Editing Barrel Cannon Canyon

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{distinguish|Cannon Canyon}}
{{distinguish|Cannon Canyon}}
{{level infobox
{{levelbox
|image=[[File:Barrel Cannon Canyon.png]]
|title=Barrel Cannon Canyon
|image=[[File:Barrel Cannon Canyon.png|256px]]  
|code=1 - 5
|code=1 - 5
|world=[[Kongo Jungle]]
|world=[[Kongo Jungle]]
|game=''[[Donkey Kong Country]]
|game=''[[Donkey Kong Country]]
|notes=This level features many Barrel Cannons.
|before=[[Coral Capers|<<]]
|before=[[Coral Capers|<<]]
|after=[[Very Gnawty's Lair|>>]]
|after=[[Very Gnawty's Lair|>>]]
|track=[[DK Island Swing]]
|song=DK Island Swing
}}
}}
'''Barrel Cannon Canyon''', also named '''Barrel Canyon''',<ref>{{cite|date=November 1994|title=''Nintendo Magazine System'' (UK) issue 26 (NMS Special)|page=12}}</ref> is the fifth level of ''[[Donkey Kong Country]]''. It is also the fifth and last regular level of [[Kongo Jungle]]. It takes place in the jungle, and is considered the hardest level of its world, which it is the penultimate and longest one of. As its name suggests, Barrel Cannon Canyon involves blasting [[Donkey Kong]] and [[Diddy Kong]] across numerous abysses via [[Barrel Cannon]]s and [[Blast Barrel]]s. This also occurs in [[Tree Top Town]] and [[Snow Barrel Blast]]. The [[Kong]]s must carefully time when to fire from some of the Barrel Cannons, or otherwise they fall down a pitfall.
'''Barrel Cannon Canyon''' is the fifth level of ''[[Donkey Kong Country]]''. It is also the fifth and last regular level of [[Kongo Jungle]].  


The Kongs can shortcut through portions of the level by blasting from a Blast Barrel on top of the level entrance, and then a few more from more Blast Barrels above treetops later in the stage. Each of these treetops are located in between two abysses with a chain of Barrel Cannons.
== Overview ==
[[File:BarrelCannonCanyon-SNES-1.png|thumb|left|Donkey Kong skips a majority of the level from a secret Barrel Cannon.]]
This level takes place in the jungle, and is considered the hardest level of its world, which it is the penultimate and longest one of. As its name suggests, Barrel Cannon Canyon involves blasting [[Donkey Kong]] and [[Diddy Kong]] across numerous abysses via [[Barrel Cannon]]s and [[Auto-Fire Barrel]]s. This also occurs in a later level, [[Rope Bridge Rumble]]. The [[Kong]]s must carefully time when to fire from some of the Barrel Cannons, or otherwise they fall down a pitfall.


The Kongs can shortcut through portions of the level by blasting from an Auto-Fire Barrel on top of the level entrance, and then a few more from more Auto-Fire Barrels above treetops later in the stage. Each of these treetops are located in between two abysses with a chain of Barrel Cannons.
Upon completing this stage, Donkey and Diddy can enter [[Candy's Save Point]] (or [[Candy's Challenge]] and [[Candy's Dance Studio]] in the Game Boy Color and Game Boy Advance versions respectively) and the world boss, [[Very Gnawty]] in [[Very Gnawty's Lair|his lair]].
{{br|left}}
==Layout==
==Layout==
{{multiframe|[[File:BarrelCannonCanyon-GBC-1.png]] [[File:BarrelCannonCanyon-GBA-1.png|180px]]|Barrel Cannon Canyon, as it appears in the Game Boy Color version (top) and the Game Boy Advance version (bottom)|align=left|size=200}}
[[Donkey Kong|Donkey]] and [[Diddy Kong]] begin the level by exiting a tunnel with an Auto Fire Barrel above it, which can blast them to a treetop farther into the level, where another Auto Fire Barrel is located that can blast them ahead to the second [[DK Barrel]] in the level. If the Kongs continue along the main path of the level, they can find two Kritters marching ahead of a Barrel Cannon that is able to fire them into the air and into the [[K-O-N-G Letters|letter K]]. A ledge stands next to the barrel with a piece of the ground that the Kongs can land on to break it and reveal a [[DK Barrel]]. A cliff is ahead of here with a hidden area ahead of it, containing an [[Animal Token]] of [[Winky]], and a piece of land is positioned behind the area that the Kongs can walk along. They are attacked by hopping Kritters as they move across this area, soon reaching a ledge with another Barrel Cannon at the bottom of it, which can blast them over a nearby abyss and into a pair of Kritters.  
[[Donkey Kong|Donkey]] and [[Diddy Kong]] begin the level by exiting a tunnel with a Blast Barrel above it, which can blast them to a treetop farther into the level, where another Blast Barrel is located that can blast them ahead to the second [[DK Barrel]] in the level. If the Kongs continue along the main path of the level, they can find two Kritters marching ahead of a Barrel Cannon that is able to fire them into the air and into the [[KONG Letters|letter K]]. A ledge stands next to the barrel with a piece of the ground that the Kongs can land on to break it and reveal a [[DK Barrel]]. A cliff is ahead of here with a hidden area ahead of it, containing a [[Winky]] [[animal token|Token]], and a piece of land is positioned behind the area that the Kongs can walk along. They are attacked by hopping Kritters as they move across this area, soon reaching a ledge with another Barrel Cannon at the bottom of it, which can blast them over a nearby abyss and into a pair of Kritters.  


[[File:BarrelCannonCanyon-SNES-2.png|thumb|The characters shoot past some [[Zinger]]s.]]
[[File:BarrelCannonCanyon-SNES-2.png|thumb|The characters shoot past some [[Zinger]]s.]]
More Kritters walk in a lower area on the sides of a small pit. The pit is followed by a long, straight pathway with a few more Kritters and a raised piece of land on it. A Barrel Cannon sits on the raised ground, able to be used to blast into a barrel higher in the air that can carry the heroes into some [[banana]]s. An abyss containing four Barrel Cannons that move in horizontal paths when entered is ahead, and they can use them to cross it. As they blast over the pit, they fire past the letter O. The final barrel shoots them high into the air onto a treetop with a DK Barrel on it. The heroes can find an alcove ahead of here with a trio of Kritters hopping in it. They can also find an abyss soon after it that contains a mixture of many Barrel Cannons and Blast Barrels, which move in either horizontal or vertical paths. The final barrel in this area blast the heroes over a long pathway and into the level's [[Star Barrel|Continue Barrel]].
More Kritters walk in a lower area on the sides of a small pit. The pit is followed by a long, straight pathway with a few more Kritters and a raised piece of land on it. A Barrel Cannon sits on the raised ground, able to be used to blast into a barrel higher in the air that can carry the heroes into some [[banana]]s. An abyss containing four Barrel Cannons that move in horizontal paths when entered is ahead, and they can use them to cross it. As they blast over the pit, they fire past the letter O. The final barrel shoots them high into the air onto a treetop with a DK Barrel on it. The heroes can find an alcove ahead of here with a trio of Kritters hopping in it. They can also find an abyss soon after it that contains a mixture of many Barrel Cannons and Auto Fire Barrels, which move in either horizontal or vertical paths. The final barrel in this area blast the heroes over a long pathway and into the level's [[Star Barrel]].


The primates can find an alcove with a Kritter hopping in it ahead of here. A DK Barrel wobbles on a slightly higher piece of ground next to it. Two smaller alcoves are ahead, with two Kritters jumping around them. The second alcove contains a [[TNT Barrel|TNT Drum]] that can be used to blast open the hidden entrance to a [[Bonus room|Bonus Level]]. A lower area consisting of a lone Kritter can be found nearby with a small pit after it. This pit is followed by a large area of land with a raised piece of ground in the center of it. Two Kritters jump on top of it, surrounding a barrel that can blast the heroes to a Blast Barrel, which then sends them to a second Blast Barrel. This barrel then blasts them onto a platform nearby, which contains the letter N that they can break out of it. If the primates do not shoot through these barrels, they come up to a pair of platforms in an abyss, the second platform being the one containing the letter N. A larger piece of land with a Kritter on it follows this area. If the Kongs manage to pass it, they can reach a wide abyss containing many Barrel Cannons and Blast Barrels that move in horizontal and vertical directions. As they shoot over the abyss with these barrels, several Zingers fly in their way. Once they pass the foes and cross the abyss, they find themselves on a long piece of land with a few Kritters hopping along it. A sign indicating that the level is almost done also can be found on the edge of this area. The final Kritter in the level front of a tunnel nearby, located immediately after an exit sign. The letter G can be found on the treetops above here. If the primates enter the tunnel, they complete the level, unlocking [[Very Gnawty's Lair|the boss battle]] against [[Very Gnawty]].
The primates can find an alcove with a Kritter hopping in it ahead of here. A DK Barrel wobbles on a slightly higher piece of ground next to it. Two smaller alcoves are ahead, with two Kritters jumping around them. The second alcove contains a [[TNT Barrel]] that can be used to blast open the hidden entrance to a [[Bonus Level]]. A lower area consisting of a lone Kritter can be found nearby with a small pit after it. This pit is followed by a large area of land with a raised piece of ground in the center of it. Two Kritters jump on top of it, surrounding a barrel that can blast the heroes to an Auto Fire Barrel, which then sends them to a second Auto Fire Barrel. This barrel then blasts them onto a platform nearby, which contains the letter N that they can break out of it. If the primates do not shoot through these barrels, they come up to a pair of platforms in an abyss, the second platform being the one containing the letter N. A larger piece of land with a Kritter on it follows this area. If the Kongs manage to pass it, they can reach a wide abyss containing many Barrel Cannons and Auto Fire Barrels that move in horizontal and vertical directions. As they shoot over the abyss with these barrels, several Zingers fly in their way. Once they pass the foes and cross the abyss, they find themselves on a long piece of land with a few Kritters hopping along it. A sign indicating that the level is almost done also can be found on the edge of this area. The final Kritter in the level front of a tunnel nearby, located immediately after an exit sign. The letter G can be found on the treetops above here. If the primates enter the tunnel, they complete the level and head to [[Very Gnawty's Lair|the boss battle]] against [[Very Gnawty]].


==Enemies==
==Enemies==
The following enemies appear in the following quantities:
{|class="dktable-brown" width=30%
|-
!Sprite
!Name
!Count
|-
|align="center"|[[File:Kritter DKC green.png]][[File:Kritter-blue-DKC.png]][[File:Kritter-red-DKC.png]]
|align="center"|[[Kritter]]
|8 (green)<br>13 (brown)<br>7 (blue)<br>28 (total)
|-
|align="center"|[[File:Zinger DKC.png]][[File:Zinger-orange-DKC.png]]
|align="center"|[[Zinger]]
|5 (yellow)<br>2 (orange)<br>7 (total)
|}


<gallery>
==Items and objects==
Kritter DKC green.png|[[Kritter]] (8)
{|class="dktable-brown" width=25%
Kritter-blue-DKC.png|Kritter (blue) (7)
|-
Kritter-red-DKC.png|Kritter (brown) (13)
!Name
Zinger DKC.png|[[Zinger]] (5)
!Count
Zinger-orange-DKC.png|Zinger (orange) (2)
|-
</gallery>
|align="center"|[[File:DK Barrel DKC.png]]<br>[[DK Barrel]]
|4
|-
|align="center"|[[File:Red Balloon DKC SNES.png]]<br>[[Extra Life Balloon]] (red)
|2 (in Bonus Levels)
|-
|align="center"|[[File:TNT Barrel DKC.png]]<br>[[TNT Barrel]]
|1
|}


==Items and objects==
===Animal Tokens===
The following items and objects appear in the following quantities:
{|class="dktable-brown" width=70%
|-
! Sprite
! Variants
! Location
|-
|align="center"|[[File:Winky Token Sprite SNES.png]][[File:Rambi Token Sprite SNES.png]][[File:Enguarde Token Sprite SNES.png]]
|align="center"|[[Winky]], [[Rambi]], [[Enguarde]]
|'''Winky Token:''' Early in the level, after the first DK Barrel, Donkey Kong and Diddy Kong can walk to the right if it to find a cliff. Roll over said cliff and jump to reach a secret area containing the Token.<br>'''Rambi Token:''' In the area with three jumping Kritters, jump on top of one to reach the tree above and proceed to the upper right to find the Token.<br>'''Enguarde Token:''' In the second Bonus Area, accessible by blasting up the far left.
|}


<gallery>
==Secrets==
DK Barrel DKC.png|[[DK Barrel]] (4)
===Bonus Areas===
Enguarde Token Sprite SNES.png|[[Enguarde]] [[Animal token|token]] (1)<br>In the second Bonus Level, accessible by blasting up the far left.
{|class="dktable-brown" width=70%
Red Balloon DKC SNES.png|[[Red Balloon|Life Balloon]] (2, in Bonus Levels)
|-
Rambi Token Sprite SNES.png|[[Rambi]] [[Animal token|token]] (1)<br>In the area with three jumping Kritters, jump on top of one to reach the tree above and proceed to the upper right to find the token.
! Type
TNT Barrel DKC.png|[[TNT Barrel|TNT Drum]] (1)
! Location
Winky Token Sprite SNES.png|[[Winky]] [[Animal token|token]] (1)<br>Early in the level, after the first DK Barrel, Donkey Kong and Diddy Kong can walk to the right to find a cliff, then roll over it and jump to reach a secret area with the token.
|-
</gallery>
|align="center"|'''''Find the Exit!'''''
|Right after the letter O, the Kongs must hop in a Barrel Cannon facing a wall while avoiding a nearby barrel across from them. The Kongs must shoot out of their barrel and slam into the wall. The wall breaks open and the Kongs enter the first Bonus Area. Here the Kongs must blast through several [[Barrel Cannon]]s to the end. Items such as [[Banana]]s, [[Extra Life Balloon]]s, and an Expresso [[Animal Token]] are located between the Barrel Cannons.
|-
|align="center"|'''''Collect the Prizes!'''''
|Shortly after the Star Barrel, the Kongs must find a [[TNT Barrel]]. They should pick it up and carry it to the nearest wall to the left while passing a Kritter They must break open one of the walls and enter a Bonus Level, where they begin in a barrel. As it moves them back and forth through the area, they must shoot out of it and grab some items in the three rows of collectibles. After claiming their prizes, the Kongs can miss the Barrel Cannon and fall below it to exit the Bonus Level.
|}


===K-O-N-G Letters===
===K-O-N-G Letters===
{{multiframe|[[File:BarrelCannonCanyon-O1.png|200px]] [[File:BarrelCannonCanyon-O2.png|200px]]|size=420|The location of the two letter O's in Barrel Cannon Canyon}}
{|class="dktable-brown" width=70%
 
|-
*'''K:''' The Kongs must blast upwards in the first Barrel Cannon down the trail. The letter K is located at the very top of their blast.
!Letter
*'''O:''' There are two letter O's, and only one is obtained based on which path the Kongs take. One of them is found by taking the Barrel Cannon shortcuts above the level, specifically located after the Rambi Token. The other one is located at the end of the first abyss to have both Barrel Cannons and Blast Barrels.
!Location
*'''N:''' Shortly after the Continue Barrel, the Kongs can find a Barrel Cannon that blasts upward in the direction of a moving Blast Barrel. It is surrounded by two brown Kritters. If they blast into the Blast Barrel, they automatically blast to another one, which then fires them down onto an item cache revealing the letter N.
|-
*'''G:''' The letter G is located on two treetops right before the exit.
|align="center"|[[File:Letter K DKC.png]]
{{br}}
|The Kongs must blast upwards in the first Barrel Cannon down the trail. The letter K is located at the very top of their blast.
 
|-
==Bonus Levels==
|align="center"|[[File:Letter O DKC.png]]
{{multiframe|[[File:BarrelCannonCanyon-Bonus1.png|200px]] [[File:BarrelCannonCanyon-Bonus2.png|200px]]|size=420|The first and second Bonus Levels, respectively}}
|There are two letter O's, and only one is obtained based on which path the Kongs take. One of them is found by taking the Barrel Cannon shortcuts above the level, specifically located after the Rambi Token. The other one is located at the end of the first abyss to have both Barrel Cannons and Auto-Fire Barrels.
Reptile Rumble has two Bonus Levels, listed by their type in the Game Boy Advance version:
|-
|align="center"|[[File:Letter N DKC.png]]
|Shortly after the Star Barrel, the Kongs can find a Barrel Cannon that blasts upward in the direction of a moving Auto-Fire Barrel. It is surrounded by two brown Kritters. If they blast into the Auto-Fire Barrel, they automatically blast to another one, which then fires them down onto an item cache revealing the letter N.
|-
|align="center"|[[File:Letter G DKC.png]]
|The letter G is located on two treetops right before the exit.
|}


*'''''Find the Exit!''''': Right after the letter O, the Kongs must hop in a Barrel Cannon facing a wall while avoiding a nearby barrel across from them. The Kongs must shoot out of their barrel and slam into the wall. The wall breaks open and the Kongs enter the first Bonus Level. Here the Kongs must blast through several [[Barrel Cannon]]s to the end. Items such as [[banana]]s, [[Red Balloon|Life Balloon]]s, and an [[Expresso]] [[animal token|Token]] are located between the Barrel Cannons.
===Warp Barrel===
*'''''Collect the Prizes!''''': Shortly after the Continue Barrel, the Kongs must find a [[TNT Barrel|TNT Drum]]. They should pick it up and carry it to the nearest wall to the left while passing a Kritter They must break open one of the walls and enter a Bonus Level, where they begin in a barrel. As it moves them back and forth through the area, they must shoot out of it and grab some items in the three rows of collectibles. After claiming their prizes, the Kongs can miss the Barrel Cannon and fall below it to exit the Bonus Level.
{|class="dktable-brown" width=70%
 
|-
==Warp Barrel==
!Sprite
Barrel Cannon Canyon has a [[Warp Barrel]] exclusively in the Game Boy Advance version. At the beginning of the level, the Kongs should pass the first two Kritters and shoot out of a Barrel Cannon to reach a higher ledge. If they roll jump off of the bottom-end of this ledge, they can reach a hidden platform holding a Blast Barrel and a [[Winky]] [[animal token|Token]]. They should jump over the barrel to reach the hidden [[Warp Barrel]], which takes them to a sign near the end of the level that indicates that it is almost over.
!Location
|-
|align="center"|[[File:Warp Barrel sprite GBA.png]]
|At the beginning of the level, the Kongs should pass the first two Kritters and shoot out of a Barrel Cannon to reach a higher ledge. If they roll jump off of the bottom-end of this ledge, they can reach a hidden platform holding an Auto Fire Barrel and an [[Animal Token]] of [[Winky]]. They should jump over the barrel to reach the hidden [[Warp Barrel]], which takes them to a sign near the end of the level that indicates that it is almost over. This warp is only present in the Game Boy Advance version of the game.
|}


==Gallery==
==Gallery==
===Super Nintendo Entertainment System===
<gallery>
<gallery>
BarrelCannonCanyon-SNES-1.png|Donkey Kong skipping a majority of the level from a secret Barrel Cannon
BarrelCannonCanyon-K.png|The letter K
Barrel Cannon Canyon 4.png|Donkey and Diddy encounter Kritters.
Barrel Cannon Canyon 4.png|Donkey and Diddy encounter Kritters.
BarrelCannonCanyon-N.png|The letter N
BarrelCannonCanyon-G.png|The letter G
Barrel Cannon Canyon 2.png|The primates stand near three Bouncing Kritters.
Barrel Cannon Canyon 2.png|The primates stand near three Bouncing Kritters.
Barrel Cannon Canyon 3.png|The Kongs reach the end of the level.
Barrel Cannon Canyon 3.png|The Kongs reach the end of the level.
BarrelCannonCanyon-GBC-2.png|Diddy blasting out of a Blast Barrel in the Game Boy Color version
</gallery>
</gallery>
===Game Boy Color===
<gallery>
BarrelCannonCanyon-GBC-1.png
BarrelCannonCanyon-GBC-2.png
</gallery>
===Game Boy Advance===
<gallery>
BarrelCannonCanyon-GBA-1.png
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names|
|Jap=タルたいほうの谷
|Jap=タルたいほうの谷
|JapR=Taru taihō no tani
|JapR=Taru taihō no tani
|JapM=Barrel Cannon Valley
|JapM=Barrel Cannon Valley
|Spa=Cañón Barril Cañón
|Spa=Cañón Barril Cañón
|SpaM=Barrel Cannon Canyon
|SpaM=Literal translation
|Fre=Canyon du Tonneau à Canon
|Fra=Canyon du Tonneau Canon
|FreM=Barrel Cannon Canyon
|FraM=Literal translation
|Ger=Knaller Tal
|Ger=Knaller Tal<br /> Kanonen-Canyon (GBA)
|Ger2=Kanonen-Canyon (GBA)
|GerM=Bangers Valley<br /> Canon Canyon
|GerM=Bangers Valley
|Ger2M=Canon Canyon
|Ita=Canyon di Cannoni
|Ita=Canyon di Cannoni
|ItaM=Cannon Canyon
|ItaM=Cannon Canyon
Line 95: Line 154:
}}
}}


==References==
== Trivia ==
<references/>
*An additional DK Barrel was added near the letter N in the Japanese version.


{{DKC levels}}
{{DKC Levels}}
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:Jungles]]
[[Category:Forests and Jungles]]
[[Category:Donkey Kong Country levels]]
[[Category:Donkey Kong Country Levels]]
[[de:Kanonen-Canyon]]
[[de:Kanonen-Canyon]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: