Editing Carry

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====''Super Mario World''====
====''Super Mario World''====
In ''[[Super Mario World]]'' carrying works mostly like it does in ''Super Mario Bros. 3'', but now objects can also be thrown straight upwards into the air instead of just in front of the player. Carryable objects include shells of various types, keys, [[Grab Block]]s, Bob-ombs, [[Galoomba|Goomba]]s, and [[Baby Yoshi]]s. Carrying an object into the [[Giant Gate]] will give the player a [[Super Mushroom]] if they are [[Small Mario|small]], the same type of power-up that they have if they are [[Super Mario]], [[Fire Mario]], or [[Cape Mario]] and do not have the same type of power-up in their [[Item Box]], or a [[1-Up Mushroom]] if they already have the same type of power-up that they have in their box. A [[Key]] or [[Trampoline]] brought to the Goal Gate will always give the player a 1-Up Mushroom.
In ''[[Super Mario World]]'' carrying works mostly like it does in ''Super Mario Bros. 3'', but now objects can also be thrown straight upwards into the air instead of just in front of the player. Carryable objects include shells of various types, keys, [[Grab Block]]s, Bob-ombs, [[Galoomba|Goomba]]s, and [[Baby Yoshi]]s. Carrying an object into the [[Goal Gate]] will give the player a [[Super Mushroom]] if they are [[Small Mario|small]], the same type of power-up that they have if they are [[Super Mario]], [[Fire Mario]], or [[Cape Mario]] and do not have the same type of power-up in their [[Item Box]], or a [[1-Up Mushroom]] if they already have the same type of power-up that they have in their box. A [[Key]] brought to the Goal Gate will always give the player a 1-Up Mushroom.


====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====

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