Editing Course No.30
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{image}} | ||
{{Levelbox | |||
|image=[[File:WLSML3 Course No 30.png|160px]] | |image=[[File:WLSML3 Course No 30.png|160px]] | ||
|world=[[SS Tea Cup]] | |world=[[SS Tea Cup]] | ||
|game=''[[Wario Land: Super Mario Land 3]]'' | |game=''[[Wario Land: Super Mario Land 3]]'' | ||
|limit=400 seconds | |limit=400 seconds | ||
|before=[[Course No.29|<<]] | |before=[[Course No. 29|<<]] | ||
|after=[[Course No.31|>>]] | |after=[[Course No. 31|>>]] | ||
}} | }} | ||
'''Course No.30''' is the fifth course and boss level of [[SS Tea Cup]] in ''[[Wario Land: Super Mario Land 3]]''. [[Bobo]] is fought at the end of the level. | |||
'''Course No. 30''' is the fifth course and boss level of [[SS Tea Cup]] in ''[[Wario Land: Super Mario Land 3]]''. [[Bobo]] is fought at the end of the level. | |||
==Layout== | ==Layout== | ||
[[Wario]] begins inside the ship where he first encounters a [[D.D.]] and a door with a [[Jet Pot]] inside a block suspended above it. Past the door is another D.D. guarding two breakable blocks covering up a path forward; if Wario is [[Bull Wario]], he can [[Ground Pound|ground pound]] them to open the way to a small area with blocks containing two [[ | [[Wario]] begins inside the ship where he first encounters a [[D.D.]] and a door with a [[Jet Pot]] inside a block suspended above it. Past the door is another D.D. guarding two breakable blocks covering up a path forward; if Wario is [[Bull Wario]], he can [[Ground Pound|ground pound]] them to open the way to a small area with blocks containing two [[Heart (Wario Land series)|Hearts]] and another Jet Pot. Wario can continue forward past more breakable blocks to find many [[coin]]s. If Wario enters the door, he will appear in a wide room with three [[Guragura]] and several more coins. Exiting the room from the other side takes Wario back to the previous room past the breakable blocks. A block holding a [[Dragon Pot]] as well as the door is found at the end of this room. | ||
The next room is a tall room with three floors and ladders Wario must use to ascend to each one. The | The next room is a tall room with three floors and ladders Wario must use to ascend to each one. The checkpoint is located on the middle floor underneath a platform with a [[Pirate Goom]]. Upon reaching the top floor, another Pirate Goom walks towards Wario underneath three low-hanging columns with coins in between them. Wario can pass by it safely by jumping between the columns and over it to reach the door on the other side. | ||
[[File:BobovsWario SuperMarioLand3.png|frame | [[File:BobovsWario SuperMarioLand3.png|frame|Wario fights Bobo.]] | ||
After going through the door, Wario appears on the ship's main deck. In this wide-open area, blocks and coins are scattered around, many rope ladders can be found attached to the ship's sails, some of which are occupied by [[Paidan]], and Guragura wander about the main floor and lower yards of the middle and right sails. To reach Bobo, Wario must climb the ladders to the mainsail's upper yard where a door can be found. The door leads inside the main mast, where multiple ladders take Wario up to the crow's nest where Bobo is fought. To defeat the boss, Wario must jump on its head or stun and throw the [[Watch]]es it sends out at it three times. After doing so, multiple [[ | After going through the door, Wario appears on the ship's main deck. In this wide-open area, blocks and coins are scattered around, many rope ladders can be found attached to the ship's sails, some of which are occupied by [[Paidan]], and Guragura wander about the main floor and lower yards of the middle and right sails. To reach Bobo, Wario must climb the ladders to the mainsail's upper yard where a door can be found. The door leads inside the main mast, where multiple ladders take Wario up to the crow's nest where Bobo is fought. To defeat the boss, Wario must jump on its head or stun and throw the [[Watch]]es it sends out at it three times. After doing so, multiple [[10 Gold Coin]]s are released, and Wario is granted access to [[Parsley Woods]]. | ||
==[[ | ==[[Wario's Treasures|Treasure]]== | ||
The [[key]] to the treasure room door is found on the right block on top of the ship's right sail, while the door itself is located nearby underneath the mainsail. The treasure is a football-shaped artifact worth 4,000 coins. | The [[key]] to the treasure room door is found on the right block on top of the ship's right sail, while the door itself is located nearby underneath the mainsail. The treasure is a football-shaped artifact worth 4,000 coins. | ||
Line 27: | Line 29: | ||
*[[Bobo]] (boss) | *[[Bobo]] (boss) | ||
*[[Watch]]es (boss fight only) | *[[Watch]]es (boss fight only) | ||
{{WL | |||
[[Category:Wario Land: Super Mario Land 3 | {{WL Levels}} | ||
[[Category:Wario Land: Super Mario Land 3 Levels]] |