Editing Bowser's Villa 8-7
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|world=[[Bowser's Villa]] | |world=[[Bowser's Villa]] | ||
|game=''[[Super Princess Peach]]'' | |game=''[[Super Princess Peach]]'' | ||
|track=Bowser's Villa 1 | |track=Bowser's Villa 1<br>[[File:SPP - Music - Bowser's Villa 1.oga]] | ||
|before=[[Giddy Sky 7-6|<<]] | |before=[[Giddy Sky 7-6|<<]] | ||
|after=[[Bowser's Villa 8-8|>>]] | |after=[[Bowser's Villa 8-8|>>]] | ||
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==Layout== | ==Layout== | ||
[[File:SPP Robotic Arm.png|thumb|left]] | [[File:SPP Robotic Arm.png|thumb|left]] | ||
The level starts off with some {{conjectural|[[Rockethand]]s}} in a room filled with [[Fire Bar]]s. At the end of the room, the player will need to use the [[Joy (vibe)|Joy]] [[vibe]] to get to the [[Warp Pipe]]. After this is a dark room, which can be lit up with the [[Rage]] vibe. The next room has some {{conjectural|rotating spike platforms}}, and various enemies. At the end of the room is [[Toad Jump | The level starts off with some {{conjectural|[[Rockethand]]s}} in a room filled with [[Fire Bar]]s. At the end of the room, the player will need to use the [[Joy (vibe)|Joy]] [[vibe]] to get to the [[Warp Pipe]]. After this is a dark room, which can be lit up with the [[Rage]] vibe. The next room has some {{conjectural|rotating spike platforms}}, and various enemies. At the end of the room is a level for [[Toad Jump]] and the [[goal gate]]. | ||
{{br|left}} | {{br|left}} | ||