Editing Bowser's Puzzle Dungeon

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{{level infobox
{{image}}
|image=[[File:BowserPuzzleDungeon SMM.png|270px]]
{{Levelbox
|id=C383-0000-000D-F639
|image=
|code=C383-0000-000D-F639
|game=''[[Super Mario Maker]]''
|game=''[[Super Mario Maker]]''
|style={{SMM style|smw}}
|style={{SMMstyle|smw}}
|theme=Castle
|theme=Castle
|limit=500 seconds
|limit=500 seconds
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}}
}}
'''Bowser's Puzzle Dungeon''' is [[Bowser]]'s first official course in ''[[Super Mario Maker]]'', released on November 4, 2015. It is set in the castle theme and in the ''[[Super Mario World]]'' game style.
'''Bowser's Puzzle Dungeon''' is [[Bowser]]'s first official course in ''[[Super Mario Maker]]'', released on November 4, 2015. It is set in the castle theme and in the ''[[Super Mario World]]'' game style.
==Layout==
==Layout==
The level begins with a pattern of [[Cannon]]s and [[Burner]]s. Mario must jump on the [[Cannonball]]s to reach a [[? Block]] containing a [[Super Mushroom]], then enter a [[Warp Door]] and spin jump across some [[Rotating Block]]s while avoiding [[Grinder]]s. Mario must then hit a ? Block to activate a [[P Switch]] and move from [[Bill Blaster]] to Bill Blaster, then ride a [[Para-Beetle]] to reach the right side. After evading some [[Spike Top]]s, Mario must fire two [[Bob-omb]]s in two specific spots to progress. Afterwards, Mario must get [[Yoshi (species)|Yoshi]], and Yoshi must eat and spit out enough [[trampoline]]s to get a [[Buzzy Shell]] to hit a ? Block and produce a [[Beanstalk]]. Yoshi must then move some of the trampolines over to the left of the segment to get a P Switch, then travel right, hit the P Switch, then climb up the Beanstalk to get a [[Checkpoint Flag]] and continue into a [[Warp Pipe|warp pipe]]. Afterwards, Mario must navigate a series of synchronized [[Fire Bar]]s to reach the next warp pipe. Mario must then ride some Para-Beetles to the next warp pipe. Mario can then ride a blue [[Lava Lift]] to hit a [[Flying ? Block]] on a [[track]], then climb another Beanstalk, navigate a series of [[Flimsy Lift]]s, then stack up some [[POW Block]]s in the next segment to hit some [[Hidden Block]]s for which to traverse later. Next, Mario must drop down to another area and carry a Buzzy Beetle Helmet to kick and flip two Rotating Blocks blocking the way to another Checkpoint Flag. Mario must then enter a warp pipe soon after. After taking out a big [[Muncher]], Mario must spin jump on some [[Spiny|Spinies]], then remove some POW Blocks to reveal a hidden Warp Door to enter a warp pipe, in turn to take on Bowser. Once Bowser is defeated, Mario can hit the axe and clear the level.
The level begins with a pattern of [[Cannon]]s and [[Burner]]s. Mario must jump on the [[Cannonball]]s to reach a [[? Block]] containing a [[Super Mushroom]], then enter a [[Warp Door]] and spin jump across some [[Rotating Block]]s while avoiding [[Grinder (obstacle)|Grinder]]s. Mario must then hit a ? Block to activate a [[P Switch]] and move from [[Bill Blaster]] to Bill Blaster, then ride a [[Parabuzzy]] to reach the right side. After evading some [[Spike Top]]s, Mario must fire two [[Bob-omb]]s in two specific spots to progress. Afterwards, Mario must get [[Yoshi]], and Yoshi must eat and spit out enough [[trampoline]]s to get a [[Shell Helmet|Buzzy Beetle Helmet]] to hit a ? Block and produce a [[Beanstalk]]. Yoshi must then move some of the trampolines over to the left of the segment to get a P Switch, then travel right, hit the P Switch, then climb up the Beanstalk to get a [[Checkpoint Flag]] and continue into a [[Warp Pipe|warp pipe]]. Afterwards, Mario must navigate a series of synchronized [[Fire Bar]]s to reach the next warp pipe. Mario must then ride some Parabuzzies to the next warp pipe. Mario can then ride a blue [[Lava Lift]] to hit a [[Flying ? Block]] on a [[Track (object)|track]], then climb another Beanstalk, navigate a series of [[Flimsy Lift]]s, then stack up some [[POW Block]]s in the next segment to hit some [[Hidden Block]]s for which to traverse later. Next, Mario must drop down to another area and carry a Buzzy Beetle Helmet to kick and flip two Rotating Blocks blocking the way to another Checkpoint Flag. Mario must then enter a warp pipe soon after. After taking out a big [[Muncher]], Mario must spin jump on some [[Spiny|Spinies]], then remove some POW Blocks to reveal a hidden Warp Door to enter a warp pipe, in turn to take on Bowser. Once Bowser is defeated, Mario can hit the axe and clear the level.


==Enemies==
==Enemies==
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*[[Cannonball]]s
*[[Cannonball]]s
*[[Burner]]s
*[[Burner]]s
*[[Grinder]]s
*[[Grinder (obstacle)|Grinder]]s
*[[Para-Beetle]]s
*[[Parabuzzy|Parabuzzies]]
*[[Spike Top]]s
*[[Spike Top]]s
*[[Bob-omb]]s
*[[Bob-omb]]s
*[[Mega Bob-omb]]s
*[[Giant Bob-omb]]s
*[[Fire Bar]]s
*[[Fire Bar]]s
*[[Thwomp]]s
*[[Thwomp]]s
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*[[Dry Bones]]
*[[Dry Bones]]
*Big [[Bowser]]
*Big [[Bowser]]
{{SMM levels}}
 
[[Category:Super Mario Maker levels]]
{{SMM Levels}}
[[Category:Super Mario Maker Levels]]

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