Editing Bowser's Villa 8-6
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{{ | {{Levelbox | ||
|title=Bowser's Villa 8-6 | |title=Bowser's Villa 8-6 | ||
|image=[[File:Sppgiantbowser. | |image=[[File:Sppgiantbowser.PNG|256px]] | ||
|code=Bowser's Villa 8-6 | |code=Bowser's Villa 8-6 | ||
|world=[[Bowser's Villa]] | |world=[[Bowser's Villa]] | ||
|game=''[[Super Princess Peach]]'' | |game=''[[Super Princess Peach]]'' | ||
|boss=[[Army Hammer Bro]]<br>[[Bowser]]<br> | |limit= | ||
| | |notes=Final main level of the game. | ||
|boss=[[Army Hammer Bro]] <br> [[Bowser]] <br> Bowser 2 | |||
|beforealt= | |||
|before=[[Bowser's Villa 8-5|<<]] | |before=[[Bowser's Villa 8-5|<<]] | ||
|after=>> | |after=>> | ||
|secret=[[ | |secret=[[Bowser's Villa 8-7|>>]] | ||
}} | }} | ||
'''Bowser's Villa 8-6''' is the sixth level of [[Bowser's Villa]], and the final level of the main story in ''[[Super Princess Peach]]''. All [[Toad (species)|Toad]]s must be rescued in order to access the level. | '''Bowser's Villa 8-6''' is the sixth level of [[Bowser's Villa]], and the final level of the main story in ''[[Super Princess Peach]]''. All [[Toad (species)|Toad]]s must be rescued in order to access the level. | ||
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After this is the final boss fight with [[Bowser]]. At the start of the fight, Bowser throws [[hammer]]s, charges into [[Princess Peach]], and breathes fireballs and a massive fiery blast. To deal damage to Bowser, the player needs to use the Rage vibe on his face. After the second hit, Bowser will use the [[Joy]] vibe to start [[Ground Pound|ground pounding]], which will create shockwaves that damage the player. After the third hit, Bowser will start throwing giant hammers while using the [[Gloom]] vibe. On the fourth hit, he uses Rage to speed up his attacks. | After this is the final boss fight with [[Bowser]]. At the start of the fight, Bowser throws [[hammer]]s, charges into [[Princess Peach]], and breathes fireballs and a massive fiery blast. To deal damage to Bowser, the player needs to use the Rage vibe on his face. After the second hit, Bowser will use the [[Joy]] vibe to start [[Ground Pound|ground pounding]], which will create shockwaves that damage the player. After the third hit, Bowser will start throwing giant hammers while using the [[Gloom]] vibe. On the fourth hit, he uses Rage to speed up his attacks. | ||
After the fifth hit, the second phase of the boss fight begins. Bowser becomes | After the fifth hit, the second phase of the boss fight begins. Bowser becomes giant (in this form, he is referred to by the game's enemy glossary as "Bowser 2"), and attacks by pounding his hands, which will cause either [[Spiked Ball]]s or [[Bob-omb]]s to rain down. Bowser can also attack by sending out a ring of hammers, or breathing fireballs or continuous flames. To damage Bowser, the player needs to throw Bob-ombs at his face, but only when they are about to explode. After the fourth hit, Bowser will bring up a barrier around his face, and try to completely heal himself with the [[Calm]] vibe; this can be stopped by using Joy or Rage. On the fifth hit, Bowser will be defeated. | ||
Redoing this level after clearing it makes Bowser's second phase tougher, as he needs two Bob-omb explosions to lose one hit point. | |||
==Enemies== | ==Enemies== | ||
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*[[Big Boo]]s | *[[Big Boo]]s | ||
*[[Mad Big Boo]]s | *[[Mad Big Boo]]s | ||
*[[Hammer Bro]] | *[[Hammer Bro.|Hammer Bros.]] | ||
*[[Bob-omb]]s | *[[Bob-omb]]s | ||
*[[Army Hammer Bro]] (miniboss) | *[[Army Hammer Bro]] (miniboss) | ||
*[[Bowser]] (boss) | *[[Bowser]] (boss) | ||
{{SPP}} | {{SPP}} | ||
{{SPP | {{SPP Levels}} | ||
[[Category:Super Princess Peach | [[Category:Super Princess Peach Levels]] |