Editing Booster Barrel Skyway

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{level infobox
{{KoSBox
|image=[[File:BoosterBarrelSkyway.png|240px]]
|image=[[File:BoosterBarrelSkyway165.PNG|240px]]
|world=[[K. Kruizer III]]
|location=[[K. Kruizer III]]
|game=''[[DK: King of Swing]]''
|levels=[[K. Kruizer III Artillery]]<br>[[K. Kruizer III Hull]]<br>[[K. Kruizer III Engine]]
|before=[[Sassy Squatch's Lair|<<]]
|notes=This is the only level to feature no pegs.
|after=[[K. Kruizer III Artillery|>>]]
}}
}}
'''Booster Barrel Skyway''' is the first level of [[K. Kruizer III]] in ''[[DK: King of Swing]]''. It must be completed to unlock the following level, [[K. Kruizer III Artillery]]. Booster Barrel Skyway heavily involves the use of [[Booster Barrel]]s, which [[Donkey Kong]] must use to travel up to the K. Kruizer III airship itself. Meanwhile, there are [[Zinger]]s, [[Mini-Necky]]s, and [[Spike Trap|spike]]s to avoid along the way. Some extra Booster Barrels appear around the level in case the previous Booster Barrel breaks. Booster Barrel Skyway is one of the shortest levels, having only one section.
'''Booster Barrel Skyway''' is the first stage in the [[K. Kruizer III]] area of ''[[DK: King of Swing]]''. It must be completed to unlock the following level, [[K. Kruizer III Artillery]].
==Layout==
The level begins on flat, snowy land. A Booster Barrel hangs above the ground that can fly the Kong upwards through a long banana trail. As it passes an extra Booster Barrel, the banana trail breaks into two pathways, creating a circle that moves around a Zinger. The trail continues past a floating spike and a second extra Booster Barrel. More Zingers are above, one of which that can be defeated for a Crystal Coconut, along with some stationary spikes. The banana trail breaks into two pathways again after the third extra Booster Barrel, creating a circle shape that surrounds a moving Mini-Necky. Another Mini-Necky is circled by more bananas just after another extra Booster Barrel. Floating spikes are also around this area. After the fifth extra Booster Barrel, the Kong flies into an area without many bananas. Floating spikes and Mini-Neckys fill this part of the level, along with the bronze medal. Eventually, the hero should reach a platform at the top of the area with an exit sign. If the Kong lands on this platform, they complete the level.


==Key items==
As hinted by its name, the level involves the use of [[Booster Barrel]]s, which are the main items in the level. The barrels must be used to fly upwards throughout the whole stage in order to progress to the K. Kruizer III. As [[Donkey Kong]] (or [[Diddy Kong]] in Diddy mode) flies upwards, many [[Zinger]]s, [[Necky|Neckies]], and [[mine]]s get in the way. A path of [[banana]]s, exclusively found when Donkey Kong is in play, stretches across the almost the entire level, with circles of bananas around some enemies. There are also replacement Booster Barrels around the stage in case the [[Kong]] crashes his. Although one of the shortest levels of the game, only containing one section (unlike the usual three), both a [[DK Coin|bronze medal]] and a [[Crystal Coconut]] are available in this level.
[[File:Booster Barrel Skyway DKKoS bronze medal.png|thumb|The location of the bronze medal]]
*'''[[Crystal Coconut]]:''' Revealed by defeating the second Zinger.
*'''[[Medal (DK: King of Swing)|Bronze medal]]:''' On the right side among Mini-Neckys and [[Spike Trap|spike]] balls in a later part of the level.  


==Gallery==
==Level Layout==
<gallery>
The level begins on flat, snowy land. A Booster Barrel hangs above the ground that can fly the Kong upwards through a long banana trail. As it passes an extra Booster Barrel, the banana trail breaks into two pathways, creating a circle that moves around a Zinger. The trail continues past a mine and a second extra Booster Barrel. More Zingers are above, one of which that can be defeated for a Crystal Coconut, along with some stationary mines. The banana trail breaks into two pathways again after the third extra Booster Barrel, creating a circle shape that surrounds a moving Necky. Another Necky is circled by more bananas just after another extra Booster Barrel. Mines are also around this area. After the fifth extra Booster Barrel, the primate flies into an area without many bananas. Mines and Neckies fill this part of the level, along with the bronze medal. Eventually, the hero should reach a platform at the top of the area with an exit sign. If he lands on this platform, the level is completed.
Booster Barrel Skyway DKKoS map.png|Booster Barrel Skyway on the world map
{{DK:KOS}}
</gallery>
[[Category:Sky Locations]]
 
[[Category:DK: King of Swing Levels]]
==Names in other languages==
{{foreign names
|Jap=てんくうのブースターバレル
|JapR=Tenkū no Būsutā Bareru
|JapM=Heavenly Booster Barrels
|Ita=Barili a reazione
|ItaM=Booster barrels
}}
{{DKKOS}}
[[Category:Sky areas]]
[[Category:DK: King of Swing levels]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: