Editing Course No.17
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Just past the halfway point, another Pikkarikun gives chase as Wario walks down a straight, slippery path, which is blocked by several breakable blocks. Two Harisu are also found between some of the blocks. Wario can use the ice platforms above him to shield himself from the Pikkarikun's lightning. Eventually, Wario must drop down to a low platform while avoiding the small gap next to it, then jump up to a door to the next area while avoiding another gap on the right. The next area is a flooded vertical room filled with [[mine]]s and a single [[Pinwheel (Wario Land: Super Mario Land 3)|Pinwheel]], and at the bottom of the water is the door, which takes Wario to a small pond inhabited by a [[Goboten]]. After jumping out of the water, Wario finds the [[Goal door (Wario Land series)|goal door]]. | Just past the halfway point, another Pikkarikun gives chase as Wario walks down a straight, slippery path, which is blocked by several breakable blocks. Two Harisu are also found between some of the blocks. Wario can use the ice platforms above him to shield himself from the Pikkarikun's lightning. Eventually, Wario must drop down to a low platform while avoiding the small gap next to it, then jump up to a door to the next area while avoiding another gap on the right. The next area is a flooded vertical room filled with [[mine]]s and a single [[Pinwheel (Wario Land: Super Mario Land 3)|Pinwheel]], and at the bottom of the water is the door, which takes Wario to a small pond inhabited by a [[Goboten]]. After jumping out of the water, Wario finds the [[Goal door (Wario Land series)|goal door]]. | ||
==[[ | ==[[Wario's Treasures|Treasure]]== | ||
The [[key]] is found in the middle block in the room at the top of the long ladder, while the treasure room door is found at the top of the room through the third door from the main area, just after the second Pikkarikun. In the latter room, Wario must ride a [[Floater]] up to the door over a [[Pit|bottomless pit]], while collecting a path of coins along the way. The treasure is a bell worth 5,000 coins. | The [[key]] is found in the middle block in the room at the top of the long ladder, while the treasure room door is found at the top of the room through the third door from the main area, just after the second Pikkarikun. In the latter room, Wario must ride a [[Floater]] up to the door over a [[Pit|bottomless pit]], while collecting a path of coins along the way. The treasure is a bell worth 5,000 coins. | ||