Editing Checkpoint Flag

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Checkpoint Flags appear in the [[Easy Mode|Casual]] play style of the [[Nintendo Switch]] remake of ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'', where they are always red and bear Mario's emblem. If a player is caught in situations where they would be normally defeated in Classic Style, they will float back in a [[bubble]] to the last active Checkpoint Flag. In some levels, there are multiple inactive Checkpoint Flags which the player can unfurl and use as a new checkpoint by coming into contact with one. As such, only one Checkpoint Flag can be active at a time, and can be activated multiple times without any consequence. However, getting defeated while having no more bubbles left will instead cause the player to spawn back at the beginning of the area.
Checkpoint Flags appear in the [[Easy Mode|Casual]] play style of the [[Nintendo Switch]] remake of ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'', where they are always red and bear Mario's emblem. If a player is caught in situations where they would be normally defeated in Classic Style, they will float back in a [[bubble]] to the last active Checkpoint Flag. In some levels, there are multiple inactive Checkpoint Flags which the player can unfurl and use as a new checkpoint by coming into contact with one. As such, only one Checkpoint Flag can be active at a time, and can be activated multiple times without any consequence. However, getting defeated while having no more bubbles left will instead cause the player to spawn back at the beginning of the area.

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