Editing Deepwater Dungeon
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{{ | {{Levelbox | ||
|image=[[File:Deepwater Dungeon.jpg|250px]] | |image=[[File:Deepwater Dungeon.jpg|250px]] | ||
|code={{world|bowser|5}} | |code={{world|bowser|5}} | ||
|world=[[World Bowser]] | |world=[[World Bowser]] | ||
|game=''[[Super Mario 3D World | |game=''[[Super Mario 3D World]]'' | ||
|limit=400 seconds | |limit=400 seconds | ||
| | |beforealt= | ||
|before=[[The Bowser Express | |before=[[The Bowser Express|<<]] | ||
|after= [[A Beam in the Dark|>>]] | |after=[[A Beam in the Dark|>>]] | ||
}} | }} | ||
'''Deepwater Dungeon''', otherwise known as '''{{world|bowser|5}}''' is the fifth | '''Deepwater Dungeon''', otherwise known as '''{{world|bowser|5}}''' is the fifth level in [[World Bowser]] from ''[[Super Mario 3D World]]'', becoming accessible along with [[Footlight Lane]] after the completion of [[The Bowser Express]]. This level takes place in a dungeon with moving bodies of water, spiked walls, and a short [[Plessie]] section. Its completion unlocks [[A Beam in the Dark]]. | ||
==Layout== | == Layout == | ||
The level starts off with the player falling down before sliding down to a pit of water that rises/drains every few seconds that has [[Madpole]] | The level starts off with the player falling down before sliding down to a pit of water that rises/drains every few seconds that has [[Madpole|Madpoles]]. After that, the player will have to swim on a series of moving bodies of water before reaching the checkpoint. On the second body of water, the player must avoid blue spiked walls. This level's stamp can be found in this area. | ||
The next area includes players riding on Plessie before a [[Donut Block]] bridge and a body of water with red | The next area includes players riding on Plessie before a [[Donut Block]] bridge and a body of water with red moving spiked walls. Then the player traverses a series of moving bodies of water while avoiding moving spike walls. After that, the player can go through a Warp Pipe or use a [[Cloud Cannon]] to head to the [[Goal Pole]]. | ||
== | == [[Green Star (Super Mario 3D World)|Green Stars]] == | ||
* '''Green Star 1:''' Before the checkpoint, the player will need the [[Cat Mario|Cat form]] to climb to an invisible wall after the moving bodies of water. | |||
* '''Green Star 2:''' After the Plessie section, the player will again need the Cat form to climb walls to reach the star. (See picture) | |||
* '''Green Star 3:''' Before the Warp Pipe to the Goal Pole, the player will again need the Cat form to find a [[Cloud Cannon]] where the player will find the star in [[Coin Heaven]]. | |||
== [[Stamp (Super Mario 3D World)|Stamp]] == | |||
[[File:MadpoleStamp-SM3DW.png|right]] | |||
In the first set of moving bodies of water where the player must avoid blue spiked walls, the player should go up the top left path where the stamp is in an alcove. | |||
== Enemies == | |||
* [[Madpole]]s | |||
* [[Para-Biddybud]]s | |||
==Enemies== | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreignname | ||
|Jap=すいすい 水エレベーター | |Jap=すいすい 水エレベーター | ||
|JapR=Suisui mizu erebētā | |JapR=Suisui mizu erebētā | ||
Line 67: | Line 40: | ||
|Ger=Windende Wassergänge | |Ger=Windende Wassergänge | ||
|GerM=Winding water corridors | |GerM=Winding water corridors | ||
}} | }} | ||
{{SM3DW | {{BoxTop}} | ||
{{SM3DW Levels}} | |||
[[Category:Super Mario 3D World Levels]] | |||
[[Category:Dungeons]] | [[Category:Dungeons]] | ||
[[Category: | [[Category:Bodies of Water]] | ||