Editing Bros. Move
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[[File:M&LSSBMSpinJump.png|thumb|120px|Artwork of [[Spin Jump (Mario & Luigi series)|Spin Jump]] from ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. It is the most common Bros. Move, appearing in most games.]] | [[File:M&LSSBMSpinJump.png|thumb|120px|Artwork of [[Spin Jump (Mario & Luigi series)|Spin Jump]] from ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. It is the most common Bros. Move, appearing in most games.]] | ||
'''Bros. Moves''' are special actions that [[Mario]] and [[Luigi]] use as a team in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. Prior to ''[[Mario & Luigi: Dream Team]]'', they are called '''Bros. Actions''' | '''Bros. Moves''' are special actions that [[Mario]] and [[Luigi]] use as a team in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. Prior to ''[[Mario & Luigi: Dream Team]]'', they are called '''Bros. Actions''', and this term is used in remakes of older games. Bros. Moves are used in the overworld of the game to various effects. Commonly, they allow the Mario Brothers to access certain areas or interact with certain objects. Some of them improved versions of their normal skills like [[jump]]ing, others have one brother using an attack on the other brother to some effect, and still others are entirely original. | ||
Using a Bros. Move requires both brothers to stand next to each other. If they are on separate platforms, or Mario and Luigi are currently separated, then they cannot use Bros. Moves. One common use case for Bros. Moves is allowing one brother to slip through spaces too tight for both of them to cross, which splits the duo up until they reconvene. | Using a Bros. Move requires both brothers to stand next to each other. If they are on separate platforms, or Mario and Luigi are currently separated, then they cannot use Bros. Moves. One common use case for Bros. Moves is allowing one brother to slip through spaces too tight for both of them to cross, which splits the duo up until they reconvene. | ||
To use a Bros. Move, the Action Icon for that move has to be selected by cycling through Action Icons using {{button|L}} or {{button|R}}. | To use a Bros. Move, the Action Icon for that move has to be selected by cycling through Action Icons using {{button|L}} or {{button|R}}. Then, pressing the {{button|A}} button or the {{button|B}} button starts the move, dependent on which brother has the Action Icon. Some Bros. Moves have further controls. Some Bros. Moves have the first button press set the Bros. in position to use the move, requiring a second button press to start. These Bros. Moves have the other brother's button used as a "BACK" button that returns Mario and Luigi to normal without using the move. A subset of such moves can be concluded early through the "BACK" input. Touching [[enemy|enemies]] while using a Bros. Move usually causes the move to end while starting the battle, though some Bros. Moves can stun an enemy in the overworld. Entering battle while using a Bros. Move has no effect, but some of them are jumps and thus can trigger a [[First Strike]] if they land on enemies. | ||
Bros. Moves are typically taught to Mario and Luigi by other characters. Such characters are usually pairs, demonstrating the move themselves as part of the tutorial. Usually, but not always, these characters are color coded red and green to match Mario and Luigi and the user interface. Certain tutorials take the Mario Brothers to a separate area otherwise unused, while others occur on the same map as normal gameplay. Mario & Luigi games sometimes introduce obstacles where a Bros. Move is used in before the interaction where a move is learned, requiring that the player backtrack to use the move against the obstacle. All Bros. Moves are required to complete a game, as obstacles requiring their use are always on the main path through the story. | Bros. Moves are typically taught to Mario and Luigi by other characters. Such characters are usually pairs, demonstrating the move themselves as part of the tutorial. Usually, but not always, these characters are color coded red and green to match Mario and Luigi and the user interface. Certain tutorials take the Mario Brothers to a separate area otherwise unused, while others occur on the same map as normal gameplay. Mario & Luigi games sometimes introduce obstacles where a Bros. Move is used in before the interaction where a move is learned, requiring that the player backtrack to use the move against the obstacle. All Bros. Moves are required to complete a game, as obstacles requiring their use are always on the main path through the story. | ||
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!style="background-color:white" |Location & Teacher | !style="background-color:white" |Location & Teacher | ||
|- | |- | ||
|style="background-color: #bfd3e3" |[[File:Luigi Hammer | |style="background-color: #bfd3e3" |[[File:M&LDT Luigi Hammer icon.png]][[File:M&LDT Mario Mole Mario icon.png]]<br>[[Mole Mario]] | ||
|Luigi | |Luigi | ||
|''Use the B button to change the action icon to the hammer, and then press the B button!'' | |''Use the B button to change the action icon to the hammer, and then press the B button!'' | ||
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|[[Dozing Sands]], two [[Shelltop]]s. | |[[Dozing Sands]], two [[Shelltop]]s. | ||
|- | |- | ||
|style="background-color: #bfd3e3" |[[File:Luigi Hammer | |style="background-color: #bfd3e3" |[[File:M&LDT Luigi Hammer icon.png]]<br>[[Mini-Mario (form)|Mini-Mario]] | ||
|Luigi | |Luigi | ||
|''Mario shrinks if you hit him with the hammer on a hard surface!'' | |''Mario shrinks if you hit him with the hammer on a hard surface!'' | ||
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|[[Dozing Sands]], two [[Shelltop]]s. | |[[Dozing Sands]], two [[Shelltop]]s. | ||
|- | |- | ||
|style="background-color: #bfd3e3" |[[File:Mario Spin Jump | |style="background-color: #bfd3e3" |[[File:M&LDT Mario Spin Jump icon.png]]<br>[[Spin Jump (Mario & Luigi series)|Spin Jump]] | ||
|Mario | |Mario | ||
|''This move allows you to cross gaps that are too wide to jump!'' | |''This move allows you to cross gaps that are too wide to jump!'' | ||
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|[[Mount Pajamaja]], [[Big Massif]] and [[Lil' Massif]]. | |[[Mount Pajamaja]], [[Big Massif]] and [[Lil' Massif]]. | ||
|- | |- | ||
|style="background-color: #bfd3e3" |[[File:Luigi Side Drill | |style="background-color: #bfd3e3" |[[File:M&LDT Luigi Side Drill icon.png]]<br>[[Side Drill]] | ||
|Luigi | |Luigi | ||
|''This manoeuvere allows you to go through small holes and gaps!'' | |''This manoeuvere allows you to go through small holes and gaps!'' | ||
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|[[Mount Pajamaja]], [[Big Massif]] and [[Lil' Massif]]. | |[[Mount Pajamaja]], [[Big Massif]] and [[Lil' Massif]]. | ||
|- | |- | ||
|style="background-color: #bfd3e3" |[[Ball Hop]] | |style="background-color: #bfd3e3" |[[File:M&LDT Mario Ball Hop icon.png]][[File:M&LDT Luigi Ball Hop icon.png]]<br>[[Ball Hop]] | ||
|Mario or Luigi | |Mario or Luigi | ||
|''Now you can get to places too high to reach with a normal jump!'' | |''Now you can get to places too high to reach with a normal jump!'' | ||
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Sidedrill MLDT.png|Side Drill | Sidedrill MLDT.png|Side Drill | ||
Ball Hop.jpg|Ball Hop | Ball Hop.jpg|Ball Hop | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
==Trivia== | |||
*The Hammer Bros. who demonstrate Baby Drill are the only characters who teach a Bros. Move, but are not shown using that move at any point. | |||
{{M&LSS}} | {{M&LSS}} | ||
{{M&LPIT}} | {{M&LPIT}} | ||
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{{M&LDT}} | {{M&LDT}} | ||
{{M&LB}} | {{M&LB}} | ||
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[[Category:Mario & Luigi: Bowser's Inside Story moves|*]] | [[Category:Mario & Luigi: Bowser's Inside Story moves|*]] | ||
[[Category:Mario & Luigi: Partners in Time moves|*]] | [[Category:Mario & Luigi: Partners in Time moves|*]] | ||
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[[Category:Mario & Luigi: Superstar Saga moves|*]] | [[Category:Mario & Luigi: Superstar Saga moves|*]] | ||
[[Category:Mario & Luigi: Brothership moves|*]] | [[Category:Mario & Luigi: Brothership moves|*]] | ||
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