Editing Deepwater Dungeon

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{{level infobox
{{Levelbox
|image=[[File:Deepwater Dungeon.jpg|250px]]
|image=[[File:Deepwater Dungeon.jpg|250px]]
|code={{world|bowser|5}}
|code={{world|bowser|5}}
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|game=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]''
|game=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]''
|limit=400 seconds
|limit=400 seconds
|before_alt=
|beforealt=
|before=[[The Bowser Express|<<]] [[Footlight Lane|<<]]
|before=[[The Bowser Express|<<]]
|after= [[A Beam in the Dark|>>]]
|after=[[A Beam in the Dark|>>]]
}}
}}
'''Deepwater Dungeon''', otherwise known as '''{{world|bowser|5}}''' is the fifth standard course and sixth overall level in [[World Bowser]] from ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', becoming accessible along with [[Footlight Lane]] after the completion of [[The Bowser Express]]. This level takes place in a dungeon with moving bodies of water, [[Spike Block]]s, and a short [[Plessie]] section. The completion of this level or [[Footlight Lane]] unlocks [[A Beam in the Dark]].
'''Deepwater Dungeon''', otherwise known as '''{{world|bowser|5}}''' is the fifth level in [[World Bowser]] from ''[[Super Mario 3D World]]'' and its Nintendo Switch port ''[[Super Mario 3D World + Bowser's Fury]]'', becoming accessible along with [[Footlight Lane]] after the completion of [[The Bowser Express]]. This level takes place in a dungeon with moving bodies of water, [[Spike Block]]s, and a short [[Plessie]] section. Its completion unlocks [[A Beam in the Dark]].


==Layout==
==Layout==
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The next area includes players riding on Plessie before a [[Donut Block]] bridge and a body of water with red Spike Blocks. Then the player traverses a series of moving bodies of water while avoiding moving spike walls. After that, the player can go through a Warp Pipe or use a [[Cloud Cannon]] to head to the [[Goal Pole]]. There is a [[1-Up Mushroom]] behind the Goal Pole.
The next area includes players riding on Plessie before a [[Donut Block]] bridge and a body of water with red Spike Blocks. Then the player traverses a series of moving bodies of water while avoiding moving spike walls. After that, the player can go through a Warp Pipe or use a [[Cloud Cannon]] to head to the [[Goal Pole]]. There is a [[1-Up Mushroom]] behind the Goal Pole.


===Gallery===
==Gallery==
<gallery>
<gallery>
SM3DW Plessie Jumping.jpg|The Plessie section
SM3DW Plessie Jumping.jpg|The Plessie section
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</gallery>
</gallery>


==Collectables==
==[[Green Star]]s==
===[[Green Star]]s===
*'''Green Star 1:''' Before the checkpoint, the player will need the [[Cat Mario|Cat form]] to climb to an invisible wall after the moving bodies of water.
*'''Green Star 1:''' Before the checkpoint, the player will need the [[Cat Mario|Cat form]] to climb to an invisible wall after the moving bodies of water.
*'''Green Star 2:''' After the Plessie section, the player will again need the Cat form to climb the walls of the arch at the end of the Plessie section then walk on the disappearing platforms to get to the star.
*'''Green Star 2:''' After the Plessie section, the player will again need the Cat form to climb the walls of the arch at the end of the Plessie section then walk on the disappearing platforms to get to the star.
*'''Green Star 3:''' Before the Warp Pipe to the Goal Pole, the player will again need the Cat form to find a [[Cloud Cannon]] where the player will find the star in [[Coin Heaven]].
*'''Green Star 3:''' Before the Warp Pipe to the Goal Pole, the player will again need the Cat form to find a [[Cloud Cannon]] where the player will find the star in [[Coin Heaven]].


===[[List of Super Mario 3D World stamps|Stamp]]===
==[[Stamp]]==
{{Multiple image
{{Multiple image
|align=right
|align=right
|direction=horizontal
|direction=horizontal
|width=70
|width=70
|image1=SM3DW-MadpoleStamp.png
|image1=SM3DW-MadpoleStamp.png
|alt1=Wii U version
|alt1=Wii U version
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|alt2=Switch version
|alt2=Switch version
}}
}}
 
In the first set of moving bodies of water where the player must avoid blue spiked walls, the player should go up the top left path where the stamp is in an alcove. The stamp is a Madpole.
{| class="wikitable" style="text-align: center"
!Image
!Location
|-
|[[File:SM3DW Deepwater Dungeon stamp.jpg|150px]]
|In the first set of moving bodies of water where the player must avoid blue spiked walls, the player should go up the top left path where the stamp is in an alcove. The stamp is a [[Madpole]].
|}


==Enemies==
==Enemies==
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|ChiR=Yóu a Yóu a Shuǐdiàntī
|ChiR=Yóu a Yóu a Shuǐdiàntī
|ChiM=Swim Swim Water ELevator
|ChiM=Swim Swim Water ELevator
|Kor=쭉쭉 물 엘리베이터
|KorR=Jjukjjuk Mul Ellibeiteo
|KorM=Streching Water Elevator
}}
}}


{{SM3DW levels}}
{{SM3DW Levels}}
{{SM3DW}}
[[Category:Dungeons]]
[[Category:Dungeons]]
[[Category:Aquatic areas]]
[[Category:Aquatic areas]]
[[Category:Super Mario 3D World levels]]
[[Category:Super Mario 3D World Levels]]
[[de:Windende Wassergänge]]
[[de:Windende Wassergänge]]

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