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[[File:Continue screen.png|thumb|The Continue screen in ''[[Super Smash Bros. Brawl]]'' | [[File:Continue screen.png|thumb|The Continue screen in ''[[Super Smash Bros. Brawl]]''.]] | ||
'''Continuing''' is a game mechanic featured in many video games, ''[[Mario (series)|Mario]]'' games being only some of them. When players get a [[Game Over]], they are sometimes given the option to continue, which restarts them in a certain place (usually the beginning of the [[world]] they were in) with a whole new set of [[Extra life|lives]] as opposed to just one. | |||
'''Continuing''' is a game mechanic featured in many video games, | |||
In games with the option of saving, players can restart from where they last saved | In games with the option of saving, there is no Continue when not enough amounts of what is required, but players can restart from where they last saved. This is similar to the Continue. | ||
In ''[[Super Paper Mario]]'', [[Queen Jaydes]] shouts "CONTINUE" to summon the portal sending [[Mario]] and [[Luigi]] from [[The Underwhere]] back to [[Flipside]]. | In ''[[Super Paper Mario]]'', [[Queen Jaydes]] shouts "CONTINUE" to summon the portal sending [[Mario]] and [[Luigi]] from [[The Underwhere]] back to [[Flipside]]. | ||
[[Category:Terms]] | [[Category:Terms]] | ||
[[Category:Game | [[Category:Game Mechanics]] | ||