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The '''Battle Guide''' is a guide that appears in ''[[Mario & Luigi: Paper Jam]]'', ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. It gives the player information on how to perform Battle Basics and Battle Actions, such as [[Jump]], [[Hammer]], and [[Bros. Attack]]s. The Battle Guide also includes a demo on how each action is performed, and allows the player to practice the action themselves without spending any BP. Anything not yet viewed will have a "!" displayed next to it. | The '''Battle Guide''' is a guide that appears in ''[[Mario & Luigi: Paper Jam]]'', ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. It gives the player information on how to perform Battle Basics and Battle Actions, such as [[Jump]], [[Hammer]], and [[Bros. Attack]]s. The Battle Guide also includes a demo on how each action is performed, and allows the player to practice the action themselves without spending any BP. Anything not yet viewed will have a "!" displayed next to it. | ||
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*'''''Basics #4: Win Battles, Get Stronger'':''' ''Defeat all enemies to win a battle and earn <font color="blue">EXP</font> for Mario and Luigi. Earn enough and their <font color="blue">Levels</font> will increase. As they grow in level, they will deal additional damage and their HP will increase, all of which will make defeating enemies easier. If you feel that enemies are getting too strong, fight foes that are easy for you to defeat, and proceed once you've increased your level.'' | *'''''Basics #4: Win Battles, Get Stronger'':''' ''Defeat all enemies to win a battle and earn <font color="blue">EXP</font> for Mario and Luigi. Earn enough and their <font color="blue">Levels</font> will increase. As they grow in level, they will deal additional damage and their HP will increase, all of which will make defeating enemies easier. If you feel that enemies are getting too strong, fight foes that are easy for you to defeat, and proceed once you've increased your level.'' | ||
*'''''Basics #5: Status Attributes'':''' ''You can see Mario's and Luigi's various stats by checking out <font color="blue">Status</font> on the menu screen. Attributes are separated into <font color="blue">HP</font>, <font color="blue">BP</font>, <font color="blue">POW</font>, <font color="blue">DEF</font>, <font color="blue">SPEED</font>, and <font color="blue">STACHE</font>. <font color="blue">HP</font> shows a character's health. Taking damage causes it to decrease. Characters will faint if their HP reaches zero. <font color="blue">BP</font> shows how many Bros. Points you have. These are necessary for Bros. Attacks and will diminish as you use them. <font color="blue">POW</font> shows a character's strength. The bigger that number is, the more damage that character will deal in battle. <font color="blue">DEF</font> shows a character's defense. The bigger that number is, the less damage that character will receive in battle. <font color="blue">SPEED</font> shows a character's quickness. The bigger that number is, the sooner a character can act in battle. <font color="blue">STACHE</font> shows a character's lucky mustache power. A bigger number means more lucky hits and better deals when shopping.'' | *'''''Basics #5: Status Attributes'':''' ''You can see Mario's and Luigi's various stats by checking out <font color="blue">Status</font> on the menu screen. Attributes are separated into <font color="blue">HP</font>, <font color="blue">BP</font>, <font color="blue">POW</font>, <font color="blue">DEF</font>, <font color="blue">SPEED</font>, and <font color="blue">STACHE</font>. <font color="blue">HP</font> shows a character's health. Taking damage causes it to decrease. Characters will faint if their HP reaches zero. <font color="blue">BP</font> shows how many Bros. Points you have. These are necessary for Bros. Attacks and will diminish as you use them. <font color="blue">POW</font> shows a character's strength. The bigger that number is, the more damage that character will deal in battle. <font color="blue">DEF</font> shows a character's defense. The bigger that number is, the less damage that character will receive in battle. <font color="blue">SPEED</font> shows a character's quickness. The bigger that number is, the sooner a character can act in battle. <font color="blue">STACHE</font> shows a character's lucky mustache power. A bigger number means more lucky hits and better deals when shopping.'' | ||
====Battle Actions==== | ====Battle Actions==== | ||
*'''''Jump'':''' ''Press {{button|3ds|A}} ({{button|3ds|B}} for Luigi) after you land. If your timing is right, you will score an extra attack! Time all of your attacks well and aim for an Excellent rating.'' | *'''''Jump'':''' ''Press {{button|3ds|A}} ({{button|3ds|B}} for Luigi) after you land. If your timing is right, you will score an extra attack! Time all of your attacks well and aim for an Excellent rating.'' | ||
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*'''''Super Splash Bros.'':''' ''This can be used to attack spiky enemies. When Mario climbs on top of Luigi, press {{button|3ds|A}}→{{button|3ds|A}}→{{button|3ds|B}} to the rhythm. Finish by pressing the {{button|3ds|A}} Button! Press it when you jump on the enemy to get an Excellent!'' | *'''''Super Splash Bros.'':''' ''This can be used to attack spiky enemies. When Mario climbs on top of Luigi, press {{button|3ds|A}}→{{button|3ds|A}}→{{button|3ds|B}} to the rhythm. Finish by pressing the {{button|3ds|A}} Button! Press it when you jump on the enemy to get an Excellent!'' | ||
*'''''Bounce Bros.'':''' ''Press {{button|3ds|B}} before Luigi jumps on Mario. Press {{button|3ds|A}} when both are directly above the enemy! Press the {{button|3ds|B}} Button when jumping on an enemy. Time all jumps well to get an Excellent rating!'' | *'''''Bounce Bros.'':''' ''Press {{button|3ds|B}} before Luigi jumps on Mario. Press {{button|3ds|A}} when both are directly above the enemy! Press the {{button|3ds|B}} Button when jumping on an enemy. Time all jumps well to get an Excellent rating!'' | ||
*'''''Super Bounce Bros.'':''' ''This move can hit two enemies. Press the {{button|3ds|A}} Button before Luigi jumps on Mario. Press the {{button|3ds|B}} Button before hitting the ground to | *'''''Super Bounce Bros.'':''' ''This move can hit two enemies. Press the {{button|3ds|A}} Button before Luigi jumps on Mario. Press the {{button|3ds|B}} Button before hitting the ground to preform a big jump! Gen an Excellent rating by jumping on enemies using {{button|3ds|B}}→{{button|3ds|A}} in the correct order!'' | ||
*'''''Chopper Bros.'':''' ''Press the {{button|3ds|A}} Button when Mario swings his Hammer over his head. Press the {{button|3ds|B}} Button when Mario jumps on Luigi to pop up. Tap the {{button|3ds|A}} Button once Mario descends to the same height as the enemy! | *'''''Chopper Bros.'':''' ''Press the {{button|3ds|A}} Button when Mario swings his Hammer over his head. Press the {{button|3ds|B}} Button when Mario jumps on Luigi to pop up. Tap the {{button|3ds|A}} Button once Mario descends to the same height as the enemy! | ||
*'''''Super Chopper Bros.'':''' '' This won't affect flying enemies. Press the {{button|3ds|A}} Button when Mario swings his Hammer over his head. When Luigi is directly under the enemy, press {{button|3ds|B}} to knock them into the air! If you knock Luigi back into the ground, you can hit your foe into the air again. To knock Luigi back underground, press the {{button|3ds|A}} Button when Luigi hits the ground. Then, press {{button|3ds|B}} when the foe hits the ground to make submerged Luigi knock them sky high! {{button|3ds|A}}{{button|3ds|B}}{{button|3ds|A}}{{button|3ds|B}}{{button|3ds|A}}{{button|3ds|B}}... Continue this rhythm eight times to earn an excellent rating!'' | *'''''Super Chopper Bros.'':''' '' This won't affect flying enemies. Press the {{button|3ds|A}} Button when Mario swings his Hammer over his head. When Luigi is directly under the enemy, press {{button|3ds|B}} to knock them into the air! If you knock Luigi back into the ground, you can hit your foe into the air again. To knock Luigi back underground, press the {{button|3ds|A}} Button when Luigi hits the ground. Then, press {{button|3ds|B}} when the foe hits the ground to make submerged Luigi knock them sky high! {{button|3ds|A}}{{button|3ds|B}}{{button|3ds|A}}{{button|3ds|B}}{{button|3ds|A}}{{button|3ds|B}}... Continue this rhythm eight times to earn an excellent rating!'' | ||
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*'''''Fire Bros.'':''' ''When Mario throws a fireball, press the {{button|3ds|A}} Button quickly to make it grow. When the fire gets close to Luigi, hit it by pressing the {{button|3ds|B}} Button! The bigger the flame, the better your chances of an Excellent! And the more damage you'll deal!'' | *'''''Fire Bros.'':''' ''When Mario throws a fireball, press the {{button|3ds|A}} Button quickly to make it grow. When the fire gets close to Luigi, hit it by pressing the {{button|3ds|B}} Button! The bigger the flame, the better your chances of an Excellent! And the more damage you'll deal!'' | ||
*'''''Super Fire Bros.'':''' ''When Mario throws a fireball, press the {{button|3ds|A}} Button quickly to make it grow. When the fire gets close to Luigi, hit it by pressing the {{button|3ds|B}} Button! Press {{button|3ds|A}} when Mario and the fire are the same height! A larger flame may earn an Excellent!'' | *'''''Super Fire Bros.'':''' ''When Mario throws a fireball, press the {{button|3ds|A}} Button quickly to make it grow. When the fire gets close to Luigi, hit it by pressing the {{button|3ds|B}} Button! Press {{button|3ds|A}} when Mario and the fire are the same height! A larger flame may earn an Excellent!'' | ||
{{M&LPJ}} | {{M&LPJ}} |