Editing Counter (Fire Emblem)

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
#redirect[[Counter]]
{{italic title|Counter (''Fire Emblem'')}}
[[File:CounterBrawl.jpg|thumb|[[Marth]]'s '''Counter''' in ''[[Super Smash Bros. Brawl]]''.]]
'''Counter''' is the down special move used by all of the ''[[fireemblem:Fire Emblem (series)|Fire Emblem]]'' characters in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], used by [[Marth]] since ''[[Super Smash Bros. Melee]]'', [[Roy]] also in ''Super Smash Bros. Melee'', [[Ike]] since ''[[Super Smash Bros. Brawl]]'', and [[Lucina]] in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. When used, each character enters a readied stance and automatically counterattacks whenever attacked.


[[Category:Fire Emblem series]]
In ''Super Smash Bros. Melee'', Roy's Counter deals more damage, being a multiplier of the attack dealt by the opponent, while Marth's is faster and lasts longer, though only dealing a set amount of damage no matter the attack. In ''Super Smash Bros. Brawl'', both Marth's and Ike's counters deal a multiplier of the opponent's attack. Ike's counter deals grater damage and has a grater range, but like Roy's is slower than Marth's Counter. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Marth and Ike retain the properties of their Counters from the previous game, while Lucina's Counter operates identically to Marth's.
[[Category:Super Smash Bros. Brawl special moves]]
 
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U special moves]]
In ''Super Smash Bros. for Nintendo 3DS / Wii U'', Counter is given two custom variants for each character; Marth and Lucina share the same variants, while Ike is given different variants. The first variant for Marth and Lucina is '''Easy Counter''', which deals less damage but allows the counter stance to last longer. Their second is '''Iai Counter''' (known as '''Rush Counter''' in the PAL region), which deals a faster attack that sends the opponent flying behind the player, but does not deal as much damage. Ike's first variant is '''Paralyzing Counter''', in which the attack stuns enemies rather than damaging them. His second variant is '''Smash Counter''', which is slower but deals increased damage and knockback.
[[Category:Super Smash Bros. Melee special moves]]
{{br}}
[[Category:Super Smash Bros. Ultimate special moves]]
 
==Gallery==
<gallery>
Marth-Counter-Melee.png|Marth's Counter in ''Super Smash Bros. Melee''
Roy's Counter Move.jpg|Roy's Counter in ''Super Smash Bros. Melee''
Ike Counter.jpg|Ike's Counter in ''Super Smash Bros. Brawl''
</gallery>
{{NIWA|title=Counter|SmashWiki-p=Counter|FireEmblem-p=Counter}}
[[Category:Super Smash Bros. Melee Special Moves]]
[[Category:Super Smash Bros. Brawl Special Moves]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Special Moves]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)