Editing Coin Coffer
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Coin Coffers are enemies in ''[[Super Mario Odyssey]]''. They are encountered in the [[Wooded Kingdom]] and [[Sand Kingdom]]. They retain their invisibility ability from ''Super Mario 3D World''. When they are visible to the player, Mario is able to [[capture]] one using [[Cappy]]. Coin Coffers are now immune to normal jumps, but they are also harmless to Mario, as running into one will not damage him. Despite this, they still seem to be considered an enemy, as taking a captured Coin Coffer near NPCs will cause them to react in fear. | Coin Coffers are enemies in ''[[Super Mario Odyssey]]''. They are encountered in the [[Wooded Kingdom]] and [[Sand Kingdom]]. They retain their invisibility ability from ''Super Mario 3D World''. When they are visible to the player, Mario is able to [[capture]] one using [[Cappy]]. Coin Coffers are now immune to normal jumps, but they are also harmless to Mario, as running into one will not damage him. Despite this, they still seem to be considered an enemy, as taking a captured Coin Coffer near NPCs will cause them to react in fear. | ||
When a Coin Coffer is captured for the first time an area is loaded, the player receives 30 Coins. (Capturing the same Coin Coffer repeatedly has no effect unless the area is reloaded.) | When a Coin Coffer is captured for the first time an area is loaded, the player receives 30 Coins. (Capturing the same Coin Coffer repeatedly has no effect unless the area is reloaded.) Mario is capable of standing on steep slopes when capturing a Coin Coffer. The player can spit out Coins as projectiles, which also depletes their amount. If the player shakes the Joy Con, the Coin Coffer spits 20 Coins around it in a circle. Coins fly forward, but fall at the edge of their range. Coins are capable of destroying objects, even [[stone wall]]s meant for the [[T-Rex]] and dirt meant for a [[Sherm]]. | ||
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