Editing Belcha's Barn
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{{ | {{DKClevelbox | ||
|image=[[File:Belcha DKC3 battle.png]] | |image=[[File:Belcha DKC3 battle.png]] | ||
|code=1 - BOSS | |code=1 - BOSS | ||
|world=[[Lake Orangatanga]] | |world=[[Lake Orangatanga]] | ||
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | |game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | ||
|boss=[[Belcha]] | |boss=[[Belcha]] | ||
| | |song=Boss Boogie | ||
|before=[[Murky Mill|<<]] | |before=[[Murky Mill|<<]] | ||
|after=[[Barrel Shield Bust-Up|>>]] | |after=[[Barrel Shield Bust-Up|>>]] | ||
| | |before2=[[Murky Mill|<<]] | ||
| | |after2=[[Springin' Spiders|>>]] | ||
}} | }} | ||
'''Belcha's Barn''' is the boss level of [[Lake Orangatanga]], the first world of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' To proceed to the second world, [[Kremwood Forest]], the [[Kong]]s must defeat [[Belcha]] | '''Belcha's Barn''' is the boss level of [[Lake Orangatanga]], the first world of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' To proceed to the second world, [[Kremwood Forest]], the [[Kong]]s must defeat [[Belcha]]. | ||
==Overview== | |||
[[File:Belcha DKC3GBA battle.png|thumb|left|Game Boy Advance battle]] | |||
The level begins in a small room with a trapdoor. In the [[Game Boy Advance]] version, a short trail of [[banana]]s leads to the trapdoor. If only one [[Kong]] is active, a [[DK Barrel]] is found beneath the trapdoor. The battle starts when the Kongs enter through the trapdoor. | |||
The fight takes place in a corridor with a pit on each side. In the Game Boy Advance version, there is a spinning, spiky turbine in the left pit. Belcha repeatedly spits out a [[barrel]] as he slowly hopping to the left, attempting to force [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] into the turbine. If the Kongs fall into the left pit, they lose a life. To attack Belcha, the Kong must jump on the barrel to release the yellow [[Knik-Knak]] within. By doing so, Belcha starts gnashing his teeth. The Kongs must jump on the yellow Knik-Knak to flip it over and throw it into Belcha while its mouth is still open. This causes Belcha to burp, which propels him backward. The Kongs must continue the pattern of throwing a yellow Knik-Knak into Belcha's mouth until he falls into the pit on the right, trapping him and ending the battle. The Kongs can defeat Belcha by throwing a minimum of two yellow Knik-Knaks into his mouth, depending on how quick they are and if they did not miss any throws. | |||
When Belcha is defeated, he leaves behind a [[Bonus Coin]]. If the Kongs return to Belcha's Barn and defeat Belcha again, they are rewarded a [[Bear Coin]] instead. | |||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Kyodai taru bosu Berucha | |JapR=Kyodai taru bosu Berucha | ||
|JapM=Huge Barrel, Boss Belcha | |JapM=Huge Barrel, Boss Belcha | ||
| | |Fra=Grange de Belcha | ||
| | |FraM=Literal translation | ||
|Ita=Rimessa di Belcha | |Ita=Rimessa di Belcha | ||
|ItaM= | |ItaM=Storeroom of Belcha | ||
}} | }} | ||
== | ==Trivia== | ||
*Although the battle takes place in a mill, it has a factory background. In the Game Boy Advance remake, its background is consistent with other mill levels. | |||
{{DKC3}} | {{DKC3}} | ||
[[Category: | [[Category:Buildings]] | ||
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! | [[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Levels]] | ||