Editing Bonus Room Blitz
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{{rewrite-expand|include ''[[Mario + Rabbids Kingdom Battle]]'' ([[Donkey Kong Adventure]] DLC) information}} | |||
{{Theme infobox | {{Theme infobox | ||
|composer=[[David Wise]] | |composer=[[David Wise]] | ||
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|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]]) | |latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]]) | ||
}} | }} | ||
"'''Bonus Room Blitz''', | "'''Bonus Room Blitz'''",<ref>[[DK Jamz]]</ref> also known as "'''BONUS LEVEL'''",<ref>[[Super Donkey Kong Game Music CD Jungle Fantasy]]</ref> is a reoccurring theme composed by [[David Wise]] that has been used across many games in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. The composition was first used in ''[[Donkey Kong Country]]'' as the theme of [[bonus room]]s. | ||
==Arrangements== | ==Arrangements== | ||
===''Donkey Kong Country'' series=== | ===''Donkey Kong Country'' series=== | ||
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''==== | ====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''==== | ||
The title theme for ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', titled "'''Dixie Beat''', | The title theme for ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', titled "'''Dixie Beat'''", incorporates an arrangement of "Bonus Room Blitz" after the monkey sounds with a beat at the start. | ||
{{media table | {{media table | ||
|file1=DKC3 OST Dixie Beat.oga | |file1=DKC3 OST Dixie Beat.oga | ||
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====''Donkey Kong Country'' remakes==== | ====''Donkey Kong Country'' remakes==== | ||
Both the [[Donkey Kong Country (Game Boy Color)|Game Boy Color]] and [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance]] | Both the [[Donkey Kong Country (Game Boy Color)|Game Boy Color version]] and the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance version]] of ''[[Donkey Kong Country]]'' each have their own variation of Bonus Room Blitz; the former has a version of the theme that was originally used in ''[[Donkey Kong Land]]''. | ||
====''Donkey Kong Country Returns''==== | ====''Donkey Kong Country Returns''==== | ||
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====''Donkey Kong Country: Tropical Freeze''==== | ====''Donkey Kong Country: Tropical Freeze''==== | ||
When a | When clearing a level in ''[[Donkey Kong Country: Tropical Freeze]]'' and [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|its Nintendo Switch reissue]], the fanfare that starts playing is an arrangement of this theme. | ||
===''Donkey Kong Land'' series=== | ===''Donkey Kong Land'' series=== | ||
====''Donkey Kong Land''==== | ====''Donkey Kong Land''==== | ||
The map theme for ''[[Donkey Kong Land]]'' is a chiptune remix of the theme. | |||
====''Donkey Kong Land III''==== | ====''Donkey Kong Land III''==== | ||
Just like ''Donkey Kong Country 3'' on the [[SNES]], ''[[Donkey Kong Land III]]'' also uses an arrangement of the theme on its title screen. | |||
{{media table | {{media table | ||
|file1=DKL3 OST Title.oga | |file1=DKL3 OST Title.oga | ||
|title1= | |title1=Dixie Beat | ||
}} | }} | ||
===''Mini Mario & Friends: amiibo Challenge''=== | ===''Mario vs. Donkey Kong'' series=== | ||
====''Mini Mario & Friends: amiibo Challenge''==== | |||
Two arrangements of "Bonus Room Blitz" are heard throughout [[Mine Cart Cove]] of ''[[Mini Mario & Friends: amiibo Challenge]]''. | |||
{{media table | {{media table | ||
|file1=MM&FaC MineCartCoveA.oga | |file1=MM&FaC MineCartCoveA.oga | ||
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|file2=MM&FaC MineCartCoveB.oga | |file2=MM&FaC MineCartCoveB.oga | ||
|title2=Second music | |title2=Second music | ||
}} | }} | ||
===''Mario + Rabbids Kingdom Battle''=== | ===''Mario + Rabbids Kingdom Battle''=== | ||
In the [[Donkey Kong Adventure]] DLC campaign for ''[[Mario + Rabbids Kingdom Battle]]'', an arrangement for "Bonus Room Blitz" called "'''Jungle Jabber'''" plays during timed bonus room challenges, which often involve pressing switches and pushing barrels in Mine Carts to reach the end and | In the [[Donkey Kong Adventure]] DLC campaign for ''[[Mario + Rabbids Kingdom Battle]]'', an arrangement for "Bonus Room Blitz" called "'''Jungle Jabber'''" plays during timed bonus room challenges, which often involve pressing switches and pushing barrels in Mine Carts to reach the end and get a Weapon from a treasure chest. These bonus rooms are accessed by entering a golden Barrel Cannon, which in turn can be accessed after clearing a specific gate puzzle for a second time in the overworld map, at the end of each world (except for the [[Dungeon (world)|Dungeon]]); clearing it the first time would unlock the gate to the next world. | ||
After the music gate puzzle | After clearing the music gate puzzle for the second time in the [[Reef]], the organ pipes would also play "Bonus Room Blitz" in [[Rabbid]] noises, when clearing it the first time would previously play "[[Opening (Donkey Kong)|Opening]]" from ''[[Donkey Kong (game)|Donkey Kong]]''. | ||
===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate''=== | ||
''[[Super Smash Bros. Ultimate]]'' features a | ''[[Super Smash Bros. Ultimate]]'' features a new arrangement for '''The Map Page / Bonus Level''', a medley of [[Simian Segue]] and Bonus Room Blitz that uses the respective tracks' Japanese names. The Bonus Room Blitz portion specifically has also been used for [[Diddy Kong|Diddy Kong's]] fighter showcase video on the official website. A medley of these two themes' original versions had previously been used under the same name in ''[[Super Smash Bros. Brawl]]'', which also returns in this game. | ||
===''Conker's Pocket Tales''=== | |||
Bonus Room Blitz, based on the title theme of ''Donkey Kong Land III'' can be heard, can be heard while [[Conker]] plays on his [[Game Boy]] during his idle animation in ''[[nwiki:Conker's Pocket Tales|Conker's Pocket Tales]]''. | |||
==References== | ==References== |