Editing Bingo!

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When an Action Command for Mario's [[Hammer]] or [[Jump]] attacks, or a partner's attack, is successfully executed, a symbol will appear in the upper-right corner of the screen: either a [[Flower Point|Flower]], [[Mushroom]], [[Super Star|Star]], [[Shine Sprite]], or [[Poison Mushroom]]. The next time an Action Command is successfully executed, a second symbol will be drawn. If the symbols do not match, they are immediately discarded. If the symbols match, they remain until a third Action Command is successfully executed. Special Moves do not trigger symbols to be drawn, even if the Action Commands for them are successfully executed.
When an Action Command for Mario's [[Hammer]] or [[Jump]] attacks, or a partner's attack, is successfully executed, a symbol will appear in the upper-right corner of the screen: either a [[Flower Point|Flower]], [[Mushroom]], [[Super Star|Star]], [[Shine Sprite]], or [[Poison Mushroom]]. The next time an Action Command is successfully executed, a second symbol will be drawn. If the symbols do not match, they are immediately discarded. If the symbols match, they remain until a third Action Command is successfully executed. Special Moves do not trigger symbols to be drawn, even if the Action Commands for them are successfully executed.


After the third move is performed, the two symbols will move to the middle of the screen. A third symbol slot will appear and rapidly scroll vertically, like reels on a slot machine. The player must stop the reel with {{button|gcn|A}}. If the resulting symbol makes for three-in-a-row, this is classed as a Bingo! and an event occurs based on the symbols that were matched. If the third symbol does not match the other two, nothing happens and the symbols are discarded.
After the third move is performed, the two symbols will move to the middle of the screen. A third symbol slot will appear and rapidly scroll vertically, like reels on a slot machine. The player must stop the reel with {{button|gcn|A}}. If the resulting symbol makes for three-in-a-row, this is classed as a Bingo! and an event occurs based on the symbols that were matched. If the third symbol doesn't match the other two, nothing happens and the symbols are discarded.


When successfully matching three Flowers, Mushrooms, Stars, or Shine Sprites in a row, the word "'''B I N G O !'''" will appear in large letters across the screen. When matching three Poison Mushrooms, no text is displayed in the Nintendo GameCube version of the game, but the Nintendo Switch version will show "'''B I N G O …'''"
When successfully matching three Flowers, Mushrooms, Stars, or Shine Sprites in a row, the word "'''B I N G O !'''" will appear in large letters across the screen. When matching three Poison Mushrooms, no text is displayed in the Nintendo GameCube version of the game, but the Nintendo Switch version will show "'''B I N G O . . .'''"


Symbols cannot be carried across battles; those that appear are immediately discarded when the battle ends. Earning a Bingo! does not affect the number of audience members that will be present in the next battle - if the audience is nearly empty, it will still be nearly empty at the start of the next battle even if a positive Bingo! was obtained.
Symbols cannot be carried across battles; those that appear are immediately discarded when the battle ends. Earning a Bingo! does not affect the number of audience members that will be present in the next battle - if the audience is nearly empty, it will still be nearly empty at the start of the next battle even if a positive Bingo! was obtained.
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* Flower Points will be fully restored.  
* Flower Points will be fully restored.  
* Star Power gain from attacks will be doubled (GCN) or increased by 40% (Switch) for 4 turns.
* Star Power gain from attacks will be doubled for 4 turns.
* Auditorium will be filled by up to half of capacity.
* Auditorium will be filled to half capacity.
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| style="text-align: center; | [[File:Bingo Mushroom PMTTYDNS icon.png|25px]][[File:Bingo Mushroom PMTTYDNS icon.png|25px]][[File:Bingo Mushroom PMTTYDNS icon.png|25px]]<br>'''Mushroom'''
| style="text-align: center; | [[File:Bingo Mushroom PMTTYDNS icon.png|25px]][[File:Bingo Mushroom PMTTYDNS icon.png|25px]][[File:Bingo Mushroom PMTTYDNS icon.png|25px]]<br>'''Mushroom'''
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* Mario and his active partner's Heart Points will be fully restored.  
* Mario and his active partner's Heart Points will be fully restored.  
* Star Power gain from attacks will be doubled (GCN) or increased by 40% (Switch) for 4 turns.
* Star Power gain from attacks will be doubled for 4 turns.
* Auditorium will be filled by up to half of capacity.
* Auditorium will be filled to half capacity.
|-  
|-  
| style="text-align: center; | [[File:Bingo Star PMTTYDNS icon.png|25px]][[File:Bingo Star PMTTYDNS icon.png|25px]][[File:Bingo Star PMTTYDNS icon.png|25px]]<br>'''Star'''
| style="text-align: center; | [[File:Bingo Star PMTTYDNS icon.png|25px]][[File:Bingo Star PMTTYDNS icon.png|25px]][[File:Bingo Star PMTTYDNS icon.png|25px]]<br>'''Star'''
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* Star Power will be fully restored.  
* Star Power will be fully restored.  
* Star Power gain from attacks will be doubled (GCN) or increased by 40% (Switch) for 4 turns.
* Star Power gain from attacks will be doubled for 4 turns.
* Auditorium will be filled by up to half of capacity.
* Auditorium will be filled to half capacity.
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|-
| style="text-align: center; | [[File:Bingo Shine Sprite PMTTYDNS icon.png|25px]][[File:Bingo Shine Sprite PMTTYDNS icon.png|25px]][[File:Bingo Shine Sprite PMTTYDNS icon.png|25px]]<br>'''Shine Sprite'''
| style="text-align: center; | [[File:Bingo Shine Sprite PMTTYDNS icon.png|25px]][[File:Bingo Shine Sprite PMTTYDNS icon.png|25px]][[File:Bingo Shine Sprite PMTTYDNS icon.png|25px]]<br>'''Shine Sprite'''
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* HP, FP, and Star Power will be fully restored.  
* HP, FP, and Star Power will be fully restored.  
* Star Power gain from attacks will be tripled (GCN) or increased by 70% (Switch) for 6 turns.
* Star Power gain from attacks will be tripled for 6 turns.
* Auditorium will be filled to capacity.
* Auditorium will be filled to capacity.
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===Scripted results===
===Scripted results===
There are two specific battles where successfully executing Action Commands will have a 100% chance of generating two matching Shine Sprite symbols, with the third symbol being a guaranteed match to ensure a successful Bingo!
There are two specific battles where successfully executing Action Commands will have a 100% chance of generating two matching Shine Sprite symbols, with the third symbol being a guaranteed match to ensure a successful Bingo!
*The tutorial battle with [[Professor Frankly]], where the player is first shown how to play Bingo! He does not teach this in the Nintendo Switch remake.
* The tutorial battle with [[Professor Frankly]], where the player is first shown how to play Bingo!
*The beginning of the final phase against the [[Shadow Queen]]. In the previous phase, the audience's souls are absorbed by the Shadow Queen, rendering the audience empty; the successful Bingo! completely fills the auditorium to capacity.
* The beginning of the final phase against the [[Shadow Queen]]. In the previous phase, the audience's souls are absorbed by the Shadow Queen, rendering the audience empty; the successful Bingo! completely fills the auditorium to capacity.


==Gallery==
==Gallery==

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