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{{ | {{Infobox | ||
|image=[[File:DM64 Cover.jpg|300px]] | |image=[[File:DM64 Cover.jpg|300px]] | ||
|developer=[[Nintendo]] (division unknown) | |developer=[[Nintendo]] (division unknown) | ||
|publisher=Nintendo | |publisher=Nintendo | ||
| | |released='''Original:'''<br>{{released|USA|April 9, 2001|China|November 17, 2003 (iQue Player)}} '''Nintendo GameCube:'''<br>{{released|Japan|February 7, 2003 (included in ''[[Nintendo Puzzle Collection]]'')}} '''Nintendo 64 - Nintendo Switch Online:'''<br>{{released|USA|October 25, 2021<ref>Nintendo (September 23, 2021). [https://youtu.be/dG9fAtmYdlM?t=1260 Nintendo Direct - 9.23.2021]. ''YouTube''. Retrieved September 24, 2021.</ref>|Europe|October 26, 2021<ref>@NintendoEurope (September 23, 2021). [https://twitter.com/NintendoEurope/status/1441166363037364229?s=20 ''"Play a growing library of Nintendo 64 and SEGA Mega Drive games anytime, anywhere with #NintendoSwitchOnline + Expansion Pack, a new membership launching in late October."''] ''Twitter''. Retrieved September 24, 2021.</ref>|Australia|October 26, 2021<ref>@NintendoAUNZ (September 24, 2021). [https://twitter.com/NintendoAUNZ/status/1441167178850390018?s=20 ''"Play a growing library of Nintendo 64 and SEGA Mega Drive games anytime, anywhere with #NintendoSwitchOnline + Expansion Pack, a new membership launching in late October."''] ''Twitter''. Retrieved September 24, 2021.</ref>|South Korea|October 26, 2021<ref>[https://www.nintendo.co.kr/news/view.php?no=Q0tKRlVXa25aZkFlY2RCaENKYWZOZz09 「Nintendo Switch Online」을 더욱 즐겁게! 「Nintendo Switch Online + 추가 팩」이 10월 26일(화)부터 시작!] ''Nintendo Korea''. Retrieved October 16, 2021.</ref>}} | ||
|genre=[[Genre#Puzzle|Puzzle]] | |genre=[[Genre#Puzzle|Puzzle]] | ||
|modes=Single-player, Multiplayer | |modes=Single-player, Multiplayer | ||
|ratings={{ratings|esrb=E}} | |ratings={{ratings|esrb=E}} | ||
|platforms=[[Nintendo 64]], [[iQue|iQue Player]], [[Nintendo GameCube]], [[Nintendo 64 - Nintendo Switch Online]] | |platforms=[[Nintendo 64]], [[iQue|iQue Player]], [[Nintendo GameCube]], [[Nintendo 64 - Nintendo Switch Online]] | ||
| | |media={{media|n64=1|iqp=1|gcn=1}} | ||
|input={{input|n64=4|iqp=1|iqm=1| | |input={{input|n64=4|iqp=1|iqm=1|gamecube=1|joy-con=1|nspro=1|nsn64=1}} | ||
}} | }} | ||
'''''Dr. Mario 64''''' is a [[Genre#Puzzle|puzzle]] game developed by [[Nintendo]] and released for the [[Nintendo 64]]. This is the third installment in the [[Dr. Mario (series)|''Dr. Mario'' series]] and the final ''[[Mario (franchise)|Mario]]'' game released for the [[Nintendo 64]]. In 2003, it was re-released along with ''[[Tetris Attack#Panel de Pon|Panel de Pon]]'' and ''[[Yoshi's Cookie]]'' in a Japan-only [[Nintendo GameCube]] game called ''[[Nintendo Puzzle Collection]]''. In 2005, ''[[Dr. Mario & Puzzle League]]'' was released, with the ''Dr. Mario'' portion mostly taking visual and audio cues from the N64 version. The original game was made available on [[Nintendo 64 - Nintendo Switch Online]] in North America, Europe, and Australia as one of its launch titles, marking its first release in the last two regions. | |||
'''''Dr. Mario 64''''' is a [[Genre#Puzzle|puzzle]] game developed by [[Nintendo]] and released for the [[Nintendo 64]]. | |||
==Gameplay== | ==Gameplay== | ||
[[File:DrMario64Gameplay.png|left|thumb|256px||A screenshot from ''Dr. Mario 64''.]] | [[File:DrMario64Gameplay.png|left|thumb|256px||A screenshot from ''Dr. Mario 64''.]] | ||
''Dr. Mario 64'' | ''Dr. Mario 64'' plays the same as its predecessors for the most part. [[Dr. Mario]] throws [[Capsule|vitamin capsules]] into a jar full of [[virus]]es, and the goal is to line up a minimum of four of a color combination of viruses and vitamins to make them disappear. There are three types of Viruses - the Red Virus (Fever), the Blue Virus (Chill) and the Yellow Virus (Weird), with a vitamin color designed to defeat them. | ||
''Dr. Mario 64'' features many different modes of play (all of which have tutorials hosted by a [[Para-Goom]]). The player uses the {{button|n64|pad}} to toggle with the different modes they wish to select. The first one is Classic mode, where Dr. Mario is playable like he was originally. In the second mode of play, Story mode, Dr. Mario or [[Wario]] must track down the stolen Megavitamins. This mode only has versus matches against computers. The third mode allows practice against a computer player, where any character found in Story mode can be selected. The fourth game mode is Flash mode, where only the clearing of flashing Viruses counts. The fifth game mode is Marathon mode, which is basically an endless mode (the Viruses never stop coming out of the bottom of the jar). The sixth game mode is Score Attack mode, where there are only three minutes to get both a high score and clear all of the viruses. Multiplayer mode supports up to four players, which adds a mode allowing four players to play on two teams (although teams are locked to P1/P2 vs P3/P4). | |||
{{br|left}} | {{br|left}} | ||
==Controls== | ==Controls== | ||
*{{button| | *{{button|Padleft}} / {{button|Padright}}: Move vitamin capsule left or right | ||
*{{button| | *{{button|Paddown}}: Drop vitamin capsule quickly | ||
*{{button|n64|a}}: Rotate vitamin capsule clockwise / Confirm menu selection | *{{button|n64|a}}: Rotate vitamin capsule clockwise / Confirm menu selection | ||
*{{button|n64|b}}: Rotate vitamin capsule counterclockwise / Cancel menu selection / Return to the previous screen | *{{button|n64|b}}: Rotate vitamin capsule counterclockwise / Cancel menu selection / Return to the previous screen | ||
*{{button|n64|c}}: Turn Capsule Landing Effect ON / OFF (the translucent image on where the vitamin capsule will land) | *{{button|n64|c}}: Turn Capsule Landing Effect ON / OFF (the translucent image on where the vitamin capsule will land) | ||
*{{button|n64|l}} / {{button|n64|r}}: Increase the number of viruses in Marathon Mode | *{{button|n64|l}} / {{button|n64|r}}: Increase the number of viruses in Marathon Mode | ||
*{{button|n64|r}} (hold): In the game settings for multiple players, apply the same settings for | *{{button|n64|r}} (hold): In the game settings for multiple players, apply the same settings for the highlighted player and the players below them | ||
*{{button|n64|start}}: Pause game / Confirm menu selection / Start a practice round in Multiplayer if the player is | *{{button|n64|start}}: Pause game / Confirm menu selection / Start a practice round in Multiplayer if the player is retired | ||
==Story== | ==Story== | ||
Unlike past ''Dr. Mario'' games, this game has a storyline, found in the Story mode. The story is titled '''Dr. Mario and the Cold Caper'''. In the story, a flu season occurs and Dr. Mario | Unlike past ''Dr. Mario'' games, this game has a storyline, found in the Story mode. The story is titled '''Dr. Mario and the Cold Caper'''. In the story, a flu season occurs and Dr. Mario uss his Megavitamins to heal the infirmities of the citizens of the land. In one instance, Dr. Mario recovered Octo with his Megavitamins, where his actions are separately witnessed by both Wario and Mad Scienstein. In Wario's point of view, he wants to steal them so that he can use them to make himself reach. In Mad Scienstein's point of view, he reports his findings to [[Rudy|a hidden figure]], who ordered him to steal them. When Dr. Mario left the Megavitamins at his house and temporarily leaves it, Mad Scienstein proceeds to steal them while Dr. Mario is out. Mad Scienstein was caught in the act by Wario, who chases him because he wants the Megavitamins for himself. While the chase happens, Dr. Mario returns to find that his medicine is stolen, and in the ensuing chaos, he thought that Wario has them and fights him. | ||
After battling Wario and finding out that Wario is not in possession of the Megavitamins, Mad Scienstein scrambled from the scene, to which both Dr. Mario and Wario chase him. Along the way, both Dr. Mario and Wario battles enemies from ''[[Wario Land 3]]'', starting from Spearhead, followed by Webber. After both are beaten, the two enemies report to the hidden figure about Mad Scienstein being chased by both Dr. Mario and Wario, who is confident that Hammer-Bot will ensure that the heroes won't make it. On the way, both Dr. Mario and Wario faces | After battling Wario and finding out that Wario is not in possession of the Megavitamins, Mad Scienstein scrambled from the scene, to which both Dr. Mario and Wario chase him. Along the way, both Dr. Mario and Wario battles enemies from ''[[Wario Land 3]]'', starting from Spearhead, followed by Webber. After both are beaten, the two enemies report to the hidden figure about Mad Scienstein being chased by both Dr. Mario and Wario, who is confident that Hammer-Bot will ensure that the heroes won't make it. On the way, both Dr. Mario and Wario faces different enemies for the next three stages. After that, they reached Hammer-Bot near the castle. In Easy, the chosen character will face Hammer-Bot alone, but in other difficulties, everybody fights for the Megavitamins. After the scuffle that leads to the destruction of Hammer-Bot, Mad Scienstein reached the castle to where Rudy is found. Regardless of the selected character, Wario will follow, but if Wario is the selected character, Dr. Mario is left behind. The selected character will battle Rudy, who eventually is in possession of the Megavitamins. | ||
In normal cases, if Dr. Mario is the chosen character, then it is revealed that Rudy has a cold, after which Dr. Mario will cure him while Wario beats up Mad Scienstein. Dr. Mario will then proceed to return home after that. If Wario is the chosen character, then Mad Scienstein comes and runs off with the Megavitamins, causing Wario to chase him to no end. However, if the player beats eight stages in Normal or higher difficulty without redoing any stage (including continuing due to losing), the outcome will be different. For Dr. Mario, Wario will take the Megavitamins and consume them, transforming him into Vampire Wario. After beating Wario, who reverted back to his normal form and fled, it is shown that Mad Scienstein pitied Rudy, after which Dr. Mario will then use his Megavitamins to cure Rudy. Dr. Mario will return home after that. In Wario's case, after beating Rudy with the aforementioned criteria, then Dr. Mario catches up to confront Wario. Wario will attempt to run away, but he trips over Mad Scienstein, causing the bottle to fall onto Dr. Mario to have the Megavitamins be all accidentally consumed by him, turning him into Metal Mario. After beating Metal Mario, Dr. Mario reverted back to normal while Wario celebrates. After that, similar to the normal ending, Mad Scienstein snatches the Megavitamins, causing Wario to chase him to no end. | |||
===Stage Summary=== | ===Stage Summary=== | ||
The Speed is determined by the difficulty selected, which affects the vitamin capsule's drop speed and the earned score. For Easy, the Speed is set Low; For Normal, the Speed is set to Med; For Hard and S-Hard, the Speed is set to Hi. | The Speed is determined by the difficulty selected, which affects the vitamin capsule's drop speed and the earned score. For Easy, the Speed is set Low; For Normal, the Speed is set to Med; For Hard and S-Hard, the Speed is set to Hi. | ||
{|width=40% | {|width=40% cellspacing=0 border=2 cellpadding=3 style="text-align:center;border-collapse:collapse;background:white" | ||
|- bgcolor="limegreen" | |||
! rowspan="2" width=5%| Stage !! colspan="2"| Opponent !! colspan="3"| No. of Viruses | |||
|- bgcolor="yellowgreen" | |||
|width=6%| Dr. Mario ||width=6%| Wario ||width=6%| Easy ||width=6%| Normal ||width=6%| Hard / S-Hard | |||
|- | |- | ||
| 1 || Wario || Dr. Mario || 12 || 24 || 48 | |||
|- | |- | ||
| | | 2 || colspan="2"| Spearhead || 16 || 28 || 52 | ||
|- | |- | ||
| | | 3 || colspan="2"| Webber || 16 || 28 || 52 | ||
|- | |- | ||
| | | 4 || Silky || Appleby || 20 || 32 || 56 | ||
|- | |- | ||
| | | 5 || Jellybob || Lump || 20 || 32 || 56 | ||
|- | |- | ||
| | | 6 || Helio || Octo || 24 || 36 || 60 | ||
|- | |- | ||
| | | rowspan="3" | 7{{footnote|main|1}} | ||
| colspan="2"| Hammer-Bot || 24 || rowspan="3"| 36 || rowspan="3"| 60 | |||
|- | |- | ||
| | | colspan="2"| Mad Scienstein || rowspan="2"| - | ||
|- | |- | ||
| | | Wario || Dr. Mario | ||
|- | |- | ||
|colspan="2"| | | 8 || colspan="2"| Rudy || 28 || 40 || 64 | ||
|- | |- | ||
| 9{{footnote|main|2}} || Vampire Wario || Metal Mario || - || 40 || 64 | |||
|9{{footnote|main|2}} | |||
|} | |} | ||
{{footnote|note|1|In Easy mode, Hammer-Bot is the only opponent. In other difficulties, this is a four-way match.}} | {{footnote|note|1|In Easy mode, Hammer-Bot is the only opponent. In other difficulties, this is a four-way match.}} | ||
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DM64 - Appleby.png|[[Appleby]] [2*] | DM64 - Appleby.png|[[Appleby]] [2*] | ||
DM64 - Jellybob.png|[[Jellybob (Wario Land 3)|Jellybob]] [2*] | DM64 - Jellybob.png|[[Jellybob (Wario Land 3)|Jellybob]] [2*] | ||
Octo DM64 sprite.png|[[Octo]] [2*] | Octo DM64 sprite.png|[[Octo (Wario Land 3)|Octo]] [2*] | ||
Helio DM64 sprite.png|[[Helio (Wario Land 3)|Helio]] [3*] | Helio DM64 sprite.png|[[Helio (Wario Land 3)|Helio]] [3*] | ||
Lump.png|[[Lump]] [3*] | Lump.png|[[Lumpy (enemy)|Lump]] [3*] | ||
Hammerbot DM64.png|[[Hammer-Bot]] [3*] | Hammerbot DM64.png|[[Hammer-bot|Hammer-Bot]] [3*] | ||
Dr Mario 64 Sprite - Arewo Stein.png|[[Mad Scienstein]] [4*] | Dr Mario 64 Sprite - Arewo Stein.png|[[Mad Scienstein]] [4*] | ||
Rudy DM64 sprite.png|[[Rudy]] [5*] | Rudy DM64 sprite.png|[[Rudy]] [5*] | ||
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</gallery> | </gallery> | ||
{{br}} | {{br}} | ||
==Reception== | ==Reception== | ||
Overall, ''Dr. Mario 64'' received mostly positive reviews. GameRankings gave the game a score of 70.03%, while Metacritic gave it a score of 71/100. GameSpot also gave the game a 7.0/10. ''Dr. Mario 64'' was voted #76 in the Top 100 Games of All Time poll published by Game Informer Magazine in August 2001. | Overall, ''Dr. Mario 64'' received mostly positive reviews. GameRankings gave the game a score of 70.03%, while Metacritic gave it a score of 71/100. GameSpot also gave the game a 7.0/10. ''Dr. Mario 64'' was voted #76 in the Top 100 Games of All Time poll published by Game Informer Magazine in August 2001. | ||
{|class="wikitable" style="width:100%;text-align:center" | |||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews | {| class="wikitable review_template" style="border: 2px solid black; width:100%; font-size: 100%; text-align:center; margin-bottom: 5px;" cellpadding="4" | ||
!colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews | |||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|Release | |Release | ||
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|Fran Mirabella III, [https://www.ign.com/articles/2001/04/17/dr-mario-64 IGN] | |Fran Mirabella III, [https://www.ign.com/articles/2001/04/17/dr-mario-64 IGN] | ||
|5/10 | |5/10 | ||
|align="left"| | |align="left"|''"To be honest, Dr. Mario 64 is just about everything I expected it to be. It was obviously an effort by Nintendo to get a game out for the month of April, and get it out quickly. There have been virtually zero upgrades outside of the four-player versus modes, which lends little reason not to go back and play [[Super Nintendo Entertainment System|SNES]] version which featured both Dr. Mario and Tetris. If you're dying for a multiplayer puzzle game that you can play with three friends, then Dr. Mario 64 is well worth it for around $30. Otherwise, I suggest sticking with The New Tetris or the well Pok¿mon{{sic}} Puzzle League. Dr. Mario 64 is more or less Nintendo's way of using Mario's name to sell a port of a very old game. This doctor's Ph.D. expired long ago.''" | ||
|- | |- | ||
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators | !colspan="4" style="background-color:silver; font-size:120%; text-align:center;"|Aggregators | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|colspan=2|Compiler | |colspan=2|Compiler | ||
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{{main-gallery}} | {{main-gallery}} | ||
<gallery> | <gallery> | ||
Dr Mario | Dr Mario DM64 artwork.jpg|[[Dr. Mario]] | ||
Dr Mario in DM64 sprite.png|Dr. Mario sprite | |||
Dr Mario DM64 | |||
Wario Dr Mario 64 sprite.png|[[Wario]] sprite | Wario Dr Mario 64 sprite.png|[[Wario]] sprite | ||
Dr Mario 64 Sprite - Arewo Stein.png|[[Mad Scienstein]] sprite | Dr Mario 64 Sprite - Arewo Stein.png|[[Mad Scienstein]] sprite | ||
Rudy DM64 sprite.png|[[Rudy]] sprite | |||
</gallery> | </gallery> | ||
== | ==Media== | ||
{{media table | {{media table | ||
|file1=DM64 Title.oga | |file1=DM64 Title.oga | ||
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|title3=Fever | |title3=Fever | ||
|length3=0:30 | |length3=0:30 | ||
|file4=DM64 Fever Critical.oga | |||
|title4=Fever (Critical!) | |||
|length4=0:30 | |||
|file5=DM64 Chill.oga | |||
|title5=Chill | |||
|length5=0:30 | |||
|file6=DM64 Chill Critical.oga | |||
|title6=Chill (Critical!) | |||
|length6=0:30 | |||
|file7=DM64 Cube.oga | |||
|title7=Cube | |||
|length7=0:30 | |||
|file8=DM64 Cube Critical.oga | |||
|title8=Cube (Critical!) | |||
|length8=0:30 | |||
|file9=DM64 Que Que.oga | |||
|title9=Que Que | |||
|length9=0:30 | |||
|file10=DM64 Que Que Critical.oga | |||
|title10=Que Que (Critical!) | |||
|length10=0:30 | |||
|file11=DM64 Story Mode 1.oga | |||
|title11=Story Mode 1 | |||
|length11=0:30 | |||
|file12=DM64 Story Mode 2.oga | |||
|title12=Story Mode 2 | |||
|length12=0:30 | |||
|file13=DM64 Story Mode 3.oga | |||
|title13=Story Mode 3 | |||
|length13=0:30 | |||
|file14=DM64 Story Mode 4.oga | |||
|title14=Story Mode 4 | |||
|length14=0:30 | |||
|file15=DM64 Story Mode 5.oga | |||
|title15=Story Mode 5 | |||
|length15=0:30 | |||
|file16=DM64 Vs. Rudy.oga | |||
|title16=Vs. Rudy | |||
|length16=0:30 | |||
|file17=DM64 Vs. Rudy Critical.oga | |||
|title17=Vs. Rudy (Critical!) | |||
|length17=0:30 | |||
|file18=DM64 Round Clear.oga | |||
|title18=Round Clear | |||
|length18=0:21 | |||
|file19=DM64 You Win.oga | |||
|title19=You Win | |||
|length19=0:30 | |||
|file20=DM64 You Win short.oga | |||
|title20=You Win (short) | |||
|length20=0:01 | |||
|file21=DM64 You Lose.oga | |||
|title21=You Lose | |||
|length21=0:22 | |||
|file22=DM64 You Lose short.oga | |||
|title22=You Lose (short) | |||
|length22=0:00 | |||
|file23=DM64 Credits.oga | |||
|title23=Credits | |||
|length23=0:30 | |||
|file24=DM64 Let's Try Another Challenge.oga | |||
|title24=Let's Try Another Challenge | |||
|length24=0:30 | |||
}} | }} | ||
==Staff== | ==Staff== | ||
{{NIWA | {{NIWA|StrategyWiki=1}} | ||
{{main|List of Dr. Mario 64 staff}} | {{main|List of Dr. Mario 64 staff}} | ||
Hitoshi Yagami, director of the original ''[[Dr. Mario (game)|Dr. Mario]]'', returned to director and game design duties for ''Dr. Mario 64''. The game had a large number of graphic designers and character artists, all of which were professional anime animators with otherwise little to no involvement in the game industry. | Hitoshi Yagami, director of the original ''[[Dr. Mario (game)|Dr. Mario]]'', returned to director and game design duties for ''Dr. Mario 64''. The game had a large number of graphic designers and character artists, all of which were professional anime animators with otherwise little to no involvement in the game industry. | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{DM64}} | {{DM64}} | ||
{{ | {{MarioGames}} | ||
{{N64}} | {{N64}} | ||
[[de:Dr. Mario 64]] | [[de:Dr. Mario 64]] | ||
[[Category:Dr. Mario 64|*]] | [[Category:Dr. Mario 64|*]] | ||
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[[Category:Nintendo 64 games]] | [[Category:Nintendo 64 games]] | ||
[[Category:Nintendo GameCube games]] | [[Category:Nintendo GameCube games]] | ||
[[Category:2001 games]] | [[Category:2001 games]] | ||
[[Category:2003 games]] | [[Category:2003 games]] | ||
[[ | [[Category:Games unreleased in the PAL region]] |