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====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
100% completion in ''[[Super Mario Sunshine]]'' is achieved by collecting all of the game's 120 [[Shine Sprite]]s. The [[Delfino Plaza]] area becomes progressively brighter as the player collects Shine Sprites. Collecting them all will replace the after-credit picture of [[Il Piantissimo]] finding the [[magic brush]] to a group photo of the game's friendly characters with the caption "Have a relaxing vacation!" and adds a red sun icon to the player's save file.
100% completion in ''[[Super Mario Sunshine]]'' is achieved by collecting all of the game's 120 [[Shine Sprite]]s. The [[Delfino Plaza]] area becomes progressively brighter as the player collects Shine Sprites. Collecting them all will replace the after-credit picture of [[Il Piantissimo]] finding the [[Magic Paintbrush]] to a group photo of the game's friendly characters with the caption "Have a relaxing vacation!" and adds a red sun icon to the player's save file.
<gallery class=center>
<gallery class=center>
SMS All 120 Shines Ending.png|The picture that appears in the credits after all Shine Sprites are collected.
SMS All 120 Shines Ending.png|The picture that appears in the credits after all Shine Sprites are collected.
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====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
In ''[[Super Mario Galaxy 2]]'', collecting the game's regular 120 Power Stars and beating the final [[Bowser]] battle a second time will unlock the [[Green Star]] comet and a silver crown icon on the save file, with the file rank "The Green Star Challenge Is On!" Collecting all 120 Green Stars will, in turn, unlock both the [[Grandmaster Galaxy]] and a golden crown save icon. Collecting both stars from this galaxy will unlock a bejeweled platinum crown save icon and a "Master of Galaxies!" rank as well as the number of lives used to complete the game. A photo is also sent to the Wii Message Board, with a message that reads ''"Dear Player, You deserve a congratulations of cosmic proportions for collecting all of the Stars and playing to the very end. Thank you! You are truly a master of galaxies! SUPER MARIO GALAXY 2 Staff"''
In ''[[Super Mario Galaxy 2]]'', collecting the game's regular 120 Power Stars and beating the final [[Bowser]] battle a second time will unlock the [[Green Star]] comet and a silver crown icon on the save file, with the file rank "The Green Star Challenge Is On!" Collecting all 120 Green Stars will, in turn, unlock both the [[Grandmaster Galaxy]] and a golden crown save icon. Collecting both stars from this galaxy will unlock a bejewelled platinum crown save icon and a "Master of Galaxies!" rank. A photo is also sent to the Wii Message Board, with a message that reads ''"Dear Player, You deserve a congratulations of cosmic proportions for collecting all of the Stars and playing to the very end. Thank you! You are truly a master of galaxies! SUPER MARIO GALAXY 2 Staff"''


If the player has collected 9999 Coins in the coin collection in Starship Mario, the Luigi [[Ghost (Super Mario Galaxy 2)|Ghosts]] will be added in all levels. After depositing 9999 [[Star Bit]]s with [[Banktoad]], all coconuts in the game become watermelons and [[The Perfect Run|the final mission]] in Grandmaster Galaxy becomes accessible, provided that [[The Ultimate Test|the previous mission]] had already been completed beforehand.
If the player has collected 9999 Coins in the coin collection in Starship Mario, the Luigi [[Ghost (Super Mario Galaxy 2)|Ghosts]] will be added in all levels. After depositing 9999 [[Star Bit]]s with [[Banktoad]], all coconuts in the game become watermelons and [[The Perfect Run|the final mission]] in Grandmaster Galaxy becomes accessible, provided that [[The Ultimate Test|the previous mission]] had already been completed beforehand.
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</gallery>
</gallery>


====''New Super Mario Bros. U'' / ''New Super Luigi U''====
====''New Super Mario Bros. U''====
[[File:NSMBU Shot - Completion.jpg|thumb|240px|Five stars on the profile in ''New Super Mario Bros. U''.]]
[[File:NSMBU Shot - Completion.jpg|thumb|240px|Five stars on the profile in ''New Super Mario Bros. U''.]]
''[[New Super Mario Bros. U]]'' and its expansion, ''[[New Super Luigi U]]'', once again feature the ability to earn five stars on a save file for fulfilling various conditions. Unlike in the previous ''New Super Mario Bros.'' games, the game will display a message whenever the player fulfils one of these conditions, which are:
''[[New Super Mario Bros. U]]'' once again features the ability to earn five stars on a save file for fulfilling various conditions. Unlike in the previous ''New Super Mario Bros.'' games, the game will display a message whenever the player fulfils one of these conditions, which are:
*Beat the game (clearing [[The Final Battle]]).
*Beat the game (clearing [[The Final Battle (New Super Mario Bros. U)|The Final Battle]]).
*Clear every level through [[Peach's Castle (world)|Peach's Castle]].
*Clear every level through [[Peach's Castle (world)|Peach's Castle]].
*Collect every Star Coin in every stage through Peach's Castle.
*Collect every Star Coin in every stage through Peach's Castle.
*Unlock [[Follow That Shell!]] ([[Flying Squirrel Ovation]] in ''New Super Luigi U'') in [[Superstar Road]].
*Unlock [[Follow That Shell!]] in [[Superstar Road]].
*Collect every Star Coin in Superstar Road, find every exit in the game, and catch [[Nabbit]] all seven times.
*Collect every Star Coin in Superstar Road, find every exit in the game, and catch [[Nabbit]] all seven times.
Fulfilling all of these requirements and earning the stars also gives the player unlimited access to every Toad House in the game. Similar to ''New Super Mario Bros. 2'', the stars on the player's file will sparkle so long as they never use the Super Guide, although in this case, they are permitted to trigger the Super Guide Block's appearance. Additionally, having a life count of 99 will cause the number to appear gold on the file select screen.
Fulfilling all of these requirements and earning the stars also gives the player unlimited access to every Toad House in the game. Similar to ''New Super Mario Bros. 2'', the stars on the player's file will sparkle so long as they never use the Super Guide, although in this case, they are permitted to trigger the Super Guide Block's appearance. Additionally, having a life count of 99 will cause the number to appear gold on the file select screen.
The game's expansion, ''[[New Super Luigi U]]'', uses the same conditions to earn stars on one's save file.


Additionally, earning a gold medal across all [[Challenge Mode (New Super Mario Bros. U)|Challenge Mode]] categories will display a congratulatory message to the player.
Additionally, earning a gold medal across all [[Challenge Mode (New Super Mario Bros. U)|Challenge Mode]] categories will display a congratulatory message to the player.
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====''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World + Bowser's Fury''====
In the ''Super Mario 3D World'' campaign of ''[[Super Mario 3D World + Bowser's Fury]]'', the requirements for getting five profile stars are identical aside from the fact that using the Cat Mario [[amiibo]] to obtain the [[Invincibility Bell]] has no penalty regarding said stars. However, the ''[[Bowser's Fury]]'' campaign has separate profiles, which can also display a maximum of five stars.  
In the ''Super Mario 3D World'' campaign of ''[[Super Mario 3D World + Bowser's Fury]]'', the requirements for getting five profile stars are identical aside from the fact that using the Cat Mario [[amiibo]] to obtain the [[Invincibility Bell]] has no penalty regarding said stars. However, the ''Bowser's Fury'' campaign has separate profiles, which can also display a maximum of five stars.  


Three stars are earned by defeating Fury Bowser as [[Giga Cat Mario]], with each time the player defeats him adding one star until he is defeated three times. A fourth star is earned upon collecting all one hundred [[Cat Shine]]s, and a fifth is earned if the player defeats [[Giant Bowser]] after collecting one hundred Cat Shines. Additionally, the stars will shine if the player does not use the Cat Mario amiibo to obtain the Invincibility Bell.{{ref needed}}
Three stars are earned by defeating Fury Bowser as [[Giga Cat Mario]], with each time the player defeats him adding one star until he is defeated three times. A fourth star is earned upon collecting all one hundred [[Cat Shine]]s, and a fifth is earned if the player defeats [[Giant Bowser]] after collecting one hundred Cat Shines. Additionally, the stars will shine if the player does not use the Cat Mario amiibo to obtain the Invincibility Bell.{{ref needed}}
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Collecting every [[Power Moon]] in one Kingdom adds a star next to its Moon List, while obtaining all 880 individually named Moons (including ones from the post-game) turns the sail of the [[Odyssey]] gold and unlocks a harder version of the final boss battle against Bowser, found in a painting in the Wedding Hall of the [[Moon Kingdom]]. However, the total Power Moon count caps at 999, requiring the remaining 119 Moons to be purchased for 100 coins each at [[Crazy Cap]] stores. Doing so adds a huge top hat to Princess Peach's Castle, which can be climbed upon to activate a special fireworks display.
Collecting every [[Power Moon]] in one Kingdom adds a star next to its Moon List, while obtaining all 880 individually named Moons (including ones from the post-game) turns the sail of the [[Odyssey]] gold and unlocks a harder version of the final boss battle against Bowser, found in a painting in the Wedding Hall of the [[Moon Kingdom]]. However, the total Power Moon count caps at 999, requiring the remaining 119 Moons to be purchased for 100 coins each at [[Crazy Cap]] stores. Doing so adds a huge top hat to Princess Peach's Castle, which can be climbed upon to activate a special fireworks display.


The game also tracks the total number of [[regional coin]]s collected in each Kingdom, alongside a total of 52 [[capture]]s, 55 outfits, 43 [[Crazy Cap#Souvenirs|souvenirs]], and 82 music tracks. Like with Power Moons, completing each set adds a star next to its total. Obtaining all 880 normal Power Moons, souvenirs, outfits and caps (excluding those added in updates) and filling the capture and music lists adds a star to the save file.
The game also tracks the total number of [[regional coin]]s collected in each Kingdom, alongside a total of 52 [[capture]]s, 55 outfits, 43 [[Crazy Cap#Souvenirs|souvenirs]], and 82 music tracks. Like with Power Moons, completing each set adds a star next to its total. Obtaining all 880 normal Power Moons, souvenirs, outfits and caps (excluding those added in updates), and filling the capture and music lists adds a star to the save file.


The [[Balloon World]] minigame also tracks stats, with up to ten completion stars available for each stat: coins earned in Find It, total balloons found, balloons found in a row, coins earned in Hide It, and others' tries to find the player's balloons, for a total of fifty stars. If all are gained, Luigi's balloons turn golden.
The [[Balloon World]] minigame also tracks stats, with up to ten completion stars available for each stat: coins earned in Find It, total balloons found, balloons found in a row, coins earned in Hide It, and others' tries to find the player's balloons, for a total of fifty stars. If all are gained, Luigi's balloons turn golden.
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*Obtaining all [[Badge (Super Mario Bros. Wonder)|badge]]s
*Obtaining all [[Badge (Super Mario Bros. Wonder)|badge]]s
*Obtaining all [[standee]]s
*Obtaining all [[standee]]s
The Wonder Seed, 10-flower coins, and the top of the Goal Pole in [[The Final-Final Test Badge Marathon]] are not counted for their respective medals, as they are already required to obtain the Sound Off? badge. Collecting all six medals and reaching completion awards the player with an alternative title screen that changes the background from light to dark.
The Wonder Seed, 10-flower coins, and the top of the Goal Pole in [[The Final-Final Test Badge Marathon]] are not counted for their respective medals. Collecting all six medals and reaching completion awards the player with an alternative title screen that changes the background from light to dark.
<gallery widths=180 class=center>
<gallery widths=180 class=center>
SMBW Alt Title.jpg|Alternative title screen
SMBW Alt Title.jpg|Alternative title screen
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*Find every bonus room.
*Find every bonus room.
*Collect every [[KONG Letters|K-O-N-G Letter]].
*Collect every [[KONG Letters|K-O-N-G Letter]].
*Collect every photo for the [[Scrapbook (Donkey Kong Country series)|Scrapbook]].
*Collect every photo for the Scrapbook.
When the player get at least 90% on a save file, "Hero Mode" will be unlocked. The requirements for getting 101% completion in Hero Mode are the same as in the SNES version. A player does not need to collect the K-O-N-G Letters or complete the Scrapbook.
When the player get at least 90% on a save file, "Hero Mode" will be unlocked. The requirements for getting 101% completion in Hero Mode are the same as in the SNES version. A player does not need to collect the K-O-N-G Letters or complete the Scrapbook.


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*Clear every level and defeat every boss.
*Clear every level and defeat every boss.
*Visit every member of the Kong family at least once.
*Visit every member of the Kong family at least once.
*Collect all 75 [[Kremkoin]]s from the [[Bonus room|Bonus Level]]s. Unlike in ''Donkey Kong Country'', the player has to complete the objective in the Bonus Area for it to count towards completion. When all Kremkoins have been collected in a level, an exclamation mark ("!") will appear next to the level's name on the map screen. Kremkoins can be exchanged at [[Klubba's Kiosk]] for access to extra levels in the [[Lost World (Donkey Kong Country 2)|Lost World]]. Using the cheat in [[Pirate Panic (Donkey Kong Country 2)|Pirate Panic]] to receive all 75 Kremkoins will not be counted towards the player's completion percentage.
*Collect all 75 [[Kremkoin]]s from the [[Bonus room|Bonus Level]]s. Unlike in ''Donkey Kong Country'', the player has to complete the objective in the Bonus Area for it to count towards completion. When all Kremkoins have been collected in a level, an exclamation mark ("!") will appear next to the level's name on the map screen. Kremkoins can be exchanged at [[Klubba's Kiosk]] for access to extra levels in the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. Using the cheat in [[Pirate Panic (Donkey Kong Country 2: Diddy's Kong Quest)|Pirate Panic]] to receive all 75 Kremkoins will not be counted towards the player's completion percentage.
*Clear every level in the Lost World and defeat Kaptain K. Rool a second time for the true ending.
*Clear every level in the Lost World and defeat Kaptain K. Rool a second time for the true ending.
*Collect all 40 [[DK Coin|Video Game Hero Coin]]s. When the Video Game Hero Coin has been found in a level, a Coin icon will appear next to the level's name on the map screen. If the player collects them all, Cranky's will say during the ending "''I'm not afraid to admit it, [[Diddy Kong|Diddy]] m'boy. Even I'm wrong occasionally. You're as big of a hero as they come. You must take after me and Donkey. Well done!''"
*Collect all 40 [[DK Coin|Video Game Hero Coin]]s. When the Video Game Hero Coin has been found in a level, a Coin icon will appear next to the level's name on the map screen. If the player collects them all, Cranky's will say during the ending "''I'm not afraid to admit it, [[Diddy Kong|Diddy]] m'boy. Even I'm wrong occasionally. You're as big of a hero as they come. You must take after me and Donkey. Well done!''"
The [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance]] version has additional requirements:
The [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance]] version has additional requirements:
*Collect the [[golden feather]] hidden in each level. If the player finds it, the level will be marked with a feather on the map screen and on the new status screen.
*Collect the [[golden feather]] hidden in each level. If the player finds it, the level will be marked with a feather on the map screen and on the new status screen.
*Collect the 40 [[photograph|camera]]s to fill [[Wrinkly Kong]]'s [[Scrapbook (Donkey Kong Country series)|Scrapbook]].
*Collect the 40 [[photograph|camera]]s to fill [[Wrinkly Kong]]'s [[Scrapbook]].
*Collect the 28 additional Video Game Hero Coins by clearing the [[Funky's Flights II]] missions, completing the Scrapbook, winning all Expresso Racing challenges and winning every quiz in [[Swanky's Bonus Bonanza]].
*Collect the 28 additional Video Game Hero Coins by clearing the [[Funky's Flights II]] missions, completing the Scrapbook, winning all Expresso Racing challenges and winning every quiz in [[Swanky's Bonus Bonanza]].
The Game Boy Advance version allows players to unlock all levels at once by entering the [[cheat code]] "FREEDOM" on the Cheats Menu. The player can still achieve 102% when this cheat is active.
The Game Boy Advance version allows players to unlock all levels at once by entering the [[cheat code]] "FREEDOM" on the Cheats Menu. The player can still achieve 102% when this cheat is active.
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In ''[[Donkey Kong Land 2]]'' the maximum completion percentage is 100%. The requirements are largely the same as those required for 102% in ''Donkey Kong Country 2: Diddy's Kong Quest''. The player must:
In ''[[Donkey Kong Land 2]]'' the maximum completion percentage is 100%. The requirements are largely the same as those required for 102% in ''Donkey Kong Country 2: Diddy's Kong Quest''. The player must:
*Clear every level and defeat every boss.
*Clear every level and defeat every boss.
*Collect every [[Kremkoin]] from every [[Bonus room|Bonus Level]]. In this game, the player exchanges all 47 Kremkoins with Klubba in one go to access the [[Lost World (Donkey Kong Country 2)|Lost World]].
*Collect every [[Kremkoin]] from every [[Bonus room|Bonus Level]]. In this game, the player exchanges all 47 Kremkoins with Klubba in one go to access the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]].
*Collect every [[DK Coin|Video Game Hero Coin]].
*Collect every [[DK Coin|Video Game Hero Coin]].
*Defeat [[King K. Rool|Kaptain K. Rool]] in the Lost World for the true ending.
*Defeat [[King K. Rool|Kaptain K. Rool]] in the Lost World for the true ending.
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In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', the maximum completion percentage for a standard game is 103%, but the player can achieve up to 105% if they play using cheats. To complete the game, they must:
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', the maximum completion percentage for a standard game is 103%, but the player can achieve up to 105% if they play using cheats. To complete the game, they must:
*Clear every level and defeat every boss.
*Clear every level and defeat every boss.
*Collect the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] by completing the objective in every [[Bonus room|Bonus Level]]. Once the player has every Bonus Coin in a level, the pink or blue [[Level Flag]] will flap in the wind and an exclamation mark ("!") appears after the level name on the map screen. The player can exchange Bonus Coins with [[Boomer (Donkey Kong Country 3)|Boomer]] in [[Krematoa]] to open more levels.
*Collect the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] by completing the objective in every [[Bonus room|Bonus Level]]. Once the player has every Bonus Coin in a level, the pink or blue [[Level Flag]] will flap in the wind and an exclamation mark ("!") appears after the level name on the map screen. The player can exchange Bonus Coins with [[Boomer (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Boomer]] in [[Krematoa]] to open more levels.
*Collect every [[DK Coin]] by defeating [[Koin]] in every level. Once the player has collected the DK Coin, a gold pennant will be run up along with the flag on the map screen after the level is completed.
*Collect every [[DK Coin]] by defeating [[Koin]] in every level. Once the player has collected the DK Coin, the gold pennant will flap in the wind at the end of the level and on the map screen.
*Defeat [[King K. Rool|Baron K. Roolenstein]] in Krematoa for the final DK Coin. Every DK Coin is required for [[Funky Kong]] to build the [[Gyrocopter]].
*Defeat [[King K. Rool|Baron K. Roolenstein]] in Krematoa for the final DK Coin. Every DK Coin is required for [[Funky Kong]] to build the [[Gyrocopter]].
*Collect every [[Banana Bird]] and return to [[Wrinkly's Save Cave]] for the true ending.
*Collect every [[Banana Bird]] and return to [[Wrinkly's Save Cave]] for the true ending.
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====''Donkey Kong 64''====
====''Donkey Kong 64''====
{{quote|Something for you DK64 rookies to think about: In his QA days, our studio head had to 101% the game *8 times a week* for a month.|Playtonic Game's Twitter account}}
{{quote2|Something for you DK64 rookies to think about: In his QA days, our studio head had to 101% the game *8 times a week* for a month.|Playtonic Game's Twitter account}}
In ''[[Donkey Kong 64]]'', the maximum completion percentage is 101%. To complete the game, the player must:
In ''[[Donkey Kong 64]]'', the maximum completion percentage is 101%. To complete the game, the player must:
*Collect all 40 [[Banana Medal]]s.
*Collect all 40 [[Banana Medal]]s.
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In ''[[New Play Control! Donkey Kong Jungle Beat]]'', the player completes the game by collecting three Crests in each kingdom, earning a crown. In this version, collecting all of the Crests not only changes the menu music but also gives Donkey Kong a crown when replaying stages.
In ''[[New Play Control! Donkey Kong Jungle Beat]]'', the player completes the game by collecting three Crests in each kingdom, earning a crown. In this version, collecting all of the Crests not only changes the menu music but also gives Donkey Kong a crown when replaying stages.
====''DK: King of Swing''====
In ''[[DK: King of Swing]]'', the player can earn a maximum completion percentage of 200%. To do this, they must:
*Collect all 24 [[Medal (DK: King of Swing)|medals]] and 20 [[Crystal Coconut#DK: King of Swing|Crystal Coconuts]].
*Collect all of the medals again in Diddy Mode (the Crystal Coconuts cannot be collected in Diddy Mode as there are no bonus stages).
*Beat all the top times as both Donkey Kong and Diddy Kong in Time Attack Mode.
*Place first in all of the [[Jungle Jam]] events (including three that are only unlocked by a password screen, which in turn is accessible only through a code).


====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D'' ====
====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D'' ====
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====''Mario vs. Donkey Kong: Tipping Stars''====
====''Mario vs. Donkey Kong: Tipping Stars''====
[[File:MvDKTSalltrophies.jpg|thumb|The congratulatory screen for getting all gold trophies in the game]]
[[File:MvDKTSalltrophies.jpg|thumb]]
[[Level B-24]], the final level of ''[[Mario vs. Donkey Kong: Tipping Stars]]'', requires earning a gold [[trophy]] in all previous 87 levels to unlock it. Upon completing this level with a gold trophy as well, the player receives a congratulatory message on a window showing all [[Mini]] toys dancing.
[[Level B-24]], the final level of ''[[Mario vs. Donkey Kong: Tipping Stars]]'', requires earning a gold [[trophy]] in all previous 87 levels to unlock it. Upon completing this level with a gold trophy as well, the player receives a congratulatory message on a window showing all [[Mini]] toys dancing.
{{br|right}}
{{br|right}}
====''Mario vs. Donkey Kong'' (Nintendo Switch)====
[[File:MarioVSDKSwitchFullCompletion.jpg|thumb|A fully completed savefile in the Nintendo Switch remake of ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'']]
The conditions for getting a full completion in the [[Nintendo Switch]] remake of ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' have changed slightly due to the removal of the score system. Completing all the levels (including those in the Expert sets) will replace the name of the currently uncleared level on the savefile with the text "All Cleared!". A full completion marks the savefile with a gold medal with a crown insignia, and requires that the player must earn a gold star ("Perfect!") on all levels, excluding [[Donkey Kong (level)|Vs. Donkey Kong]] and [[Donkey Kong Plus|Vs. Donkey Kong Plus]].
There are a total of 136 stars that can be gained from all the levels. This requires collecting all the [[Present (Mario vs. Donkey Kong)|presents]] in numbered levels, leading all the [[Mini-Mario]]s to the [[Toy box (object)|toy box]] in "mm" levels, and beating all the boss battles against Donkey Kong without taking damage.
Completing [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] mode for all levels (getting a gold medal with a clock insignia on every level) is not required, but can be considered an informal goal after completing the entire game.


===''Paper Mario'' series===
===''Paper Mario'' series===

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