left|[[LINE]] sticker of a Dry Bones falling apart.]] | [[File:SMRL-Line-DryBones-Soccer.gif|thumb|175px|left|[[LINE]] sticker of a Dry Bones falling apart.]] | ||
Due to being undead, skeletal Koopa Troopas, Dry Bones are naturally immune to lava and all forms of fire. However, this trait is somewhat inconsistent. In the ''New Super Mario Bros.'' games, Dry Bones are unharmed by lava, but if its head is submerged in lava, it takes longer for it to reassemble itself; in ''New Super Mario Bros. U'', Dry Bones are completely immune to lava. In the | Due to being undead, skeletal Koopa Troopas, Dry Bones are naturally immune to lava and all forms of fire. However, this trait is somewhat inconsistent. In the ''New Super Mario Bros.'' games, Dry Bones are unharmed by lava, but if its head is submerged in lava, it takes longer for it to reassemble itself; in ''New Super Mario Bros. U'', Dry Bones are completely immune to lava. In the ''Super Mario'' RPGs, Dry Bones take extra or fatal damage from fire or explosions. | ||
Dry Bones usually cannot be defeated permanently, since they always reattach their head to its body in a matter of seconds. This results in Dry Bones' defensive qualities in most ''Super Mario'' sports games, due to its small size and excellent survivability, while sacrificing a lot of power and offense. In the ''Mario & Luigi'' games, defense is Dry Bones' best stat, though ''Super Mario RPG: Legend Of The Seven Stars'' and the ''Paper Mario'' games take this trait further, with the former game giving Dry Bones infinite health, and the latter games having them respawn a few minutes after a battle. Sometimes, Dry Bones is also portrayed as a technique character. Dry Bones generally attack their foes by throwing bones at them, a trait that first appeared in ''Super Mario World''. ''Mario Strikers Charged'' gives Dry Bones bizarre abilities such as teleportation and electrokinesis, which are used in his [[deke]] and [[Skill Shot]] respectively. In ''Mario Tennis Aces'', the playable Dry Bones has been shown to be able to purposefully crumble istelf, fly its parts into the air, and reassemble midair, doing so during its [[Special Shot (Mario Tennis Aces)|Special Shot]]. ''Puzzles and Dragons: Super Mario Bros. Edition'' gives Dry Bones associations with fire and darkness. | Dry Bones usually cannot be defeated permanently, since they always reattach their head to its body in a matter of seconds. This results in Dry Bones' defensive qualities in most ''Super Mario'' sports games, due to its small size and excellent survivability, while sacrificing a lot of power and offense. In the ''Mario & Luigi'' games, defense is Dry Bones' best stat, though ''Super Mario RPG: Legend Of The Seven Stars'' and the ''Paper Mario'' games take this trait further, with the former game giving Dry Bones infinite health, and the latter games having them respawn a few minutes after a battle. Sometimes, Dry Bones is also portrayed as a technique character. Dry Bones generally attack their foes by throwing bones at them, a trait that first appeared in ''Super Mario World''. ''Mario Strikers Charged'' gives Dry Bones bizarre abilities such as teleportation and electrokinesis, which are used in his [[deke]] and [[Skill Shot]] respectively. In ''Mario Tennis Aces'', the playable Dry Bones has been shown to be able to purposefully crumble istelf, fly its parts into the air, and reassemble midair, doing so during its [[Special Shot (Mario Tennis Aces)|Special Shot]]. ''Puzzles and Dragons: Super Mario Bros. Edition'' gives Dry Bones associations with fire and darkness. |