Editing Ball
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===Modern version=== | ===Modern version=== | ||
The player starts out playing as [[Yoshi]] (depicted as a [[Yoshi (species)|Light Blue Yoshi]] in the [[Game Boy Color]] version), but as they collect more stars, they can later play as [[Mario]], then as [[Wario]], and finally as [[Bowser|King Koopa]] (who is represented by a ''K'' instead of a ''B''), each more difficult than the last. The first mode has Yoshi juggling [[Yoshi's Egg|Yoshi Egg]]s. The Mario mode has the player juggling a [[Super Star|Star]], a [[Super Mushroom]], and a [[Heart (item)|heart]], actually just like ''Mario the Juggler'' but with the Super Mushroom added. These items have varying arcs of flight as opposed to the fixed patterns of the eggs. The heart is also worth only two points as opposed to three. Wario's mode gives the player the same heart, the same Star, and a [[Wanderin' Goom]] to juggle. The objects have varying arcs of flight, and the Goom occasionally flies offscreen. King Koopa's mode features a [[Koopa Shell]], a [[Boo|Boo Buddy]], and a [[Goomba]] to keep aloft. Like the Wanderin' Goom, the Goomba and shell sometimes fly offscreen. The Boo Buddy also occasionally stops while traveling across its arc. Like the heart, the Goomba and shell are worth only two points apiece. | The player starts out playing as [[Yoshi]] (depicted as a [[Yoshi (species)|Light Blue Yoshi]] in the [[Game Boy Color]] version), but as they collect more stars, they can later play as [[Mario]], then as [[Wario]], and finally as [[Bowser|King Koopa]] (who is represented by a ''K'' instead of a ''B''), each more difficult than the last. The first mode has Yoshi juggling [[Yoshi's Egg|Yoshi Egg]]s. The Mario mode has the player juggling a [[Super Star|Star]], a [[Super Mushroom]], and a [[Heart (item)|heart]], actually just like ''Mario the Juggler'' but with the Super Mushroom added. These items have varying arcs of flight as opposed to the fixed patterns of the eggs. The heart is also worth only two points as opposed to three. Wario's mode gives the player the same heart, the same Star, and a [[Wanderin' Goom]] to juggle. The objects have varying arcs of flight, and the Goom occasionally flies offscreen. King Koopa's mode features a [[shell|Koopa Shell]], a [[Boo|Boo Buddy]], and a [[Goomba]] to keep aloft. Like the Wanderin' Goom, the Goomba and shell sometimes fly offscreen. The Boo Buddy also occasionally stops while traveling across its arc. Like the heart, the Goomba and shell are worth only two points apiece. | ||
The Yoshi and King Koopa variants of the Modern version of ''Ball'' have [[Bob-omb]]s that sometimes fly down from the sky, while the Mario variant has [[fireball (obstacle)|fireball]]s and the Wario variant has [[Spike Ball|Spiked Balls]]. If a Bob-omb, fireball, or Spiked Ball hits one of the paddles, it causes a Game Over too. At 100 points for Yoshi, 200 points for Mario, 300 points for Wario, and 400 points for King Koopa, [[coin]]s rain down from the sky. Touching the coins with the paddles rewards the player with bonus points. By getting all of the coins, the player receives a 20-point bonus as well. | The Yoshi and King Koopa variants of the Modern version of ''Ball'' have [[Bob-omb]]s that sometimes fly down from the sky, while the Mario variant has [[fireball (obstacle)|fireball]]s and the Wario variant has [[Spike Ball|Spiked Balls]]. If a Bob-omb, fireball, or Spiked Ball hits one of the paddles, it causes a Game Over too. At 100 points for Yoshi, 200 points for Mario, 300 points for Wario, and 400 points for King Koopa, [[coin]]s rain down from the sky. Touching the coins with the paddles rewards the player with bonus points. By getting all of the coins, the player receives a 20-point bonus as well. |