Editing Donkey Kong Jr. (WarioWare: Move It!)

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|type=[[9-Volt]]
|type=[[9-Volt]]
|intro=''Climb!''
|intro=''Climb!''
|info="''A bold new perspective on a vintage Nintendo game! Become Donkey Kong Jr. and climb the vines. {{color|green|1986: Nintendo Entertainment System}}''"
|info="''A bold new perspective on a vintage Nintendo game! Become Donkey Kong Jr. and climb the vines. {{color|1986: Nintendo Entertainment System|green}}''"
|controls={{button|switch|joy-con}}
|controls={{button|switch|joy-con}}
|form="Scales" (Level 1)<br>"Knight" (Levels 2 & 3)
|form="Scales" (Level 1)<br>"Knight" (Levels 2 & 3)
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==Gameplay==
==Gameplay==
The player controls a voxelated [[Donkey Kong Jr.]] with elastic arms, and must climb up the vines and reach the platform without getting caught by the [[Snapjaw]]. If Donkey Kong Jr. lands on the platform, he will extend his arms. If he touches an enemy in Levels 2 and 3, he will drop, and the microgame ends in a loss.
The player controls a voxelated [[Donkey Kong Jr.]] with elastic arms, and must climb up the vines and reach the platform without getting caught by the [[Snapjaw]]. If Donkey Kong Jr. lands on the platform, he will extend his arms. If he touches an enemy in Levels 2 and 3, he will drop.


*'''Level 1:''' Donkey Kong Jr. grabs onto two vines with the Scales form and must climb up each vine twice.
*'''Level 1:''' Donkey Kong Jr. grabs onto two vines and must climb up each vine twice.
*'''Level 2:''' Donkey Kong Jr. grabs onto one vine with the Knight form and must climb up four times.
*'''Level 2:''' Donkey Kong Jr. grabs onto one vine and must climb up four times.
*'''Level 3:''' Same as Level 2, but there is a [[Nitpicker]] that the player should avoid.
*'''Level 3:''' Same as Level 2, but there is a [[Nitpicker]] that the player should avoid.
== Gallery ==
<gallery>
WWMI Donkey Kong Jr Lv2.png|Level 2
</gallery>


==Names in other languages==
==Names in other languages==
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|JapM=Donkey Kong Jr.
|JapM=Donkey Kong Jr.
|Kor=Donkey Kong Jr.
|Kor=Donkey Kong Jr.
|KorM=(Not translated)
|KorM=-
}}
}}


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