Editing Course No.18

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{{level infobox
{{Levelbox
|image=[[File:SherbetLandCourse18.png|160px]]
|image=[[File:SherbetLandCourse18.png|160px]]
|world=[[Sherbet Land (world)|Sherbet Land]]
|world=[[Sherbet Land (world)|Sherbet Land]]
|game=''[[Wario Land: Super Mario Land 3]]''
|game=''[[Wario Land: Super Mario Land 3]]''
|limit=400 seconds
|limit=400 seconds
|before=[[Course No.16|<<]]
|before=[[Course No. 16|<<]]
|after=>>
|after=>>
}}
}}
'''Course No.18''' is the second secret course of [[Sherbet Land (world)|Sherbet Land]] in ''[[Wario Land: Super Mario Land 3]]''. It is accessed after finding the secret exit in [[Course No.16]].
'''Course No. 18''' is the second secret course of [[Sherbet Land (world)|Sherbet Land]] in ''[[Wario Land: Super Mario Land 3]]''. It is accessed after finding the secret exit in [[Course No. 16]].
 
==Layout==
==Layout==
Past a few [[Harisu]] in the first part of the level, Wario encounters a row of [[Spike Trap|spikes]] covered by ice blocks, as well as a door on the other side of it in front of a slightly wider row of spikes Wario cannot normally cross. After entering the door, a [[! Block]] can be found inside a small room suspended above another door, which takes Wario to the other side of the second row of spikes, but also in front of another, even wider row. Hitting the ! Block creates a series of ice blocks over the third spike bed, allowing Wario to cross them safely (although this also makes the previous ice blocks disappear). On the other side, Wario comes across a long stretch of water; halfway through is a small island with a door that can only be accessed by breaking the blocks above it with [[Dragon Wario (Wario Land series)|Dragon Wario]]'s fire or [[Bull Wario]]'s [[Ground Pound]]. The door leads to a small room with several [[coin]]s, a [[save point]] and a bottomless gap in the middle.
Past a few [[Harisu]] in the first part of the level, Wario encounters a row of [[Spike Trap|spikes]] covered by ice blocks, as well as a door on the other side of it in front of a slightly wider row of spikes Wario cannot normally cross. After entering the door, a [[! Block]] can be found inside a small room suspended above another door, which takes Wario to the other side of the second row of spikes, but also in front of another, even wider row. Hitting the ! Block creates a series of ice blocks over the third spike bed, allowing Wario to cross them safely (although this also makes the previous ice blocks disappear). On the other side, Wario comes across a long stretch of water; halfway through is a small island with a door that can only be accessed by breaking the blocks above it with [[Dragon Wario (Wario Land series)|Dragon Wario]]'s fire or [[Bull Wario]]'s [[Ground Pound]]. The door leads to a small room with several [[coin]]s, a checkpoint and a bottomless gap in the middle.


After exiting the water, Wario must walk and jump across a series of ice platforms with many Harisu until he reaches the door at the end. The door takes Wario to a snow- and ice-free area resembling that of [[Mt. Teapot]], where a [[Bucket Head]] guards the [[goal door (Wario Land series)|goal door]].
After exiting the water, Wario must walk and jump across a series of ice platforms with many Harisu until he reaches the door at the end. The door takes Wario to a snow- and ice-free area resembling that of [[Mt. Teapot]], where a [[Bucket Head]] guards the [[Goal door (Wario Land series)|goal door]].


==[[Treasure (Wario franchise)|Treasure]]==
==[[Treasure (Wario franchise)|Treasure]]==
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*[[Pouncer]]s
*[[Pouncer]]s
*[[D.D.]]
*[[D.D.]]
{{WL levels}}
 
{{WL Levels}}
[[Category:Snowscapes]]
[[Category:Snowscapes]]
[[Category:Underground areas]]
[[Category:Underground areas]]
[[Category:Wario Land: Super Mario Land 3 levels]]
[[Category:Wario Land: Super Mario Land 3 levels]]

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