Editing Chargin' Chuck

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{{species infobox
{{species-infobox
|image=[[File:MKT Artwork CharginChuck.png|250px]]<br>Artwork of Chargin' Chuck from ''[[Mario Kart Tour]]''
|title=Chargin' Chuck
|image=[[File:Chargin' Chuck Artwork - Super Mario 3D World.png|250px]]<br>Artwork of two Chargin' Chucks from ''[[Super Mario 3D World]]''.
|parent_species=[[Koopa (species)|Koopa]]
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Paper Mario: The Origami King]]'' ([[List of games by date#2020|2020]])
|variant_of=[[Koopa (species)|Koopa]]
|relatives=[[Boom Boom]]<br>[[Sumo Bro]]
|comparable=[[Broozer]]<br>[[Bulrush]]<br>[[Shova]]
}}
}}
{{quote|Hm? Did [[Wendy|you]] say something?|Chargin' Chuck|Mario & Luigi: Superstar Saga + Bowser's Minions}}
{{quote|Hm? Did [[Wendy|you]] say something?|Chargin' Chuck|Mario & Luigi: Superstar Saga + Bowser's Minions}}
'''Chargin' Chucks''' are large, burly [[Koopa (species)|Koopas]] that wear {{wp|gridiron football}} gear, debuting in ''[[Super Mario World]]''. They wear white helmets with a blue and orange stripe, blue shoulder pads, red spiked cleats, and black shells, and have chubby, infant-like faces, small beaks, and small squinting black eyes. In ''[[Super Mario 3D World]]'', when their helmets are off, it is revealed that they have two spiky tufts of blue hair. Their most common method of attack as enemies is charging towards the player in a manner not unlike [[Boom Boom]], as referenced by their [[#Names in other languages|Japanese name]]. Like the [[Hammer Bro]]s. and their variations, Chargin' Chucks also often appear as duos, or sometimes even larger groups.
 
'''Chargin' Chucks''' are large, burly [[Koopa (species)|Koopa]]s that wear [[wikipedia:American football|American football]] gear, debuting in ''[[Super Mario World]]''. They wear white helmets with a blue and orange stripe, blue shoulder pads, red spiked cleats, and black shells, and have chubby, infant-like faces and small, squinting black eyes. In ''[[Super Mario 3D World]]'', when their helmets are off, it is revealed that they have two spiky tufts of blue hair.
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
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|align=left
|align=left
|direction=horizontal
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|footer=Chargin' Chucks from ''Super Mario World''
|footer=Chargin' Chucks from ''Super Mario World''.
|image1=Mario charginChuck.gif
|image1=Mario_charginChuck.gif
|width1=24
|width1=24
|image2=Football-Chuck.gif
|image2=Football-Chuck.gif
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Chargin' Chucks first appeared in ''[[Super Mario World]]'' as common enemies who are quite durable against damage. Chargin' Chucks can attack in a variety of ways, including throwing [[baseball (object)|baseball]]s, kicking footballs and flinging [[Boulder|rocks]] with a shovel. They can also break through [[Rotating Block]]s and [[Grab Block]]s. Chargin' Chucks also act more aggressively when [[Mario]] is with [[Yoshi]]. Yoshi cannot eat this enemy, however. Other types have less direct attack patterns, such as splitting into three and charging forward and summoning or alerting other nearby enemies, such as [[Super Koopa (enemy)|Super Koopa]]s and [[Rip Van Fish]], using a whistle; one type of Chargin' Chuck also has the habit of jumping in place and clapping. Aside from the whistling Chargin' Chucks, all Chargin' Chucks, once jumped on, revert to simply trying to tackle the player. They are often found at the end of a [[level]] defending the [[Giant Gate]]. It takes three jumps on a Chargin' Chuck's head to defeat it for 800 [[point]]s, with each stomp stunning them and leaving them invulnerable to the next stomp for several seconds, in a similar manner to [[Boom Boom]] from ''[[Super Mario Bros. 3]]''. [[Fire Mario]] can defeat a Chargin' Chuck with five [[fireball]]s for 1000 points (or 2000 points and three coins in the [[Super Mario World: Super Mario Advance 2|Game Boy Advance reissue]]), as can Yoshi by spitting fireballs produced from eating a [[Red Shell]] at him. [[Cape Mario|Caped Mario]] can defeat them with one swing for 100 points. Chargin' Chucks can also be defeated in one stomp if first hit by at least two fireballs by Fire Mario.
Chargin' Chucks first appeared in ''[[Super Mario World]]'' as common enemies who are quite durable against damage. Chargin' Chucks can attack in a variety of ways, including throwing baseballs, kicking footballs and flinging rocks with a shovel. They can also break through [[Rotating Block]]s and [[Grab Block]]s. Chargin' Chucks also act more aggressively when [[Mario]] is with [[Yoshi]]. Yoshi cannot eat this enemy, however. Other types have less direct attack patterns, such as splitting into three and charging forward and summoning or alerting other nearby enemies, such as [[Super Koopa (enemy)|Super Koopa]]s and [[Rip Van Fish]], using a whistle; one type of Chargin' Chuck also has the habit of jumping in place and clapping. Aside from the whistling Chargin' Chucks, all Chargin' Chucks, once jumped on, revert to simply trying to tackle the player. They are often found at the end of a [[level]] defending the [[Giant Gate]]. It takes three jumps on a Chargin' Chuck's head to defeat it for 800 [[point]]s. [[Fire Mario]] can defeat a Chargin' Chuck with five [[fireball]]s for 1000 points (or 2000 points and three coins in the [[Game Boy Advance]] [[Super Mario World: Super Mario Advance 2|remake]]), as can Yoshi by spitting fireballs produced from eating a [[Red Shell]] at him. [[Cape Mario|Caped Mario]] can defeat them with one swing for 100 points. Chargin' Chucks can also be defeated in one stomp if first hit by at least two fireballs by Fire Mario.
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{{br|left}}
[[File:Chargin' Chuck Mario Mania.png|thumb|Descriptions of a variety of Chargin' Chucks]]
[[File:Chargin' Chuck Mario Mania.png|thumb|Descriptions of a variety of Chargin' Chucks.]]
In the Nintendo ''[[Mario Mania]]'' Player's Guide, the different types of Chargin' Chucks (except the bouncing and the whistling Chargin' Chucks) are each given an individual name:
In the Nintendo ''[[Mario Mania]]'' Player's Guide, the different types of Chargin' Chucks (except the bouncing and the whistling Chargin' Chucks) are each given individual names:
*'''Lookout Chuck''': The basic variant that always charges and tackles. Found in [[Yoshi's Island 2]], [[Vanilla Dome 2]], [[Forest of Illusion 4]], [[Chocolate Secret]], and [[Valley of Bowser 1]].
 
*'''Confused Chuck:''' Rapidly throws baseballs in a straight line towards the player, and jumps if the player does. Found in [[Donut Plains 1]], [[Chocolate Island 2]], [[Tubular]], [[Groovy]], and [[Funky (level)|Funky]].
* '''Lookout Chuck''': The basic variant that always charges and tackles.
*'''Passin' Chuck:''' Stands in place and kicks footballs that bounce along the ground, and bounce higher and more erratically based on the terrain. Found in [[Donut Plains 2]], [[Vanilla Dome 1]], [[Vanilla Secret 1]], Chocolate Secret, and Tubular.
* '''Confused Chuck:''' Rapidly throws baseballs in a straight line towards the player, and jumps if the player does.
*'''Clappin' Chuck:''' Stands in place, jumping up to clap if the player does, making it hard to jump over it safely. Found in [[Yoshi's Island 1]], [[Chocolate Island 1]], [[Chocolate Island 4]], [[Chocolate Island 5]], and Tubular.
* '''Passin' Chuck:''' Stands in place and kicks footballs that bounce along the ground, and bounce higher and more erratically based on the terrain.
*'''Splittin' Chuck:''' Stands still, but upon approaching, splits into three to attack. It is possible to defeat it before it splits. Found only in Vanilla Dome 2, [[Vanilla Secret 2]], and [[Forest of Illusion 3]].
* '''Clappin' Chuck:''' Stands in place, jumping up to clap if the player does, making it hard to jump over it safely.
*'''Diggin' Chuck:''' Stands still, digging rocks that roll slowly on the ground and can only be spin jumped on. Found only in [[Valley of Bowser 4]].
* '''Splittin' Chuck:''' Stands still, but upon approaching, splits into three to attack. It is possible to defeat it before it splits. Found only in [[Vanilla Dome 2]], [[Vanilla Secret 2]] and [[Forest of Illusion 3]].
*An unnamed type that moves around by doing high leaps, like the Splittin' Chuck. Found only in [[Cookie Mountain]] and room 8 of [[Front Door|Bowser's Castle]].
* '''Diggin' Chuck:''' Stands still, digging rocks that roll slowly on the ground and can only be spin jumped on. Found only in [[Valley of Bowser 4]].
*An unnamed type that does not attack even after being stomped, but whistles to summon enemies. In [[Forest of Illusion 2]], it wakes up the [[Rip Van Fish]] above it, and in Funky, it summons [[Super Koopa (enemy)|Super Koopas]].
* An unnamed type that moves around by doing high leaps, like the Splittin' Chuck. Found only in [[Cookie Mountain]] and room 8 of [[Front Door|Bowser's Castle]].
* An unnamed type that does not attack even after being stomped, but whistles to summon enemies. In [[Forest of Illusion 2]], it wakes up the [[Rip Van Fish]] above it, and in [[Funky (level)|Funky]], it summons [[Super Koopa (enemy)|Super Koopa]]s.


====''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Advance 4: Super Mario Bros. 3''====
The rushing Chargin' Chucks and the clapping variety also appear in the [[e-Reader]] accessible level "[[Vegetable Volley]]" in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''.
The rushing Chargin' Chucks and the clapping variety also appear in the [[e-Reader]] accessible level "[[Vegetable Volley]]" in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''.


====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World''====
[[File:SM3DW Chargin Chucks Back.png|thumb|250px|Chargin' Chucks in ''Super Mario 3D World'']]
After being absent for over 10 years, Chargin' Chucks return in ''[[Super Mario 3D World]]'', which marks their first appearance in a 3D ''Mario'' game. Like in ''Super Mario World'', Chargin' Chucks cannot normally be defeated with a single stomp, and jumping on them once causes their helmets to fly off their heads. After the first hit, they will become faster and after several seconds, put their helmets back on. Unlike in ''Super Mario World'', it takes two normal hits to defeat a Chargin' Chuck, but a single [[Ground Pound]] will instantly defeat it. Likewise, certain items can take out a Chargin' Chuck with one blow, such as a [[Bob-omb]].
Chargin' Chucks return in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] [[Super Mario 3D World + Bowser's Fury|port]], which marks their first appearance in a 3D ''Super Mario'' game, as well as their first appearance in 10 years. Like in ''Super Mario World'', Chargin' Chucks cannot normally be defeated with a single stomp, and jumping on them once causes their helmets to fly off their heads. After the first hit, they will become faster and after several seconds, put their helmets back on. Unlike in ''Super Mario World'', it takes two normal hits to defeat a Chargin' Chuck, but a single [[Ground Pound]] will instantly defeat it. Likewise, certain items can take out a Chargin' Chuck with one blow, such as a [[Bob-omb]].


They retain their original dashing sounds and use the ''Super Mario World'' hit sound when defeated.
When defeated, they make the same sound they made when hit in ''[[Super Mario World]]''.


====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
[[File:Chargin' Chuck Icon SMO.png|100px|left|thumb]]
[[File:Chargin' Chuck Icon SMO.png|100px|thumb]]
Chargin' Chucks return in ''[[Super Mario Odyssey]]'' as enemies in the Underground Moon Caverns of the [[Moon Kingdom]] and a secret area in the [[Ruined Kingdom]] that can be reached using a [[Moon Pipe]]. As they wear a helmet, Mario must first remove it from their heads before [[Capture|capturing]] them, either with a jump or a hat throw attack. While capturing a Chargin' Chuck, Mario can charge through [[boulder]]s and enemies at a high speed, but he is unable to [[jump]].
Chargin' Chucks return in ''[[Super Mario Odyssey]]'', as enemies in the Underground Moon Caverns of the [[Moon Kingdom]] and a secret area in the [[Ruined Kingdom]] that can be reached using a [[Moon Pipe]]. As they wear a helmet, Mario must first remove it from their heads before [[Capture|Capturing]] them, either with a jump or a hat throw attack. In Chargin' Chuck form, Mario can charge through [[boulder]]s and enemies at a high speed, but he is unable to jump at all while capturing them.
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===''Super Mario-kun''===
[[File:Chargin'Chuck SuperMarioKun.jpg|thumb|A Chargin' Chuck's appearance in ''Super Mario-kun'']]
Chargin' Chucks appear in the first six volumes of ''[[Super Mario-kun]]'', in the ''Super Mario World'' arc. In the very first chapter, the last enemy Mario, [[Luigi]], and Yoshi face is a Chuck that almost succeeds in killing Mario by shoving him off a cliff. Yoshi jumps off to save Mario and, by eating a blue Koopa Troopa, they emerge in time and burn him with their fire power.


A Chuck is later met in the 13th chapter, where a duplicating Chuck is, once again, the last enemy. He faces the Mario at the end of the "Infernal Athletic Level", one step from the [[Giant Gate]]. Mario manages to locate the real Chuck with the false promise of a [[Super Nintendo Entertainment System|SNES]]. Enraged, the Chuck tosses to them a spiny football and Mario is tossed into a ? Block which contains a Super Star but, unable to reach it, Mario tosses his cape. The cape comes to life and beats the Chuck.
===''Super Mario-Kun''===
 
[[File:Chargin'Chuck SuperMarioKun.jpg|thumb|left]]
In the first chapter of volume 2, a Chuck is (once again) the last enemy of the chapter. Kamek (who disguised himself as Yoshi), unable to convince the Mario Bros. he is the real deal, is used as a club to defeat the last Chuck remaining, breaking Kamek's disguise spell.
Chargin' Chucks appear in ''[[Super Mario-Kun]]'' in volume 6. While Mario, Luigi, and Yoshi are in [[Balloon Mario|balloon form]], they attempt to hinder their progress by throwing a football at Mario, but the football bounces and hits one of its friends. It then throws a spiked football at Mario, making Mario fall into a [[Warp Pipe]]. Mario, however, collects a star, fires from the warp pipe, and then punches them in the face, defeating them.
 
In volume 6, while Mario, Luigi, and Yoshi are in [[Balloon Mario|balloon form]], they attempt to hinder their progress by throwing a football at Mario, but the football bounces and hits one of its friends. It then throws a spiked football at Mario, making Mario fall into a [[Warp Pipe]]. Mario, however, collects a star, fires from the warp pipe, and then punches them in the face, defeating them.
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===''Super Mario World'' television series===
===''Super Mario World'' television series===
[[File:KoopaFootballPlayer.jpg|thumb|left|A Koopa Football Player in the ''Super Mario World'' television series episode "[[Mama Luigi]]".]]
[[File:KoopaFootballPlayer.jpg|thumb|left|A Koopa Football Player from the ''Super Mario World'' television series.]]
{{quote|Koopa football players grabbed the princess, Mario was attacked by a [[Magikoopa|Koopa wizard]] and a [[Bomber Bill|Magnum Bill]], and I found myself face-to-face with a [[Sumo Bro|Fire Sumo]]!|Luigi|"[[Mama Luigi]]"}}
{{quote|Koopa Football Players grabbed the princess!|Luigi|Mama Luigi}}
Chargin' Chucks also appear in the ''[[Super Mario World (television series)|Super Mario World]]'' animated series, where they are referred to as '''Koopa football players'''. Due to the fact that they appear throughout several episodes of the series, they appear to have replaced [[Goomba]]s and [[Koopa Troopa]]s, who make relatively few appearances on the show, as [[Bowser]]'s main shock troops. Much like their in-game sprite, they are green with orange sleeves, but their helmet, shell, arms, and legs are green, while the stripe on their helmet is red, the star on their helmet is white, and the rim of their helmet are orange.
Chargin' Chucks also appear in the ''[[Super Mario World (television series)|Super Mario World]]'' animated series, where they are referred to as '''Koopa Football Players'''. Due to the fact that the Koopa Football Players appear throughout several episodes of the series, they appear to have replaced [[Goomba]]s and [[Koopa Troopa]]s, who make relatively few appearances on the show, as [[Bowser]]'s main shock troops.


===''Nintendo Adventure Books''===
===Nintendo Adventure Books===
In ''[[Dinosaur Dilemma]]'', a group of Chargin' Chucks ambushes Mario and Yoshi while they are traveling through a forest, but they can be beaten if Mario grabs the [[Green Shell]] they are using as a ball, leads them to a clearing, and jumps out of the way when they charge at him, causing them all to collide and knock themselves out. In ''[[Brain Drain]]'', some Chargin' Chucks are spotted milling about the WMUSH radio station after [[Iggy|Iggy Koopa]] takes it over, and chase Luigi out of the building if he steals some Fungus Up cola from the [[Synapse Switcher]].
In ''[[Dinosaur Dilemma]]'', a group of Chargin' Chucks ambush Mario and Yoshi while they are traveling through a forest, but can be beaten if Mario grabs the [[Green Shell]] they are using as a ball, leads them to a clearing, and jumps out of the way when they charge at him, causing them all to collide and knock themselves out. In ''[[Brain Drain]]'', some Chargin' Chucks are spotted milling about the WMUSH radio station after [[Iggy Koopa]] takes it over, and chase Luigi out of the building if he steals some Fungus Up cola from the [[Synapse Switcher]].


===''Super Mario Adventures''===
===''Super Mario Adventures''===
[[File:ComicChucks.JPG|thumb|200px|Several Chargin' Chucks from ''Super Mario Adventures'']]
[[File:ComicChucks.JPG|thumb|right|200px|Several Chargin' Chucks from ''Super Mario Adventures''.]]
In the ''[[Super Mario Adventures]]'' comic, several Chargin' Chucks, along with several [[Thwomp]]s, are summoned by [[Wendy|Wendy O. Koopa]] to attack Mario, Luigi, [[Princess Peach|Princess Toadstool]], [[Toad]] and [[Friendly Floyd]] during the battle in the Koopaling's Tower.
In the ''[[Super Mario Adventures]]'' comic, several Chargin' Chucks, along with several [[Thwomp]]s, are summoned by [[Wendy O. Koopa]] to attack [[Mario]], [[Luigi]], [[Princess Peach|Princess Toadstool]], [[Toad]] and [[Friendly Floyd]] during the battle in the Koopaling's Tower.


===''Yoshi's Safari''===
===''Yoshi's Safari''===
A Chargin' Chuck appears as the boss of [[Float Castle II]] in ''[[Yoshi's Safari]]'', and it attacks by throwing [[bomb]]s while jumping from side to side.
[[File:Safari Chuck.png|thumb|left|A Chargin' Chuck as it appears in ''Yoshi's Safari''.]]
In ''[[Yoshi's Safari]]'', a Chargin' Chuck, who attacks [[Mario]] and [[Yoshi]] by throwing [[Bomb (object)|bombs]] while jumping from side-to-side, appears as the boss of [[Float Castle II]].
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===''Captain Toad: Treasure Tracker''===
===''Captain Toad: Treasure Tracker''===
Chargin' Chucks reappear as enemies in ''[[Captain Toad: Treasure Tracker]]'' and its Nintendo Switch and [[Nintendo 3DS]] [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|ports]]. They behave the same as in ''Super Mario 3D World''. Chargin' Chucks can be quite devastating, due to needing to be hit twice and constantly putting back on the helmet while Captain Toad and Toadette are unable to jump on them (although they can fall from a higher ledge onto the Chargin' Chuck). They are more often used to be lured to break [[Rock Block]]s or topple [[Mud Trooper]]s at a high risk. Tapping Chargin' Chucks on the [[Wii U#Wii U GamePad|GamePad]] makes their helmets temporarily fall off.
Chargin' Chucks reappear as enemies in ''[[Captain Toad: Treasure Tracker]]''. They behave the same as in ''Super Mario 3D World''. Chargin' Chucks can be quite devastating, due to needing to be hit twice and constantly putting back on the helmet while Captain Toad is unable to jump on them (although he can fall from a higher ledge onto the Chargin' Chuck). They are more often used to be lured to break [[Rock Block]]s or topple [[Mud Trooper]]s at a high risk. Tapping Chargin' Chucks on the [[Wii U#Wii U GamePad|GamePad]] makes their helmets temporarily fall off.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
{{quote|Hey! Those are the goons who dragged us off to prison!|Starlow|Mario & Luigi: Paper Jam}}
{{quote|Hey! Those are the goons who dragged us off to prison!|Starlow|Mario & Luigi: Paper Jam}}
Chargin' Chucks debut in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series in ''[[Mario & Luigi: Paper Jam]].'' A group of them, known as the '''Chargin' Chuck Corps''', are treated as a boss in a large mass, like the [[Dream World]] enemies in ''[[Mario & Luigi: Dream Team]]''.  
Chargin' Chucks debut in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series in ''[[Mario & Luigi: Paper Jam]].'' A group of them, known as the Chargin' Chuck Corps, are treated as a boss in a large mass, like the [[Dream World]] enemies in ''[[Mario & Luigi: Dream Team]]''.  


They are first seen after Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] first cross [[Doop Doop Dunes]], where the Chargin' Chuck Corps take them away to the [[Twinsy Tropics Dungeon]] under [[Roy]]'s orders. Later, they are seen again when the trio are traversing Doop Doop Dunes for the second time, where they chase them down before proceeding to battle the group.
They are first seen after Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] first cross [[Doop Doop Dunes]], where the Chargin' Chuck Corps take them away to the [[Twinsy Tropics Dungeon]] under [[Roy Koopa|Roy]]'s orders. Later, they are seen again when the trio are traversing Doop Doop Dunes for the second time, where they chase them down before proceeding to battle the group.


In battle, they attack by charging into a brother from the front and behind, which must be avoided using a [[Jump]]. Nine of them may also line up three in a row, one in each row will hold a gridiron-type football briefly, then they will all shuffle at which point the player must keep track of the ones who held the football. They will then throw their footballs at a bro, who must counter them with the hammer. Where the Chargin’ Chuck who held the football was in each row will determine which bro the football will be thrown at: The top Chuck will throw it at Mario, the middle one will throw it at Paper Mario, and the bottom one will throw it at Luigi. When some Chargin' Chucks are defeated, the remaining ones will call for backup; causing more Chucks to appear. They also have a chase sequence, with five of them throwing American footballs at Mario and Luigi who must hold onto Paper Mario in his airplane form to avoid them. The Chargin' Chucks may also throw their American footballs directly at Paper Mario, who must evade them. After a while, the Chargin' Chucks will fall over, allowing Paper Mario to stomp on them all at once. When enough Chargin' Chucks are defeated, they will become enraged and immediately do one last call of reinforcements, maxing out at 16 total. Once defeated, the trio continue back to the Twinsy Tropics Dungeon. The Chargin' Chucks can all be defeated by using the [[Trio Whirligig]] [[Trio Attack]].
In battle, they attack by charging into a brother from the front and behind, which must be avoided using a [[Jump]]. Nine of them may also line up three in a row, one in each row will hold an American football briefly, then they will all shuffle at which point the player must keep track of the ones who held the American football. They will then throw their American footballs at a bro for the first time since ''Super Mario World'', who must counter them with the hammer. When some Chargin' Chucks are defeated, the remaining ones will call for backup; causing more Chucks to appear. They also have a chase sequence, with five of them throwing American footballs at Mario and Luigi who must hold onto Paper Mario in his airplane form to avoid them. The Chargin' Chucks may also throw their American footballs directly at Paper Mario, who must evade them. After a while, the Chargin' Chucks will fall over, allowing Paper Mario to stomp on them all at once. When enough Chargin' Chucks are defeated, they will become enraged. Eventually, they will stop calling for reinforcements allowing for them to be defeated. Once defeated, the trio continue back to the Twinsy Tropics Dungeon.


====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
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===''Super Mario Party''===
===''Super Mario Party''===
[[File:SMP - Pep Rally Boo.jpg|thumb|Chargin' Chucks in the ''Super Mario Party'' minigame Pep Rally]]
Chargin' Chucks make their ''[[Mario Party (series)|Mario Party]]'' series debut in ''[[Super Mario Party]]'' as non-playable characters. Several Chargin' Chucks appear in the minigame [[Rattle and Hmmm]], where they appear along with a [[Grrrol]] and a [[Wiggler]], and [[Gridiron Gauntlet]], where the players must dodge them as they charge through certain areas. Two Chargin' Chucks also appear running on treadmills in the background of the beginning and end cutscenes in the minigame [[Looking for Love]].  Four Chargin' Chucks appear in the background of the minigame [[Pep Rally]].
Chargin' Chucks make their ''[[Mario Party (series)|Mario Party]]'' series debut in ''[[Super Mario Party]]'' as non-playable characters. Several Chargin' Chucks appear in the minigame [[Rattle and Hmmm]], where they appear along with a [[Grrrol]] and a [[Wiggler]], and [[Gridiron Gauntlet]], where the players must dodge them as they charge through certain areas. Two Chargin' Chucks also appear running on treadmills in the background of the beginning and end cutscenes in the minigame [[Looking for Love]].  Four Chargin' Chucks appear in the background of the minigame [[Pep Rally]].


===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
A Chargin' Chuck appears in ''[[Super Smash Bros. Ultimate]]'' as a Novice-class Attack-type [[smashwiki:Primary spirit|primary spirit]] with one support slot. The [[Spirit (Super Smash Bros. Ultimate)|spirit]] simply raises the power of its user without granting them any special effects during battle. In [[Super Smash Bros. Ultimate#Adventure Mode: World of Light|World of Light]], the spirit is found south-west on the Light Realm map, on the giant yellow mushroom in the mushroom gorge area. The corresponding spirit battle involves a team of four [[Wario]]s fought on the Battlefield form of the [[Super Mario Maker (stage)|Super Mario Maker]] stage, set in ''Super Mario World'' style.
A Chargin' Chuck appears in ''[[Super Smash Bros. Ultimate]]'' as a Novice-class Attack-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]] with one support slot. The spirit simply raises the power of its user without granting them any special effects during battle. In [[Super Smash Bros. Ultimate#Adventure Mode: World of Light|World of Light]], the spirit is found south-west on the Light Realm map, on the giant yellow mushroom in the mushroom gorge area. The corresponding spirit battle involves a team of four [[Wario]]s fought on the Battlefield form of the [[Super Mario Maker (stage)|Super Mario Maker]] stage, set in ''Super Mario World'' style.


===''Paper Mario: The Origami King''===
===''Paper Mario: The Origami King''===
[[File:PMOK Chargin Chuck.jpg|thumb|An origami Chargin' Chuck in ''Paper Mario: The Origami King'']]
{{new subject|section=y}}
{{quote|WE'RE SHREDDED ALL RIGHT!|Chargin' Chuck|Paper Mario: The Origami King}}
Chargin' Chucks make their debut in the ''[[Paper Mario (series)|Paper Mario]]'' series in ''[[Paper Mario: The Origami King]]'', where they are enemies.<ref>[https://papermario.nintendo.com/#blade-story ''Paper Mario: The Origami King'' North American website]</ref> They, like many of the Paper Koopa Troop are transformed into [[Folded Solider]]s by [[King Olly]] and [[Stapler|Stapler (boss)]]. Only a single group of them are fought in the entire game, in [[Shangri-Spa]]. It is also the second game in which they are seen speaking.
[[File:PMTOK Chargin Chucks in spring.jpg|thumb|left|Three Chargin' Chucks occupying the [[Spring of Purification]]]]
Chargin' Chucks make their debut in the ''[[Paper Mario (series)|Paper Mario]]'' series in ''[[Paper Mario: The Origami King]]'', where origami Chargin' Chucks are enemies. In the game, Mario encounters and fights only a single group of Chargin' Chucks in [[Shangri-Spa]], where three of them are seen occupying the [[Spring of Purification]] after [[Bowser Jr.]] and his [[Junior Clown Car]] are cut into pieces by [[Scissors (boss)|Scissors]]. It is also the second game in which they are seen speaking.
{{br}}
 
===''Mario Golf: Super Rush''===
A Chargin' Chuck appears as a playable character in ''[[Mario Golf: Super Rush]]''. He is a Power character with the lowest Spin of any character, tied with [[King Bob-omb]]. His Special Shot is Scrimmage Stinger, and his Special Dash is known as End-Zone Dash.
 
Chargin' Chuck also appears in Golf Adventure mode. He is first seen at the player's house, then he goes to the clubhouse to speak to the Head Coach. He is the first to be called. He is then seen at the [[Bonny Greens]] practice area practicing swings. He also appears as a rival along with [[Boo]] during Speed Golf in Balmy Dunes.
 
===''Mario Kart Tour''===
Chargin' Chuck makes his playable debut in the ''[[Mario Kart (series)|Mario Kart]]'' series in ''[[Mario Kart Tour]]'', starting from the [[Los Angeles Tour (2022)|2022 Los Angeles Tour]]. He is classified as a High-End driver, and his [[Special skill (Mario Kart Tour)|special skill]] is the [[Lucky Seven]]. Starting from the [[Peach vs. Bowser Tour (May 2022)|May 2022 Peach vs. Bowser Tour]], Chargin' Chuck is available in regular tour pipes, including the All-Clear Pipe; and starting with the [[Animal Tour]], he also has his own [[Chargin' Chuck Cup|self-named cup]]. The [[Bowser Tour (2022)|2022 Bowser Tour]] introduced a gold variant of Chargin' Chuck with a golden helmet with a silver stripe, named '''Chargin' Chuck (Gold)''', which is also classified as a High-End, but utilizes the [[Coin Box]] as his special item.


==Profiles and statistics==
==Profiles and statistics==
===''Super Mario'' series===
===''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''===
====''Super Mario World''====
*'''''[[Super Mario World]]'' Instruction Booklet:''' ''These All-Stars always seem to bar Mario's way just when he's within sight of the goal. They use a variety of bull-headed attacks, so you'll really have a tough time checking Chargin' Chuck.''<ref>''Super Mario World'' Instruction Booklet, pg. 26''</ref>
*'''''Super Mario World'' instruction booklet:''' ''These All-Stars always seem to bar Mario's way just when he's within sight of the goal. They use a variety of bull-headed attacks, so you'll really have a tough time checking Chargin' Chuck.''<ref>{{cite| title = ''Super Mario World'' instruction booklet | page = 26 |language=en-us|date=1991|publisher=Nintendo of America}}</ref>
*'''''[[Mario Mania]]'':''' ''Helmeted and heavily padded, Chargin' Chuck is well protected. It takes three hits to sideline him. Watch out for his blitz—don't get sacked!''<ref>{{cite| title = Nintendo ''Mario Mania'' Player's Guide | page = 50 |publisher=Nintendo of America|language=en-us|date=August 1991}}</ref>


====''Super Mario World: Super Mario Advance 2''====
*'''''[[Super Mario World: Super Mario Advance 2]]'' "Denizens of Dinosaur Land" poster:''' ''If there's a goal in sight, you're bound to meet up with a Chargin' Chuck. These tough brutes will try to bar your way with a variety of attacks, and they're persistent, too.''
*'''''Denizens of Dinosaur Land'' poster:''' ''If there's a goal in sight, you're bound to meet up with a Chargin' Chuck. These tough brutes will try to bar your way with a variety of attacks, and they're persistent, too.''
 
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PBMCD profile
|name=ブル (JP) / Chargin' Chuck (EN)
|artwork=[[File:Charging Chuck Perfect.png|200px]]
|shuzoku=カメ{{ruby|族|ぞく}}
|seikaku={{ruby|猪突猛進型|ちょとつもうしんがた}}
|tojo_gemu=ワールド
|desc='''<big>{{ruby|多彩|たさい}}な{{ruby|攻撃|こうげき}}パターンのブル</big><br>
アメフトスタイルのたくましいカメ。{{ruby|攻撃|こうげき}}パターンが{{ruby|豊富|ほうふ}}で、{{ruby|突進|とっしん}}してきたり、ボールを{{ruby|投|な}}げてきたりとその{{ruby|数|かず}}なんと8{{ruby|種類|しゅるい}}。3{{ruby|回踏|かいふ}}みつければ{{ruby|倒|たお}}せるが、マントなら1{{ruby|発|ぱつ}}だ。<ref>{{cite| date = 1994 | title = 「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'') | page = [https://i.imgur.com/cywm43f.jpeg 195] | publisher = Shogakukan |language=ja}}</ref>
|tribe=Turtle clan
|disposition=Headstrong and hot-tempered
|game_appearances=World
|eng_desc='''''<big>Chargin' Chuck with a variety of attack patterns</big><br>
''A tough, football-style turtle. It has eight different attack patterns, including rushing and throwing balls, and can be defeated by stomping on it three times, but only one shot is needed if you use a Cape.''
}}
 
===''Mario Kart Tour''===
====Chargin' Chuck====
{{MKT profile
|collapse=y
|item=Lucky Seven
|I1.1=3DS Wario Shipyard R|R1.1=[[3DS Wario Shipyard|3DS Wario Shipyard R]]
|I1.2=Los Angeles Laps 2T|R1.2=[[Los Angeles Laps|Los Angeles Laps 2T]]
|I1.3=Los Angeles Laps 2|R1.3=[[Los Angeles Laps|Los Angeles Laps 2]]
|I1.4=Wii DK Summit R|R1.4=[[Wii DK Summit|Wii DK Summit R]]
|I1.5=3DS Wario Shipyard|R1.5=[[3DS Wario Shipyard]]
|I1.6=3DS Rock Rock Mountain R|R1.6=[[3DS Rock Rock Mountain|3DS Rock Rock Mountain R]]
|I1.7=N64 Kalimari Desert 2RT|R1.7=[[N64 Kalimari Desert|N64 Kalimari Desert 2R/T]]
|I1.8=RMX Mario Circuit 1R|R1.8=[[RMX Mario Circuit 1|RMX Mario Circuit 1R]]
|I1.9=DS Airship Fortress RT|R1.9=[[DS Airship Fortress|DS Airship Fortress R/T]]
|I1.10=Wii Mushroom Gorge R|R1.10=[[Wii Mushroom Gorge|Wii Mushroom Gorge R]]
|I1.11=3DS Bowser's Castle T|R1.11=[[3DS Bowser's Castle|3DS Bowser's Castle T]]
|I1.12=Wii Mushroom Gorge T|R1.12=[[Wii Mushroom Gorge|Wii Mushroom Gorge T]]
|I1.13=3DS Wario Shipyard RT|R1.13=[[3DS Wario Shipyard|3DS Wario Shipyard R/T]]
|I1.14=DS Airship Fortress|R1.14=[[DS Airship Fortress]]
|I1.15=SNES Donut Plains 2|R1.15=[[SNES Donut Plains 2]]
|I1.16=SNES Choco Island 1|R1.16=[[SNES Choco Island 1]]
|I1.17=Amsterdam Drift T|R1.17=[[Tour Amsterdam Drift|Amsterdam Drift T]]
|I1.18=GBA Bowser's Castle 1R|R1.18=[[GBA Bowser's Castle 1|GBA Bowser's Castle 1R]]
|I1.19=SNES Donut Plains 1|R1.19=[[SNES Donut Plains 1]]
|I1.20=Wii Coconut Mall|R1.20=[[Wii Coconut Mall]]
|I1.21=Wii Koopa Cape|R1.21=[[Wii Koopa Cape]]
|I1.22=Wii Koopa Cape R|R1.22=[[Wii Koopa Cape|Wii Koopa Cape R]]
|I1.23=Berlin Byways|R1.23=[[Tour Berlin Byways|Berlin Byways]]
|I1.24=Berlin Byways R|R1.24=[[Tour Berlin Byways|Berlin Byways R]]
|I1.25=GBA Bowser's Castle 3T|R1.25=[[GBA Bowser's Castle 3|GBA Bowser's Castle 3T]]
|I1.26=N64 Choco Mountain RT|R1.26=[[N64 Choco Mountain|N64 Choco Mountain R/T]]
|I1.27=Berlin Byways 3|R1.27=[[Tour Berlin Byways|Berlin Byways 3]]
|I1.28=New York Minute B|R1.28=[[Tour New York Minute|New York Minute B]]
|I1.29=DS Waluigi Pinball RT|R1.29=[[DS Waluigi Pinball|DS Waluigi Pinball R/T]]
|I1.30=Tokyo Blur 4|R1.30=[[Tour Tokyo Blur|Tokyo Blur 4]]
|I1.31=SNES Mario Circuit 1|R1.31=[[SNES Mario Circuit 1]]
|I2.1=GBA Cheep-Cheep Island|R2.1=[[GBA Cheep-Cheep Island]]*
|I2.2=Wii DK Summit T|R2.2=[[Wii DK Summit|Wii DK Summit T]]*
|I2.3=Los Angeles Laps 3|R2.3=[[Los Angeles Laps|Los Angeles Laps 3]]**
|I2.4=Los Angeles Laps 3T|R2.4=[[Los Angeles Laps|Los Angeles Laps 3T]]
|I2.5=3DS Wario Shipyard T|R2.5=[[3DS Wario Shipyard|3DS Wario Shipyard T]]**
|I2.6=3DS Rock Rock Mountain T|R2.6=[[3DS Rock Rock Mountain|3DS Rock Rock Mountain T]]***
|I2.7=GBA Sky Garden|R2.7=[[GBA Sky Garden]]
|I2.8=RMX Mario Circuit 1|R2.8=[[RMX Mario Circuit 1]]
|I2.9=SNES Koopa Troopa Beach 2T|R2.9=[[SNES Koopa Troopa Beach 2|SNES Koopa Troopa Beach 2T]]
|I2.10=SNES Koopa Troopa Beach 2R|R2.10=[[SNES Koopa Troopa Beach 2|SNES Koopa Troopa Beach 2R]]
|I2.11=SNES Donut Plains 2R|R2.11=[[SNES Donut Plains 2|SNES Donut Plains 2R]]
|I2.12=SNES Choco Island 1R|R2.12=[[SNES Choco Island 1|SNES Choco Island 1R]]
|I2.13=GBA Bowser's Castle 1|R2.13=[[GBA Bowser's Castle 1]]
|I2.14=Berlin Byways 2T|R2.14=[[Tour Berlin Byways|Berlin Byways 2T]]
|I2.15=Berlin Byways T|R2.15=[[Tour Berlin Byways|Berlin Byways T]]
|I2.16=N64 Kalimari Desert T|R2.16=[[N64 Kalimari Desert|N64 Kalimari Desert T]]
|I2.17=Singapore Speedway 2T|R2.17=[[Tour Singapore Speedway|Singapore Speedway 2T]]
|I2.18=GCN Daisy Cruiser R|R2.18=[[GCN Daisy Cruiser|GCN Daisy Cruiser R]]
|I2.19=SNES Choco Island 2RT|R2.19=[[SNES Choco Island 2|SNES Choco Island 2R/T]]
|I2.20=SNES Ghost Valley 2T|R2.20=[[SNES Ghost Valley 2|SNES Ghost Valley 2T]]
|I2.21=Los Angeles Laps 3RT|R2.21=[[Los Angeles Laps|Los Angeles Laps 3R/T]]
|I2.22=Singapore Speedway 2RT|R2.22=[[Tour Singapore Speedway|Singapore Speedway 2R/T]]
|I2.23=GBA Battle Course 1|R2.23=[[GBA Battle Course 1]]
|I2.24=SNES Mario Circuit 1R|R2.24=[[SNES Mario Circuit 1|SNES Mario Circuit 1R]]
|I2.25=SNES Mario Circuit 1T|R2.25=[[SNES Mario Circuit 1|SNES Mario Circuit 1T]]
|I2.26=Squeaky Clean Sprint T|R2.26=[[Squeaky Clean Sprint|Squeaky Clean Sprint T]]
}}
 
====Chargin' Chuck (Gold)====
{{MKT profile
|collapse=y
|item=Coin Box
|I1.1=RMX Bowser's Castle 1T|R1.1=[[RMX Bowser's Castle 1|RMX Bowser's Castle 1T]]
|I1.2=RMX Bowser's Castle 1R|R1.2=[[RMX Bowser's Castle 1|RMX Bowser's Castle 1R]]
|I1.3=N64 Choco Mountain RT|R1.3=[[N64 Choco Mountain|N64 Choco Mountain R/T]]
|I1.4=Wii Mushroom Gorge T|R1.4=[[Wii Mushroom Gorge|Wii Mushroom Gorge T]]
|I1.5=SNES Ghost Valley 2R|R1.5=[[SNES Ghost Valley 2|SNES Ghost Valley 2R]]
|I1.6=GCN Daisy Cruiser R|R1.6=[[GCN Daisy Cruiser|GCN Daisy Cruiser R]]
|I1.7=Sydney Sprint 3T|R1.7=[[Tour Sydney Sprint|Sydney Sprint 3T]]
|I1.8=Sydney Sprint 3R|R1.8=[[Tour Sydney Sprint|Sydney Sprint 3R]]
|I1.9=Los Angeles Laps 3RT|R1.9=[[Los Angeles Laps|Los Angeles Laps 3R/T]]
|I1.10=GBA Sunset Wilds R|R1.10=[[GBA Sunset Wilds|GBA Sunset Wilds R]]
|I1.11=3DS Wario Shipyard T|R1.11=[[3DS Wario Shipyard|3DS Wario Shipyard T]]
|I1.12=RMX Donut Plains 1RT|R1.12=[[RMX Donut Plains 1|RMX Donut Plains 1R/T]]
|I1.13=SNES Rainbow Road RT|R1.13=[[SNES Rainbow Road|SNES Rainbow Road R/T]]
|I1.14=SNES Donut Plains 3T|R1.14=[[SNES Donut Plains 3|SNES Donut Plains 3T]]
|I1.15=Los Angeles Laps T|R1.15=[[Los Angeles Laps|Los Angeles Laps T]]
|I1.16=Los Angeles Laps 2T|R1.16=[[Los Angeles Laps|Los Angeles Laps 2T]]
|I1.17=3DS Rock Rock Mountain T|R1.17=[[3DS Rock Rock Mountain|3DS Rock Rock Mountain T]]
|I1.18=GCN DK Mountain|R1.18=[[GCN DK Mountain]]
|I1.19=GCN DK Mountain R|R1.19=[[GCN DK Mountain|GCN DK Mountain R]]
|I1.20=3DS Bowser's Castle T|R1.20=[[3DS Bowser's Castle|3DS Bowser's Castle T]]
|I1.21=Amsterdam Drift 3R|R1.21=[[Tour Amsterdam Drift|Amsterdam Drift 3R]]
|I1.22=GBA Snow Land RT|R1.22=[[GBA Snow Land|GBA Snow Land R/T]]
|I1.23=Merry Mountain|R1.23=[[Merry Mountain]]
|I1.24=N64 Kalimari Desert RT|R1.24=[[N64 Kalimari Desert|N64 Kalimari Desert R/T]]
|I1.25=3DS Rainbow Road RT|R1.25=[[3DS Rainbow Road|3DS Rainbow Road R/T]]
|I1.26=Wii Rainbow Road|R1.26=[[Wii Rainbow Road]]
|I1.27=Bangkok Rush 3|R1.27=[[Tour Bangkok Rush|Bangkok Rush 3]]
|I1.28=Bangkok Rush 2RT|R1.28=[[Tour Bangkok Rush|Bangkok Rush 2R/T]]
|I1.29=Bangkok Rush 3T|R1.29=[[Tour Bangkok Rush|Bangkok Rush 3T]]
|I1.30=Piranha Plant Cove 2T|R1.30=[[Piranha Plant Cove|Piranha Plant Cove 2T]]
|I1.31=Wii Coconut Mall T|R1.31=[[Wii Coconut Mall|Wii Coconut Mall T]]
|I1.32=SNES Mario Circuit 3R|R1.32=[[SNES Mario Circuit 3|SNES Mario Circuit 3R]]
|I1.33=Wii Dry Dry Ruins T|R1.33=[[Wii Dry Dry Ruins|Wii Dry Dry Ruins T]]
|I1.34=Ninja Hideaway T|R1.34=[[Ninja Hideaway|Ninja Hideaway T]]
|I1.35=GBA Yoshi Desert RT|R1.35=[[GBA Yoshi Desert|GBA Yoshi Desert R/T]]
|I1.36=Yoshi's Island R|R1.36=[[Tour Yoshi's Island|Yoshi's Island R]]
|I1.37=GBA Yoshi Desert R|R1.37=[[GBA Yoshi Desert|GBA Yoshi Desert R]]
|I1.38=London Loop 2T|R1.38=[[Tour London Loop|London Loop 2T]]
|I1.39=Athens Dash RT|R1.39=[[Athens Dash|Athens Dash R/T]]
|I1.40=Athens Dash 2|R1.40=[[Athens Dash|Athens Dash 2]]
|I1.41=RMX Bowser's Castle 1RT|R1.41=[[RMX Bowser's Castle 1|RMX Bowser's Castle 1R/T]]
|I1.42=GCN Mushroom Bridge T|R1.42=[[GCN Mushroom Bridge|GCN Mushroom Bridge T]]
|I1.43=Wii Daisy Circuit T|R1.43=[[Wii Daisy Circuit|Wii Daisy Circuit T]]
|I1.44=GCN Waluigi Stadium T|R1.44=[[GCN Waluigi Stadium|GCN Waluigi Stadium T]]
|I1.45=GCN Waluigi Stadium R|R1.45=[[GCN Waluigi Stadium|GCN Waluigi Stadium R]]
|I1.46=Rome Avanti 2RT|R1.46=[[Rome Avanti|Rome Avanti 2R/T]]
|I1.47=SNES Koopa Troopa Beach 2T|R1.47=[[SNES Koopa Troopa Beach 2|SNES Koopa Troopa Beach 2T]]
|I1.48=Squeaky Clean Sprint RT|R1.48=[[Squeaky Clean Sprint|Squeaky Clean Sprint R/T]]
|I1.49=Madrid Drive RT|R1.49=[[Madrid Drive|Madrid Drive R/T]]
|I1.50=RMX Vanilla Lake 2T|R1.50=[[RMX Vanilla Lake 2|RMX Vanilla Lake 2T]]
|I1.51=Rome Avanti 3|R1.51=[[Rome Avanti|Rome Avanti 3]]
 
|I2.1=3DS Neo Bowser City|R2.1=[[3DS Neo Bowser City]]*
|I2.2=SNES Choco Island 1RT|R2.2=[[SNES Choco Island 1|SNES Choco Island 1R/T]]*
|I2.3=Wii Mushroom Gorge R|R2.3=[[Wii Mushroom Gorge|Wii Mushroom Gorge R]]**
|I2.4=GBA Bowser's Castle 3T|R2.4=[[GBA Bowser's Castle 3|GBA Bowser's Castle 3T]]
|I2.5=RMX Bowser's Castle 1|R2.5=[[RMX Bowser's Castle 1]]***
|I2.6=GBA Bowser's Castle 3R|R2.6=[[GBA Bowser's Castle 3|GBA Bowser's Castle 3R]]**
|I2.7=SNES Ghost Valley 2T|R2.7=[[SNES Ghost Valley 2|SNES Ghost Valley 2T]]
|I2.8=Los Angeles Laps 3|R2.8=[[Los Angeles Laps|Los Angeles Laps 3]]
|I2.9=Los Angeles Laps 3R|R2.9=[[Los Angeles Laps|Los Angeles Laps 3R]]
|I2.10=Sydney Sprint 3|R2.10=[[Tour Sydney Sprint|Sydney Sprint 3]]
|I2.11=GCN Cookie Land|R2.11=[[GCN Cookie Land]]
|I2.12=SNES Donut Plains 1RT|R2.12=[[SNES Donut Plains 1|SNES Donut Plains 1R/T]]
|I2.13=GBA Battle Course 1|R2.13=[[GBA Battle Course 1]]
|I2.14=DS Twilight House|R2.14=[[DS Twilight House]]
|I2.15=SNES Donut Plains 3R|R2.15=[[SNES Donut Plains 3|SNES Donut Plains 3R]]
|I2.16=Los Angeles Laps 2RT|R2.16=[[Los Angeles Laps|Los Angeles Laps 2R/T]]
|I2.17=3DS Rock Rock Mountain R|R2.17=[[3DS Rock Rock Mountain|3DS Rock Rock Mountain R]]
|I2.18=3DS Bowser's Castle|R2.18=[[3DS Bowser's Castle]]
|I2.19=Amsterdam Drift 3|R2.19=[[Tour Amsterdam Drift|Amsterdam Drift 3]]
|I2.20=GBA Snow Land T|R2.20=[[GBA Snow Land|GBA Snow Land T]]
|I2.21=Merry Mountain R|R2.21=[[Merry Mountain|Merry Mountain R]]
|I2.22=GBA Bowser's Castle 3RT|R2.22=[[GBA Bowser's Castle 3|GBA Bowser's Castle 3R/T]]
|I2.23=RMX Rainbow Road 1|R2.23=[[RMX Rainbow Road 1]]
|I2.24=Wii Rainbow Road T|R2.24=[[Wii Rainbow Road|Wii Rainbow Road T]]
|I2.25=Wii Rainbow Road R|R2.25=[[Wii Rainbow Road|Wii Rainbow Road R]]
|I2.26=Bangkok Rush|R2.26=[[Tour Bangkok Rush|Bangkok Rush]]
|I2.27=Bangkok Rush R|R2.27=[[Tour Bangkok Rush|Bangkok Rush R]]
|I2.28=Bangkok Rush 3R|R2.28=[[Tour Bangkok Rush|Bangkok Rush 3R]]
|I2.29=Bangkok Rush 2T|R2.29=[[Tour Bangkok Rush|Bangkok Rush 2T]]
|I2.30=Bangkok Rush 3RT|R2.30=[[Tour Bangkok Rush|Bangkok Rush 3R/T]]
|I2.31=SNES Mario Circuit 3T|R2.31=[[SNES Mario Circuit 3|SNES Mario Circuit 3T]]
|I2.32=Wii Dry Dry Ruins R|R2.32=[[Wii Dry Dry Ruins|Wii Dry Dry Ruins R]]
|I2.33=Berlin Byways 2RT|R2.33=[[Tour Berlin Byways|Berlin Byways 2R/T]]
|I2.34=Athens Dash|R2.34=[[Athens Dash]]
|I2.35=Athens Dash 2RT|R2.35=[[Athens Dash|Athens Dash 2R/T]]
|I2.36=GBA Bowser's Castle 2R|R2.36=[[GBA Bowser's Castle 2|GBA Bowser's Castle 2R]]
|I2.37=N64 Mario Raceway|R2.37=[[N64 Mario Raceway]]
|I2.38=GCN Waluigi Stadium|R2.38=[[GCN Waluigi Stadium]]
|I2.39=Wii Moonview Highway|R2.39=[[Wii Moonview Highway]]
|I2.40=Rome Avanti 2T|R2.40=[[Rome Avanti|Rome Avanti 2T]]
|I2.41=Rome Avanti T|R2.41=[[Rome Avanti|Rome Avanti T]]
|I2.42=Piranha Plant Pipeline T|R2.42=[[Piranha Plant Pipeway|Piranha Plant Pipeline T]]
|I2.43=GBA Lakeside Park|R2.43=[[GBA Lakeside Park]]
|I2.44=SNES Koopa Troopa Beach 2RT|R2.44=[[SNES Koopa Troopa Beach 2|SNES Koopa Troopa Beach 2R/T]]
|I2.45=Madrid Drive 2R|R2.45=[[Madrid Drive|Madrid Drive 2R]]
|I2.46=RMX Vanilla Lake 2RT|R2.46=[[RMX Vanilla Lake 2|RMX Vanilla Lake 2R/T]]
|I2.47=Rome Avanti 3RT|R2.47=[[Rome Avanti|Rome Avanti 3R/T]]
}}


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Chargin' Chuck Corps|image=[[File:CharginChuckPaperJam.gif]]|align=horizontal}}
{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Chargin' Chuck Corps|align=horizontal}}
{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Chargin' Chuck Corps (Boss Battle Ring)|image=[[File:CharginChuckPaperJam.gif]]|align=horizontal}}
{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Chargin' Chuck Corps (Boss Battle Ring)|align=horizontal}}


====''Mario & Luigi: Superstar Saga + Bowser's Minions'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
====''Mario & Luigi: Superstar Saga + Bowser's Minions'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
*'''''Minion Quest: The Search for Bowser'' / ''Bowser Jr.'s Journey'' profile:''' ''That padding makes for high POW and DEF. They tend to go overboard with their brawn and are weak against <font color=blue>Mechakoopas</font>.''
*'''''Minion Quest: The Search for Bowser'' / ''Bowser Jr.'s Journey'' profile:''' ''That padding makes for high POW and DEF. They tend to go overboard with their brawn and are weak against <font color=blue>Mechakoopas</font>.''


===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate'' spirit===
{{Spirit
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;"
|no=59
|name=Chargin' Chuck
|image=[[File:SSBU Chargin' Chuck Spirit.png|100px]]
|series=''[[Super Mario (series)|Super Mario]]'' Series
|type=Primary
|slots=1
|class=Novice
|effects='''{{color|red|Attack}}'''
|obtain=[[smashwiki:Adventure Mode: World of Light|World of Light]] ([[smashwiki:The Light Realm|The Light Realm]]); [[smashwiki:Spirit Board|Spirit Board]]
|opponents=[[Wario]] ×4
|rule_1=The enemy favors dash attacks
|stage=[[Super Mario Maker (stage)|Super Mario Maker]] (Battlefield, ''[[Super Mario World]]'' style)
|song=Ground Theme - Super Mario World
}}
 
===''Paper Mario: The Origami King''===
{{:Paper Mario: The Origami King bestiary|transcludesection=Chargin' Chuck|align=horizontal}}
 
==List of appearances==
{|class="wikitable sortable"
!Title!!Description!!Date!!System
|-
|''[[Super Mario World]]''||Enemy||November 21, 1990||[[Super Nintendo Entertainment System|SNES]]
|-
|''[[Yoshi's Safari]]''||Enemy||July 14, 1993||SNES
|-
|''[[Super Mario All-Stars + Super Mario World]]''||Enemy||December 1994||SNES
|-
|''[[Super Mario World: Super Mario Advance 2]]''||Enemy||December 14, 2001||[[Game Boy Advance|GBA]]
|-
|''[[Super Mario Advance 4: Super Mario Bros. 3]]''||Enemy in [[E-Reader]] level||July 11, 2003||GBA
|-
|''[[Super Mario 3D World]]''||Enemy||November 21, 2013||[[Wii U]]
|-
|''[[Captain Toad: Treasure Tracker]]''||Enemy||November 13, 2014||Wii U
|-
|''[[Mario & Luigi: Paper Jam]]''||Boss||December 3, 2015||[[Nintendo 3DS|3DS]]
|-
|''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''||Enemy, recruitable ally||October 5, 2017||3DS
|-
|''[[Super Mario Odyssey]]''||Enemy||October 27, 2017||[[Nintendo Switch]]
|-
|''[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|Captain Toad: Treasure Tracker]]''||Enemy||July 13, 2018||Nintendo Switch, 3DS
|-
|''[[Super Mario Party]]''||Non-Playable Character||October 5, 2018||Nintendo Switch
|-
|''[[Super Smash Bros. Ultimate]]''||Cameo as Spirit||December 7, 2018||Nintendo Switch
|-
|-
|''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]||Enemy, recruitable ally||December 27, 2018||3DS
!rowspan=2 width=8% style="text-align:center;"|Name
!rowspan=2 class=unsortable width=10%"|Image
!rowspan=2 width=8%"|Series / game
!rowspan=2 width=5%"|Type
!rowspan=2 width=5%"|Class
!rowspan=2 width=8%"|Strength / effect(s)
!rowspan=2 width=10%"|How to obtain
!colspan=4 width=40%"|Spirit battle
|-
|-
|''[[Paper Mario: The Origami King]]''||Enemy||July 12, 2020||Nintendo Switch
!width=7%"|Opponent(s)
!class=unsortable width=19%"|Battle conditions
!width=7%"|Stage
!width=10%"|Song
|-
|-
|''[[Super Mario 3D World + Bowser's Fury]]''||Enemy||February 21, 2021||Nintendo Switch
!Chargin' Chuck
|-
|[[File:SSBU_Chargin'_Chuck_Spirit.png|100px]]
|''[[Mario Golf: Super Rush]]''||Playable Character||June 25, 2021||Nintendo Switch
|''[[Super Mario (series)|Super Mario]]'' Series
|-
|Primary (1)
|''[[Mario Kart Tour]]''||Playable Character||February 8, 2022||{{wp|iOS}}, {{wp|Android (operating system)|Android}}
|Novice
|'''{{color|Attack|red}}'''
|World of Light (Light Realm); Spirit Board
|[[Wario]] ×4
|
*The enemy favors dash attacks
|[[Super Mario Maker (stage)|Super Mario Maker]] (Battlefield, ''[[Super Mario World]]'' style)
|Ground Theme - Super Mario World
|}
|}
===''Paper Mario: The Origami King''===
*'''Gallery description:''' ''Always energetic and ready to roll, these hot-spring aficionados favor team tackles.''


==Gallery==
==Gallery==
{{main-gallery}}
<gallery>
<gallery>
SMW Art - Chargin Chucks.png|''[[Super Mario World]] ''
PMTOK Folded Soldiers Alt Artwork.png|''[[Paper Mario: The Origami King]]''
Chargin' Chuck Artwork - Super Mario 3D World.png|''[[Super Mario 3D World]]''
MLBISBJJCharginChuck.png|''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''
MGSR Character Personalities - Chargin' Chuck.png|''[[Mario Golf: Super Rush]]''
MKT Artwork CharginChuckGold.png|''[[Mario Kart Tour]]'' (Gold)
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
===Chargin' Chuck===
{{foreign names
{{foreign names
|Jap=ブル<ref>{{cite|author=Kagawa, Ryo ({{iw|wikibound|Ape|APE/Shigesato Itoi}}), Koichi Toda (100 Percent), Masaki Kuramochi (100 Percent), Shigeo Tanabe, Naomaru Asao, and Ryuji Osawa, editors|title="UNIT 2 CHARACTER" in『[[Nintendo Kōshiki Guidebook Super Mario World|任天堂公式ガイドブック スーパーマリオワールド]]』|date=1991|language=ja|location=Tokyo|publisher=[[Shogakukan]]|page=27|isbn=4-09-104117-5}}</ref>
|Jap=ブル
|JapR=Buru
|JapR=Buru
|JapM=Bull; romanized as "Bul" in ''Super Mario World'', and as "Bull" in ''Super Mario 3D World'', ''Super Mario Odyssey'', and ''Paper Mario: The Origami King'' game files; may refer to its charging behavior similar to that of a bull, and may be evocative of [[Boom Boom#Names in other languages|Boom Boom]] and/or [[Hammer Bro#Names in other languages|Bros.]]
|JapM=Bull; romanized as "Bul" in ''Super Mario World'', and as "Bull" in the ''Super Mario 3D World'' game files.
|ChiS=头盔布鲁
|Spa=Placapum
|ChiSR=Tóukuī Bùlǔ
|SpaM=From "placaje" (tackle) and "pum" (a crashing sound).
|ChiSM=Helmeted Bull
|FraA=Fred Lafonce<br>Charlie le Chargeur <small>(''Super Mario World'' manual)</small>
|ChiSC=<ref>{{cite|author=无敌阿尔宙斯|date=August 28, 2013|url=tieba.baidu.com/p/2560204606 | title = 神游 超级马力欧世界 敌人官译 | publisher = Baidu Tieba | accessdate = February 2, 2017 }}</ref>
|FraAM=Fred Lafonce<br>Charlie the Charger
|ChiS2=布鲁
|FraE=Bill Dozer
|ChiS2N=since ''Super Mario Party''
|FraEM=Pun on "Bill" and "Bulldozer".
|ChiS2R=Bùlǔ
|Ger=Football-Chuck
|ChiS2M=Bull
|GerM=Football Chuck
|ChiT=布魯
|PorE=Demolikoopa
|ChiTR=Bùlǔ
|PorEM=From "demolir" (demolish, break down) and "Koopa"
|ChiTM=Bull
|Ita=Plakkoopa<br>Giocatore di Football di Attila <small>(''Super Mario World'' television series)</small>
|ItaM=Pun on "Placcare" (to tackle) and "Koopa".<br>Koopa's Football Player
|Dut=Chargin' Chuck
|Dut=Chargin' Chuck
|FreA=Fred Lafonce
|DutM=-
|FreAM=From ''foncer'' ("to dash") combined with male name "Fred"
|Rus=Нападающий Чак<br>''Napadauchiy Chak''<br>Купы-футболисты <small>(''Super Mario World'' television series)</small>
|FreA2=Charlie le Chargeur
|RusR=Kupy-futbolisty
|FreA2N=''Super Mario World'' manual
|RusM=Striker Chuck<br><br>Koopa Football Players
|FreA2M=Charlie the Charger
|FreE=Bill Dozer
|FreEM=Play on "Bill" and "bulldozer"
|Ger=Football-Chuck
|GerC=<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=18}}</ref>
|Ita=Plakkoopa
|ItaM=Pun on ''placcare'' ("to tackle") and "Koopa"
|Ita2=Giocatore di Football di Attila
|Ita2N=''Super Mario World'' television series
|Ita2M=Koopa's Football Player
|Ita2C=<ref>[https://www.youtube.com/watch?v=Whk10W5AB6c&list=PLZUe09WWlPLY1AP6s7TIqpxLfkeOxs7xx&index=13 Le avventure di Super Mario - Episodio 13 - Mamma Luigi]</ref>
|Kor=불
|Kor=불
|KorR=Bul
|KorR=Bul
|KorM=Transliteration of the Japanese name
|KorM=Transliteration of the Japanese name.
|PorA=Toni Trombada
|ChiS=头盔布鲁<ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref><br>''Tóukuī Bùlǔ''<br>布鲁 (since ''Super Mario Party'')<br>''Bùlǔ''
|PorAM=From "Toni" (common male nickname) and ''trombar'' ("to bump into something")
|ChiSM=Helmeted Bull<br><br>Transliteration of the Japanese name<br><br>
|PorA2=Jogador de Futebol Koopa
|ChiT=布魯
|PorA2N=''Super Mario World'' television series
|ChiTR=Bùlǔ
|PorA2M=Koopa Football Player
|ChiTM=Transliteration of the Japanese name
|PorA2C=<ref>[https://www.youtube.com/watch?v=BfHyWsT73dM&list=PLwzf4mOPE8BkFgMlj2blKPqgP8WKos3hy&index=13 Super Mario World - Mamãe Luigi (Dublado - Alta Qualidade)]</ref>
|Rom=Jucător de fotbal Koopa <small>(''Super Mario World'' television series)</small>
|PorE=Demolikoopa
|PorEM=Portmanteau of ''demolir'' ("demolish") and "Koopa"
|Rom=Jucător de fotbal Koopa
|RomN=''Super Mario World'' television series
|RomM=Koopa Football Player
|RomM=Koopa Football Player
|RomC=<ref>May 20, 2015. [http://ok.ru/videoembed/26912754308 "Mama Luigi", dubbed in Romanian by KidsCo]. ''Odnoklassniki (OK.ru).'' Retrieved January 4, 2016.</ref>
|Rus=Нападающий Чак
|RusR=Napadauchiy Chak
|RusM=Striker Chuck
|Rus2=Купы-футболисты
|Rus2N=''Super Mario World'' television series
|Rus2R=Kupy-futbolisty
|Rus2M=Koopa Football Players
|Spa=Placapum
|SpaM=From ''placaje'' ("tackle") and ''catapum'' (onomatopoeic word that indicates a crash, an impact or an explosion)
|SpaE=Futbolista Koopa
|SpaEN=''Super Mario World'' television series
|SpaEM=Koopa Football Player
|SpaEC=<ref>[https://www.youtube.com/watch?v=4aC6mNkShGo&list=PLDFCF30CEC990AD7E&index=1 Super Mario World (Cap.13 - Mama Luigi) Español]</ref>
}}
===Chargin' Chuck (Gold)===
{{foreign names
|Jap=ブル (ゴールド)
|JapR=Buru (Gōrudo)
|JapM=Chargin' Chuck (Gold)
|ChiS=布鲁 (金色)
|ChiSR=Bùlǔ (Jīnsè)
|ChiSM=Chargin' Chuck (Gold)
|ChiT=布魯 (金色)
|ChiTR=Bùlǔ (Jīnsè)
|ChiTM=Chargin' Chuck (Gold)
|FreE=Bill Dozer (or)
|FreEM=Chargin' Chuck (gold)
|Ger=Football-Chuck (Gold)
|GerM=Chargin' Chuck (Gold)
|Ita=Plakkoopa (oro)
|ItaM=Chargin' Chuck (gold)
|Kor=불(골드)
|KorR=Bul (Goldeu)
|KorM=Chargin' Chuck (Gold)
|PorA=Toni Trombada (ouro)
|PorAM=Chargin' Chuck (gold)
|SpaA=Placapum (dorado)
|SpaAM=Chargin' Chuck (gold)
|SpaE=Placapum (Dorado)
|SpaEM=Chargin' Chuck (Gold)
}}
}}


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<references/>
<references/>


{{navboxes|
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{{Misc Koopas}}
{{Koopas}}
{{SMW}}
{{SMW}}
{{Yoshi's Safari}}
{{Yoshi's Safari}}
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{{SMB3}}
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{{SM3DW}}
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{{MGSR}}
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[[Category:Koopas]]
[[Category:Koopas]]
[[Category:Bosses]]
[[Category:Bosses]]
[[Category:Capturable]]
[[Category:Capturable]]
[[Category:Playable characters]]
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[[Category:Bowser Jr.'s Journey allies]]
[[Category:Brain Drain Enemies]]
[[Category:Brain Drain enemies]]
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[[Category:Dinosaur Dilemma enemies]]
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[[Category:Minion Quest: The Search for Bowser Allies]]
[[Category:Mario Golf: Super Rush characters]]
[[Category:Paper Mario: The Origami King Enemies]]
[[Category:Mario Kart Tour characters]]
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[[Category:Paper Mario: The Origami King enemies]]
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[[Category:Super Mario 3D World enemies]]
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[[Category:Super Smash Bros. Ultimate Spirits]]
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[[de:Football-Chuck]]
[[de:Football-Chuck]]
[[it:Plakkoopa]]
[[it:Plakkoopa]]

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