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{{italic title}}
{{Infobox
{{game infobox
|title= Art Style: PiCTOPiCT
|image=[[File:PiCTOBiTS DSiWare Icon.png]]
|image = [[Image:PiCOPiCT_main_screen.jpg]]
|developer={{wp|Skip Ltd.}}
|developer = [[skip Ltd.]]
|publisher=[[Nintendo]]
|publisher = [[Nintendo]]
|release='''DSiWare:'''<br>{{flag list|Japan|January 28, 2009|USA|May 18, 2009|Europe|May 22, 2009|Australia|May 22, 2009}} '''Nintendo 3DS ([[Nintendo eShop#Nintendo 3DS|eShop]]):'''<br>{{flag list|Japan|June 6, 2011|USA|June 6, 2011|Europe|June 6, 2011|Australia|June 6, 2011}}
|designer =
|languages={{languages|en_us=y|fr_fr=y|es_es=y|de=y|it=y|jp=y}}
|engine =
|genre=Puzzle
|released = {{releasedate|Japan|January 28, 2009|USA|May 18, 2009|Europe|May 22, 2009|Australia|May 22, 2009}}
|modes=Single player
|genre = Puzzle
|ratings={{ratings|esrb=E|acb=G|pegi=3|cero=A}}
|modes = Single player
|platforms=[[Nintendo DSi]], [[Nintendo 3DS]]
|ratings = [[Entertainment Software Rating Board|ESRB]]: [[Image:ESRB_E.png|12px]] Everyone<br />[[Pan European Game Information|PEGI]]: 3+
|format={{format|dsidl=1|3dsdl=1}}
|platforms = [[Nintendo DSi]]
|input={{input|stylus=1|3ds=1}}
|media = [[DSiWare]] Download
|requirements =  
|input =  
}}
}}
'''''Art Style: PiCTOBiTS''''' (known as '''''Art Style: PiCOPiCT''''' outside of the Americas) is a puzzle game released on [[DSiWare]] in [[List of games by date#2009|2009]]. Throughout the game's 30 stages, the player tries to assemble 8-bit sprites from [[Family Computer]] and [[Nintendo Entertainment System]] games.
'''Art Style: PiCTOPiCT''', known as '''Art Style: PiCTOBiTS''' in North America, is a game released on [[DSiWare]] for the [[Nintendo DSi]].
 
==DSi Shop Description==
===American===
''Your goal in Art Style: PiCTOBiTS™ is simple: clear large blocks from above ("megabits") by combining them with "bits" (square blocks" of the same color. Add in the ability to pick up bits and place them anywhere on the Touch Screen, and you'll quickly find that strategy is critical to your success. By clearing the bits, you gradually reveal each stage's hidden game charcter - look for favorites from classic NES titles - and earn coins that can spent to unlock DARK stages or to listen to the game's soundtrack in MUSIC mode. This grand mix of familiar elements and new gameplay leads to the uniquely enjoyable experience that is PiCTOBiTS™.''


==Gameplay==
==Gameplay==
In the game, blocky pieces of non-uniform shapes and sizes called "megabits" fall on the touch screen. When a falling piece hits something and stops, players can tap the individual blocks, known as "bits", within the piece and place them in a palette, then transfer them into different spots on the screen. Blocks can be cleared when a falling piece hits something in such a way that it creates a rectangle. When blocks of each color are cleared, they travel to the top screen and are assembled into a shape, always of a sprite from a Famicom/NES game; when the sprite is fully assembled, the player has beaten the level. If the player fails to clear enough bits in time, and bits accumulate at the top of the screen, preventing new megabits from falling; if the player cannot clear the way in time, the game is lost. In order to prevent this, players can either manually move bits with the palette, or they can use a [[POW Block]] button, which causes all the blocks to fall to the bottom of the screen, but forfeits one of the spots in the block palette.
The gameplay of ''Art Style: PiCTOBiTS'' is to clear the falling megabits by combining them with the same colored bits to form NES characters, like [[Mario]], [[Bowser]], and [[Goomba]].
 
Whenever players clear megabits, they get [[coin]]s, which appear using their sprite from ''[[Super Mario Bros.]]'' These coins can be used to purchase dark levels, which contain other sprites from the game in their corresponding light level. Beating a stage with a score above the stage's target will put a [[Super Star]] icon next to the score display.
 
==Levels==
The following are the ''Super Mario''-themed levels.
 
{| class="wikitable"
|+ Levels
|-
! Level !! Mode !! Sprite !! Game !! Notes
|-
| Level 1 || Light || [[Small Mario]] || ''[[Super Mario Bros.]]'' || During this level, an arrangement of the [[Ground Theme (Super Mario Bros.)|Ground Theme]] plays.
|-
| Level 1 || Dark || [[Luigi]] and a [[Koopa Troopa]] || ''[[Super Mario Bros.]]'' || During this level, an arrangement of the Ground Theme plays.
|-
| Level 2 || Light || Underground [[Goomba]] || ''[[Super Mario Bros.]]'' || During this level, an arrangement of the [[Underground Theme]] plays.
|-
| Level 2 || Dark || [[Buzzy Beetle]]s || ''[[Super Mario Bros.]]'' || During this level, an arrangement of the Underground Theme plays.
|-
| Level 6 || Light || [[Mario]] || ''[[Wrecking Crew]]'' ||
|-
| Level 6 || Dark || [[Eggplant Man|Eggplant Men]] || ''[[Wrecking Crew]]'' ||
|-
| Level 13 || Light || Red and gray [[Cheep Cheep]]s || ''[[Super Mario Bros.]]'' || During this level, an arrangement of the [[Underwater Theme]] plays.
|-
| Level 13 || Dark || [[Blooper]]s || ''[[Super Mario Bros.]]'' || During this level, an arrangement of the Underwater Theme plays.
|-
| Level 14 || Light || [[Bowser]] || ''[[Super Mario Bros.]]'' || During this level, an arrangement of the [[Shiro BGM|Castle Theme]] plays.
|-
| Level 14 || Dark || Bowser || ''[[Super Mario Bros.]]'' || During this level, an arrangement of the Castle Theme plays.
|-
| Level 15 || Light || [[Toad]] || ''[[Super Mario Bros.]]'' || During this stage, an arrangement of the "[[Course Clear]]" and "[[Ending (Super Mario Bros.)|Ending]]" themes play. Additionally, the blocks spell out "THANK YOU MARIO! BUT YOUR PRINCESS IS IN ANOTHER CASTLE!".
|-
| Level 15 || Dark || Mario, [[Princess Peach|Peach]], and Toad || ''[[Super Mario Bros.]]'' || During this stage, an arrangement of the Course Clear and Ending themes play. Additionally, the blocks spell out "THANK YOU MARIO! YOUR QUEST IS OVER. WE PRESENT YOU A NEW QUEST. PUSH BUTTON B TO SELECT A WORLD".
|}
 
==Profiles==
===Nintendo eShop description===
<blockquote>'''Americas:''' ''Your goal in Art Style: PiCTOBiTS is simple: clear large blocks that fall from above ("megabits") by combining them with "bits" (square blocks) of the same color. Add in the ability to pick up bits and place them anywhere on the Touch Screen, and you'll quickly find that strategy is critical to your success. By clearing the bits, you gradually reveal each stage's hidden game character—look for favorites from classic NES titles—and earn coins that can be spent to unlock DARK stages or to listen to the game's soundtrack in MUSIC mode. This grand mix of familiar elements and new gameplay leads to the uniquely enjoyable experience that is PiCTOBiTS.<br>
''Games in the Art Style series feature elegant design, polished graphics, and pick-up-and-play controls, creating an experience focused purely on fun and engaging game play.</blockquote>
 
<blockquote>'''United Kingdom/Australia:'''<i> Jump into the world of PiCOPiCT and put your brain to the test with this colourful new puzzle game on Nintendo DSiWare. You have blocks of six different colours, and the idea behind the game is to build up pictures of classic NES Nintendo characters.


The blocks are known as PiCTOs and you can place them freely on the screen using the stylus. You have to use these PiCTOs to erase the Deca PiCTOs (groups of PiCTOs) falling from the top of the screen by combining blocks of the same colour together.
==Screenshots==
 
<center><gallery>
If you can erase the PiCTOs and complete the picture then you clear the stage. With its warm NES style graphics and immersive 8-bit music, in PiCOPiCT, you can experience a world where the old and the new coexist!</i></blockquote>
Image:MarioBiTS.jpg
 
Image:BowserBiTS.jpg
==Gallery==
Image:MarioBiTS2.jpg
<gallery>
Image:LinkBiTS.jpg
LogoPiCTOBiTS.png|Logo
Image:BalloonBiTS.jpg
PiCTOBiTStitle.jpg|Title Screen
Image:ExciteBiTS.jpg
MarioBiTS.jpg|Gameplay of Stage 1, featuring [[Mario]] from ''[[Super Mario Bros.]]''
</gallery></center>
BowserBiTS.jpg|Gameplay of Stage 14, featuring [[Bowser]] from ''Super Mario Bros.''
MarioBiTS2.jpg|Gameplay of Stage 6, featuring Mario from ''[[Wrecking Crew]]''
GoombaBiTS.png|Completed Stage 2: [[Goomba]] from ''Super Mario Bros.''
NormalDarkBiTS.jpg|Normal and Dark Mode
MusicBiTS.jpg|Music Mode
</gallery>
 
==Media==
{{media table
|file1=PiCTOBiTS SMB Part 1.oga
|title1=Super Mario Bros. Part 1
|length1=0:30
|file2=PiCTOBiTS SMB Part 2.oga
|title2=Super Mario Bros. Part 2
|length2=0:30
|file3=PiCTOBiTS SMB Part 3.oga
|title3=Super Mario Bros. Part 3
|length3=0:30
|file4=PiCTOBiTS SMB Part 4.oga
|title4=Super Mario Bros. Part 4
|length4=0:30
|file5=PiCTOBiTS SMB Part 5.oga
|title5=Super Mario Bros. Part 5
|length5=0:30
}}


==Trivia==
==External Links==
*On the [[Game Over]] screen, the background's design is a reference to the "pulse line" pattern featured on early [[Famicom]] game cartridges.
*[http://www.nintendo.co.uk/NOE/en_GB/games/dsiware/art_style_picopict_12278.html Offical European Website]
*Midway through every level, a musical cue from ''[[Super Mario Bros.]]'' plays and the stage's background music increases in tempo, despite there being no timer in this game.
*[http://www.nintendo.com/games/detail/UVeE-6vfX_TN90n3VWF_X5miNkyRWN93 Offical American Website]
*[http://www.nintendo.co.jp/ds/dsiware/kapj/index.html Offical Japanese Website]


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[[Category:Games]]
[[Category:DSiWare]]
[[Category:DSiWare]]
[[Category:Puzzle games]]
[[Category:Nintendo DS games]]
[[Category:Nintendo 3DS games]]
[[Category:2009 games]]

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