Editing Bramble Blast (Donkey Kong Land 2)
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|after=[[Rickety Race (Donkey Kong Land 2)|>>]] | |after=[[Rickety Race (Donkey Kong Land 2)|>>]] | ||
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'''Bramble Blast''' is the eighteenth level in ''[[Donkey Kong Land 2]]'' and the third level of [[Krazy Kremland]]. | '''Bramble Blast''' is the eighteenth level in ''[[Donkey Kong Land 2]]'' and the third level of [[Krazy Kremland]]. | ||
==Summary== | |||
The level involves [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] having to blast through many [[Barrel Cannon]], many of which move in a few directions. Little of the level involves them walking on the ground. The [[Kong]]s must avoid blasting into the [[bramble]]s otherwise they get defeated, as well as the several [[Zinger]]s that they encounter along the way. A trail of [[banana]]s usually direct the Kongs in the right direction. A lone banana sometimes hints to a level shortcut or even hidden items. In the second [[Bonus Level]], the Kongs transform into [[Squawks]]. | |||
==Layout== | ==Layout== | ||
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==Items and objects== | ==Items and objects== | ||
*[[Banana Coin]]s: 2 | *[[Banana Coin]]s: 2 | ||
*[[DK Barrel]]s: 3 | *[[DK Barrel]]s: 3 | ||
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==Bonus Levels== | ==Bonus Levels== | ||
{|class="wikitable" | |||
!Image | |||
!Type and description | |||
|- | |||
| | |||
|'''Find the Token!'''<br>When the Kongs find the first Flitter, they should bounce on it to reach a vine above. They must climb up the vine and avoid a Zinger and then climb left across a horizontal vine, where Diddy or Dixie must avoid another Zinger. The [[Bonus Barrel]] is underneath the vine to the end, and the Kongs must drop below to enter the Bonus Barrel. In the [[Bonus Level]], the Kongs have 20 seconds to collect the [[Kremkoin]] at the end. Diddy or Dixie must jump from wooden plank platforms and blast from Barrel Cannons along their way. A Zinger appears just before a long platform with a Kremkoin. | |||
|- | |||
|[[File:Bramble Blast DKL2 Bonus Area 2.png]] | |||
|'''Destroy them All!'''<br>The second Bonus Barrel is found similarly to the first one. When the Kongs collect the letter G, they must climb up a vine and then continue right across a horizontal vine. When they reach the end, the Kongs must drop into a Bonus Barrel below. In the Bonus Level, the Kongs must jump into a [[Animal Barrel|Squawks Barrel]] above them. Squawks must fly around a wide area between the brambles and defeat six Zingers within 30 seconds. When Squawks defeats every Zinger, the Kremkoin appears on a platform of wooden planks to the bottom-left. Squawks has to first cross a No Animal Sign before the Kongs can get the Kremkoin. There is also a No Animal Sign in the main level in case Squawks loses the Bonus Level, causing him to return into the main level. | |||
|} | |||
==Gallery== | ==Gallery== | ||
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|JpnM=Spiky Barrel Labyrinth | |JpnM=Spiky Barrel Labyrinth | ||
}} | }} | ||
==Trivia== | |||
*In the Japanese version, the Zinger right before the Star Barrel was removed. | |||
{{DKL2}} | {{DKL2}} |