Editing Donkey Kong Country Barrel Maze
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{{content description|dk=y | {{content description|dk=y | ||
|image1={{anchor|Silver Barrel}}[[File:DKCBM-silverbarrel. | |image1={{anchor|Silver Barrel}}[[File:DKCBM-silverbarrel.jpg]] | ||
|name1=Silver Barrel | |name1=Silver Barrel | ||
|description1=Awards the player 1,000 points. | |description1=Awards the player 1,000 points. | ||
|image2={{anchor|Gold Barrel}}[[File:DKCBM-goldbarrel. | |image2={{anchor|Gold Barrel}}[[File:DKCBM-goldbarrel.jpg]] | ||
|name2=Gold Barrel | |name2=Gold Barrel | ||
|description2=Awards the player 2,000 points. | |description2=Awards the player 2,000 points. | ||
|image3={{anchor|Hourglass}}[[File:DKCBM-hourglass. | |image3={{anchor|Hourglass}}[[File:DKCBM-hourglass.jpg]] | ||
|name3=Hourglass | |name3=Hourglass | ||
|description3=Adds 30 seconds to the timer. Awards the player 250 points. | |description3=Adds 30 seconds to the timer. Awards the player 250 points. | ||
|image4=[[File:DKCBM-bananas. | |image4=[[File:DKCBM-bananas.jpg]] | ||
|name4=[[Banana]]s | |name4=[[Banana]]s | ||
|description4=Restores part of the energy bar. Awards the player 250 points. | |description4=Restores part of the energy bar. Awards the player 250 points. | ||
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!width=10% |Level appearances | !width=10% |Level appearances | ||
|- | |- | ||
|[[File:DKCBM-boulder. | |[[File:DKCBM-boulder.jpg]] | ||
|[[Boulder]] | |[[Boulder]] | ||
|align="left"|An initially stationary object that starts rolling in the direction of the barrel once it draws near. Boulders break if they run into a wall, a slope, or the barrel itself, in which case they damage it. | |align="left"|An initially stationary object that starts rolling in the direction of the barrel once it draws near. Boulders break if they run into a wall, a slope, or the barrel itself, in which case they damage it. | ||
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|Level 5 | |Level 5 | ||
|- | |- | ||
|[[File:DKCBM-buzzard. | |[[File:DKCBM-buzzard.jpg]] | ||
|[[Necky|Buzzard]] | |[[Necky|Buzzard]] | ||
|align="left"|A soaring bird that attempts to damage the barrel by dropping coconuts on it. | |align="left"|A soaring bird that attempts to damage the barrel by dropping coconuts on it. | ||
|Level 3<br>Level 8<br>Level 9 | |Level 3<br>Level 8<br>Level 9 | ||
|- | |- | ||
|{{anchor|Enemy Barrel}}[[File:DKCBM-enemybarrel. | |{{anchor|Enemy Barrel}}[[File:DKCBM-enemybarrel.jpg]] | ||
|Enemy Barrel | |Enemy Barrel | ||
|align="left"|An automated object that tries to attack the controlled barrel by chasing it. | |align="left"|An automated object that tries to attack the controlled barrel by chasing it. | ||
|Level 2<br>Level 5<br>Level 9<br>Level 10 | |Level 2<br>Level 5<br>Level 9<br>Level 10 | ||
|- | |- | ||
|[[File:DKCBM | |[[File:DKCBM hippos.jpg]] | ||
|{{conjectural|Hippos}} | |{{conjectural|Hippos}} | ||
|align="left"|Pairs of hippos regularly come in and out of the water between banks, forming temporary bridges over streams to help the barrel pass them. | |align="left"|Pairs of hippos regularly come in and out of the water between banks, forming temporary bridges over streams to help the barrel pass them. | ||
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|Level 1<br>Level 4<br>Level 6<br>Level 7<br>Level 9 | |Level 1<br>Level 4<br>Level 6<br>Level 7<br>Level 9 | ||
|- | |- | ||
|{{anchor|Venus Fly Trap}}[[File:DKCBM- | |{{anchor|Venus Fly Trap}}[[File:DKCBM-bitingplant.jpg]] | ||
|Venus Fly Trap | |Venus Fly Trap | ||
|align="left"|An enemy that waits in one place to bite the barrel and take away a small wedge of its energy bar. Once it bites, the plant shrinks down and becomes invisible for a short period of time, after which it grows back and regains the ability to bite. | |align="left"|An enemy that waits in one place to bite the barrel and take away a small wedge of its energy bar. Once it bites, the plant shrinks down and becomes invisible for a short period of time, after which it grows back and regains the ability to bite. |