Editing DK Island Swing

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|latest_appearance=''[[Donkey Kong Country Returns HD]]'' ([[List of games by date#2025|2025]])
|latest_appearance=''[[Donkey Kong Country Returns HD]]'' ([[List of games by date#2025|2025]])
}}
}}
"'''DK Island Swing'''"<ref>''[[DK Jamz]]''</ref><ref>[[Nintendo Music]]</ref> (titled "'''Jungle Level'''" in Japanese soundtracks),<ref>{{cite|url=vgmdb.net/album/153|title=SUPER DONKEY KONG ORIGINAL SOUND VERSION|publisher=VGMdb|language=en|accessdate=November 7, 2021}}</ref><ref>{{cite|url=vgmdb.net/album/149|title=Super Donkey Kong Game Music CD Jungle Fantasy|publisher=VGMdb|language=en|accessdate=November 7, 2021}}</ref> also known as the '''''Donkey Kong Country'' Theme''',<ref>''[[Donkey Konga: The Hottest Hits]]'' tracklist</ref> is a recurring musical theme most commonly heard within the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. The theme was composed by [[David Wise]] and has since been synonymous with the franchise as well as [[Donkey Kong]] himself.
"'''DK Island Swing'''"<ref>''[[DK Jamz]]''</ref> (titled "'''Jungle Level'''" in Japanese soundtracks),<ref>{{cite|url=vgmdb.net/album/153|title=SUPER DONKEY KONG ORIGINAL SOUND VERSION|publisher=VGMdb|language=en|accessdate=November 7, 2021}}</ref><ref>{{cite|url=vgmdb.net/album/149|title=Super Donkey Kong Game Music CD Jungle Fantasy|publisher=VGMdb|language=en|accessdate=November 7, 2021}}</ref> also known as the '''''Donkey Kong Country'' Theme''',<ref>''[[Donkey Konga: The Hottest Hits]]'' tracklist</ref> is a recurring musical theme most commonly heard within the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. The theme was composed by [[David Wise]] and has since been synonymous with the franchise as well as [[Donkey Kong]] himself.


The theme consists of three distinct portions, beginning with a jungle ambiance and a drum beat, followed by the main, upbeat melody, and finally a calmer, slower-tempo melody before looping back to the beginning.
The theme consists of three distinct portions, beginning with a jungle ambiance and a drum beat, followed by the main, upbeat melody, and finally a calmer, slower-tempo melody before looping back to the beginning.
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====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', an arrangement of the first portion of DK Island Swing titled "'''Wrinkly's Save Cave'''" plays in [[Wrinkly's Save Cave|the area of the same name]] when [[Wrinkly Kong]] is watching television. The opening drum beat is also incorporated into the title theme, "[[Bonus Room Blitz#Donkey Kong Country 3: Dixie Kong's Double Trouble!|Dixie Beat]]".
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', an arrangement of the first portion of DK Island Swing titled "'''Wrinkly's Save Cave'''" plays in [[Wrinkly's Save Cave|the area of the same name]] when [[Wrinkly Kong]] is watching television.


{{media table
{{media table
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===''Donkey Kong Land'' series===
===''Donkey Kong Land'' series===
====''Donkey Kong Land''====
====''Donkey Kong Land''====
As ''[[Donkey Kong Land]]'' is a [[Game Boy]] title based on ''Donkey Kong Country'', the jungle levels in the game ([[Jungle Jaunt]], [[Simian Swing]], [[Tire Trail]], and [[Congo Carnage]], all of which are located in the [[Gangplank Galleon Ahoy!|first world]] of the game) use a {{wp|chiptune}} arrangement of "'''DK Island Swing'''", with the introductory ambiance and third portion of the original cut out, and slight variations to the notes leading up to the main riff.  
As ''[[Donkey Kong Land]]'' is a [[Game Boy]] title based on ''Donkey Kong Country'', the jungle levels in the game ([[Jungle Jaunt]], [[Simian Swing]], [[Tyre Trail]], and [[Congo Carnage]], all of which are located in the [[Gangplank Galleon Ahoy!|first world]] of the game) use a {{wp|chiptune}} arrangement of "'''DK Island Swing'''", with the introductory ambiance and third portion of the original cut out, and slight variations to the notes leading up to the main riff.  


This arrangement is also included in the [[Game Boy Color]] [[Donkey Kong Country (Game Boy Color)|remake]] of ''Donkey Kong Country'' in [[Jungle Hijinxs]], [[Ropey Rampage]], [[Barrel Cannon Canyon]], and [[Orang-utan Gang]].  
This arrangement is also included in the [[Game Boy Color]] [[Donkey Kong Country (Game Boy Color)|remake]] of ''Donkey Kong Country'' in [[Jungle Hijinxs]], [[Ropey Rampage]], [[Barrel Cannon Canyon]], and [[Orang-utan Gang]].  
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''[[Donkey Kong Jungle Beat]]'' and its [[Wii]] port ''[[New Play Control! Donkey Kong Jungle Beat]]'' use an arrangement of "DK Island Swing" by [[Nintendo]] composer [[Mahito Yokota]] in the game's first level, [[Dawn Savanna]], consisting of the drum beat, main melody, and an extended version of the melody's final notes similar to ''[[Super Smash Bros. Melee]]''{{'}}s arrangement "[[#Super Smash Bros. Melee|Jungle Japes]]" played on the piano. A shortened variation of the theme also plays in the victory fanfare after [[Donkey Kong]] defeats a boss.
''[[Donkey Kong Jungle Beat]]'' and its [[Wii]] port ''[[New Play Control! Donkey Kong Jungle Beat]]'' use an arrangement of "DK Island Swing" by [[Nintendo]] composer [[Mahito Yokota]] in the game's first level, [[Dawn Savanna]], consisting of the drum beat, main melody, and an extended version of the melody's final notes similar to ''[[Super Smash Bros. Melee]]''{{'}}s arrangement "[[#Super Smash Bros. Melee|Jungle Japes]]" played on the piano. A shortened variation of the theme also plays in the victory fanfare after [[Donkey Kong]] defeats a boss.


===''DK'' series===
===''DK: King of Swing''===
====''DK: King of Swing''====
''[[DK: King of Swing]]'' features an arrangement of "DK Island Swing"'s main melody in the levels [[Tropical Treetops (DK: King of Swing)|Tropical Treetops]], [[Cactus Woods]], and [[Cold Cold Forest]], and another arrangement in the levels [[Risky Reef]] and [[Underwater Ruins]]. A third arrangement of the theme plays during the credits.
''[[DK: King of Swing]]'' features an arrangement of "DK Island Swing"'s main melody in the levels [[Tropical Treetops (DK: King of Swing)|Tropical Treetops]], [[Cactus Woods]], and [[Cold Cold Forest]], and another arrangement in the levels [[Risky Reef]] and [[Underwater Ruins]]. A third arrangement of the theme plays during the credits.


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|length3=0:30
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====''DK: Jungle Climber''====
In ''[[DK: Jungle Climber]]'', an arrangement of the main motif of "DK Island Swing" is heard repeatedly in the level theme of [[Cool Cool Cave]], and another in the level theme of [[Tropical Treetops (DK: Jungle Climber)|Tropical Treetops]]. Additionally, [[Candy Kong|Candy Kong's]] theme, as heard in the Challenge Mode menu, is a fast-paced arrangement of the "DK Island Swing" motif as well. Finally, an arrangement of "DK Island Swing"'s motif appears during the multiplayer mode versions of [[Speed Climb]] and [[Booster Battle]].


===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong 2: March of the Minis''====
====''Mario vs. Donkey Kong 2: March of the Minis''====
In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', an arrangement of "DK Island Swing" plays in the levels of the final floor of the game, [[Jungle Hijinks]]. While the [[Mini Mario (toy)|Mini Mario]]s or [[Mini Donkey Kong]]s are inactive, only the jungle ambiance and drum beat play; after they begin to move, the music cuts to a later part of the theme, depending on which level the player is currently playing.  A slightly different variation of this arrangement plays in the custom levels of [[Special Kit 3]] in the [[Construction Zone]]. Both versions exclude the third portion of the original theme.  
In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', an arrangement of "DK Island Swing" plays in the levels of the final floor of the game, [[Jungle Hijinks]]. While the [[Mini Mario (toy)|Mini Mario]]s or [[Mini Donkey Kong]]s are inactive, only the jungle ambiance and drum beat play; after they begin to move, the music cuts to a later part of the theme, depending on which level the player is currently playing.  A slightly different variation of this arrangement plays in Special Kit 3 custom levels in the [[Construction Zone]]. Both versions exclude the third portion of the original theme.  


The music that plays during the final boss fight with [[Donkey Kong]] on the [[Roof (Mario vs. Donkey Kong 2: March of the Minis)|Roof]] and as well as the hidden floor [[DK's Hideout]] is another arrangement of the main melody of "DK Island Swing", which plays after an arrangement of the [[25m]] theme.
The music that plays during the final boss fight with [[Donkey Kong]] on the [[Roof (Mario vs. Donkey Kong 2: March of the Minis)|Roof]] and as well as the hidden floor [[DK's Hideout]] is another arrangement of the main melody of "DK Island Swing", which plays after an arrangement of the [[25m]] theme.
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In ''[[Mario + Rabbids Kingdom Battle]]'', [[Rabbid Kong]]'s first phase battle theme, titled "'''Rabbid Kong'''",<ref>{{cite|url=www.grantkirkhope.com/mario-rabbids-kingdom-battle|title=MARIO + RABBIDS KINGDOM BATTLE – GRANT KIRKHOPE|publisher=Grant Kirkhope official website|language=en|accessdate=July 5, 2024}}</ref> incorporates an orchestrated arrangement of the theme heard in the stormy area of [[Jungle Japes]] in ''[[Donkey Kong 64]]'', which in itself is an [[#Donkey Kong 64|arrangement]] of "DK Island Swing." The main motif of the theme can also be heard in later parts of the first phase's music as well as in the second phase theme, "'''Rabbid Kong Rumpus'''", and the third phase theme, "'''Rabbid Kong Rumble'''". The arrangements were composed and arranged by ''Donkey Kong 64'' composer [[Grant Kirkhope]].
In ''[[Mario + Rabbids Kingdom Battle]]'', [[Rabbid Kong]]'s first phase battle theme, titled "'''Rabbid Kong'''",<ref>{{cite|url=www.grantkirkhope.com/mario-rabbids-kingdom-battle|title=MARIO + RABBIDS KINGDOM BATTLE – GRANT KIRKHOPE|publisher=Grant Kirkhope official website|language=en|accessdate=July 5, 2024}}</ref> incorporates an orchestrated arrangement of the theme heard in the stormy area of [[Jungle Japes]] in ''[[Donkey Kong 64]]'', which in itself is an [[#Donkey Kong 64|arrangement]] of "DK Island Swing." The main motif of the theme can also be heard in later parts of the first phase's music as well as in the second phase theme, "'''Rabbid Kong Rumpus'''", and the third phase theme, "'''Rabbid Kong Rumble'''". The arrangements were composed and arranged by ''Donkey Kong 64'' composer [[Grant Kirkhope]].


In the [[Donkey Kong Adventure]] DLC, a different arrangement of "DK Island Swing" titled "'''Jungle Joust'''" is used as the battle theme of the [[Jungle (Mario + Rabbids Kingdom Battle)|Jungle]]. Another arrangement of the third portion of the theme titled "'''Jungle Jingle'''" also plays in overworld of the Jungle.
In the [[Donkey Kong Adventure]] DLC, a different arrangement of "DK Island Swing" titled "'''Jungle Joust'''" is used as the battle theme of the [[Jungle (Mario + Rabbids Kingdom Battle)|Jungle]]. Another arrangement of the third portion of the theme titled "''Jungle Jingle''" also plays in overworld of the Jungle.


===''Mario Strikers: Battle League''===
===''Mario Strikers: Battle League''===
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|「プレイヤーセレクト」 (''Pureiyā Serekuto'')
|「プレイヤーセレクト」 (''Pureiyā Serekuto'')
|rowspan=2|David Wise
|rowspan=2|David Wise
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|rowspan=4|''[[DK: Jungle Climber]]''
|rowspan=4|Nintendo DS
|rowspan=4|2007
|Arrangement
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|rowspan=4|Yuuichi Kanno, Yoshikata Hirota, Takashi Kouga
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|Arrangement
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|Arrangement
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|Arrangement
|Arrangement

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