Editing Donkey Kong (tabletop arcade game)
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'''''Donkey Kong''''' is a {{wp|vacuum fluorescent display|VFD}} game based on the [[Donkey Kong (game)|arcade original]] | '''''Donkey Kong''''' is a {{wp|vacuum fluorescent display|VFD}} game based on the [[Donkey Kong (game)|arcade original]] It was developed and released by [[Coleco]] in 1982 as part of the company's tabletop arcade games series.<ref name=1984catalog>{{cite|url=x.com/toys_retro/status/1597329985915813892|title=1984 Coleco CES catalog|publisher=X|language=en|accessdate=December 23, 2024}}</ref> | ||
==Controls== | ==Controls== | ||
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The second and last stage, the [[100m|Rivets screen]],<ref name=1984catalog/> involves Mario having to remove ten [[Bolt (object)|rivets]] by walking over them, all while avoiding {{id|fireball|DK}}s. Mario can jump over gaps left by removing rivets. He can collect the hammer and his girlfriend's [[Pauline's lost items|hat, purse, or umbrella]] for extra points. | The second and last stage, the [[100m|Rivets screen]],<ref name=1984catalog/> involves Mario having to remove ten [[Bolt (object)|rivets]] by walking over them, all while avoiding {{id|fireball|DK}}s. Mario can jump over gaps left by removing rivets. He can collect the hammer and his girlfriend's [[Pauline's lost items|hat, purse, or umbrella]] for extra points. | ||
There is a [[Time Limit]], and the player begins with three lives. There are eight difficulty levels, and removing the final | There is a [[Time Limit]], and the player begins with three lives. There are eight difficulty levels, and removing the final one restarts the game at a higher difficulty. At max difficulty, the game continues to repeat until [[Game Over|all lives are lost]]. The highest score is saved by the game. | ||
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