Editing Crossovers with The Legend of Zelda

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In version 2.0.0, what was promoted as "A Legendary Update,"<ref>{{cite|date=December 2nd, 2019|url=https://www.youtube.com/watch?v=x66vguSN8Rk|title=Super Mario Maker 2 - A Legendary Update - Nintendo Switch|publisher=Nintendo of America|website=YouTube}}</ref> the [[Master Sword]] was added as a power-up to ''[[Super Mario Maker 2]]''. It is only available in the ''Super Mario Bros.''-style, and grabbing it transforms the player character into Link. Unlike Costume Mario from the previous game, this iteration of Link is not a disguise and grants the player unique abilities from ''The Legend of Zelda'' series. Link himself resembles his sprite from the original game on the Famicom Disk System. The color of his tunic is informed by the player character that grabs the Master Sword: [[Mario]] is green, [[Luigi]] is red, [[Toad]] is blue, and [[Toadette]] is pink. These colors correspond to the color of the playable Links in ''{{iw|zeldawiki|The Legend of Zelda: Four Swords}}'' and its sequels. Unlike the original game, his shield resembles the {{iw|zeldawiki|Hylian Shield}}, a recurring item in the ''Zelda'' series that was introduced in ''{{iw|zeldawiki|The Legend of Zelda: Ocarina of Time}}''. Link has moves derived from gameplay elements in ''The Legend of Zelda'', including {{iw|zeldawiki|Bomb}}s and {{iw|zeldawiki|Arrow}}s. Link can attack enemies with his sword and protect himself from projectiles with his shield. He can perform the {{iw|zeldawiki|Dash Attack}} from ''{{iw|zeldawiki|The Legend of Zelda: A Link to the Past}}'' and the {{iw|zeldawiki|Down Thrust}} from ''{{iw|zeldawiki|Zelda II: The Adventure of Link|Zelda II - The Adventure of Link}}''. Two official courses were released that heavily feature the Master Sword. The first is [[The Speedventure of Link]], a forest-themed Ninji Speedrun course named after ''Zelda II''. The second course is [[Link's Lightweight Longshots]], released in 2021 to correspond with the release of the ''{{iw|zeldawiki|Game & Watch: The Legend of Zelda}}''. Though not apparent in the English localization, the Japanese name for this course is a reference to ''{{iw|zeldawiki|Link's Crossbow Training}}''.
In version 2.0.0, what was promoted as "A Legendary Update,"<ref>{{cite|date=December 2nd, 2019|url=https://www.youtube.com/watch?v=x66vguSN8Rk|title=Super Mario Maker 2 - A Legendary Update - Nintendo Switch|publisher=Nintendo of America|website=YouTube}}</ref> the [[Master Sword]] was added as a power-up to ''[[Super Mario Maker 2]]''. It is only available in the ''Super Mario Bros.''-style, and grabbing it transforms the player character into Link. Unlike Costume Mario from the previous game, this iteration of Link is not a disguise and grants the player unique abilities from ''The Legend of Zelda'' series. Link himself resembles his sprite from the original game on the Famicom Disk System. The color of his tunic is informed by the player character that grabs the Master Sword: [[Mario]] is green, [[Luigi]] is red, [[Toad]] is blue, and [[Toadette]] is pink. These colors correspond to the color of the playable Links in ''{{iw|zeldawiki|The Legend of Zelda: Four Swords}}'' and its sequels. Unlike the original game, his shield resembles the {{iw|zeldawiki|Hylian Shield}}, a recurring item in the ''Zelda'' series that was introduced in ''{{iw|zeldawiki|The Legend of Zelda: Ocarina of Time}}''. Link has moves derived from gameplay elements in ''The Legend of Zelda'', including {{iw|zeldawiki|Bomb}}s and {{iw|zeldawiki|Arrow}}s. Link can attack enemies with his sword and protect himself from projectiles with his shield. He can perform the {{iw|zeldawiki|Dash Attack}} from ''{{iw|zeldawiki|The Legend of Zelda: A Link to the Past}}'' and the {{iw|zeldawiki|Down Thrust}} from ''{{iw|zeldawiki|Zelda II: The Adventure of Link|Zelda II - The Adventure of Link}}''. Two official courses were released that heavily feature the Master Sword. The first is [[The Speedventure of Link]], a forest-themed Ninji Speedrun course named after ''Zelda II''. The second course is [[Link's Lightweight Longshots]], released in 2021 to correspond with the release of the ''{{iw|zeldawiki|Game & Watch: The Legend of Zelda}}''. Though not apparent in the English localization, the Japanese name for this course is a reference to ''{{iw|zeldawiki|Link's Crossbow Training}}''.


Similar to [[Superball Mario]] and [[SMB2 Mario]], the background music and sound effects of the course change while the player character is Link. Most of these pieces hail from the original ''Legend of Zelda''. The "[[Ground BGM (Super Mario Bros.)|Ground Theme]]", its arrangements for other above ground courses, and the "[[Underwater BGM|Underwater Theme]]" are replaced with the "[[:File:SMM2 Link Overworld.oga|Overworld Theme]]"; the "[[Underground BGM|Underground Theme]]" and "Ghost House Theme" are replaced with the "[[:File:SMM2 Link Underground and Ghost House Theme.oga|Underworld Theme]]"; and the "Castle Theme" and "Airship Theme" are replaced with "[[:File:SMM2 Link Airship and Castle Theme.oga|Death Mountain]]." The Bonus Music sound effect is an original {{wp|chiptune}} arrangement of "[[:File:SMM2 Link Bonus Music.oga|Horse Race]]" from ''The Legend of Zelda: Ocarina of Time''. Both Boss Music and Final Boss sound effects come from ''Zelda II - The Adventure of Link'', named "Boss" and "Last Boss", respectively. The Peaceful sound effect is a chiptune rendition of "[[:File:SMM2 Link Peaceful.oga|Select Screen]]" from ''The Legend of Zelda: A Link to the Past''.
Similar to [[Superball Mario]] and [[SMB2 Mario]], the background music and sound effects of the course change while the player character is Link. Most of these pieces hail from the original ''Legend of Zelda''. The "[[Ground BGM (Super Mario Bros.)|Ground Theme]]", its arrangements for other above ground courses, and the "[[Underwater BGM|Undewater Theme]]" are replaced with the "[[:File:SMM2 Link Overworld.oga|Overworld Theme]]"; the "[[Underground BGM|Underground Theme]]" and "Ghost House Theme" are replaced with the "[[:File:SMM2 Link Underground and Ghost House Theme.oga|Underworld Theme]]"; and the "Castle Theme" and "Airship Theme" are replaced with "[[:File:SMM2 Link Airship and Castle Theme.oga|Death Mountain]]." The Bonus Music sound effect is an original {{wp|chiptune}} arrangement of "[[:File:SMM2 Link Bonus Music.oga|Horse Race]]" from ''The Legend of Zelda: Ocarina of Time''. Both Boss Music and Final Boss sound effects come from ''Zelda II - The Adventure of Link'', named "Boss" and "Last Boss", respectively. The Peaceful sound effect is a chiptune rendition of "[[:File:SMM2 Link Peaceful.oga|Select Screen]]" from ''The Legend of Zelda: A Link to the Past''.


Outside of direct gameplay, there are two course creators in the game referred to as "Youthful Researcher" and "Doctor Gizmo." Their manners of speech and professions imply that these characters are {{iw|zeldawiki|Purah}} and {{iw|zeldawiki|Robbie}}, the eccentric inventors from ''{{iw|zeldawiki|The Legend of Zelda: Breath of the Wild}}''.
Outside of direct gameplay, there are two course creators in the game referred to as "Youthful Researcher" and "Doctor Gizmo." Their manners of speech and professions imply that these characters are {{iw|zeldawiki|Purah}} and {{iw|zeldawiki|Robbie}}, the eccentric inventors from ''{{iw|zeldawiki|The Legend of Zelda: Breath of the Wild}}''.

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