Editing Crazy Kong

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|developer=[[Falcon|Kyoei]]
|developer=[[Falcon|Kyoei]]
|publisher=Kyoei
|publisher=Kyoei
|release={{flag list|Japan|1981<ref>{{file link|Crazy Kong title screen.gif|Copyright date seen on title screen}}</ref>}}
|release={{flag list|Japan|1981}}
|languages={{languages|en_us=y}}
|languages={{languages|en_us=y}}
|genre=Platformer
|genre=Platformer
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{{br}}
{{br}}


==''Crazy Junior''==
==''Crazy Kong Jr.''==
{{lost|No ROM Available|section=y}}
{{lost|No ROM Available|section=y}}
{{Game infobox
{{Game infobox
|title=Crazy Junior
|title=Crazy Kong Jr.
|image=[[File:Crazy Junior Arcade Cabinet.jpg|100px]]
|image=[[File:Crazy Junior Arcade Cabinet.jpg|100px]]
|developer=[[Falcon]]
|developer=[[Falcon]]
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|release=
|release=
|genre=Platformer
|genre=Platformer
|format={{format|arcade=1}}
|cabinet=Upright and cocktail
|cabinet=Upright and cocktail
|gallery=
|gallery=
}}
}}
After Nintendo terminated Falcon's rights to ''Donkey Kong'', Falcon illegally created another game using the ''Crazy Kong'' characters, under the name '''''Crazy Junior''''' (sold as '''''Crazy Kong Jr.''''' in Japan). As the name implies, the game was their unlicensed version of ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''
After Nintendo terminated Falcon's rights to ''Donkey Kong'', Falcon illegally created another game using the ''Crazy Kong'' characters, under the name '''''Crazy Kong Jr.''''' (sold as '''''Crazy Junior''''' in the United States). As the name implies, the game was their unlicensed version of ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''
<gallery>
<gallery>
Crazy Junior Instructions.jpg|Japanese instructions for ''Crazy Kong Jr.''
Crazy Junior Instructions.jpg|Japanese instructions for ''Crazy Kong Jr.''
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==Notes==
==Notes==
*This is technically the first ''Super Mario'' game in which a character speaks; Mario yells "hoya!" whenever he jumps. Ironically, this is a higher pitch version of a gorilla's grunt from ''[[wikipedia:Crazy Climber|Crazy Climber]]''. Lady has unused speech in ''[[Donkey Kong (game)|Donkey Kong]]'', but this was replaced with sound effects before release.<ref>[https://tcrf.net/Donkey_Kong_(Arcade)#Unused_Sounds The Cutting Room Floor]</ref>
*This is technically the first ''Super Mario'' game in which a character speaks; Mario yells "hi-yah!" whenever he jumps. Ironically, this is a higher pitch version of a gorilla's grunt from ''[[wikipedia:Crazy Climber|Crazy Climber]]''. Lady has unused speech in ''[[Donkey Kong (game)|Donkey Kong]]'', but this was replaced with sound effects before release.<ref>[https://tcrf.net/Donkey_Kong_(Arcade)#Unused_Sounds The Cutting Room Floor]</ref>


==References==
==References==

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