Editing Area 1-DK
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{{ | {{Levelbox | ||
|title=Area 1-DK | |title=Area 1-DK | ||
|image=[[File:MvsDK1-DK.png|256px]] | |image=[[File:MvsDK1-DK.png|256px]] | ||
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==Layout== | ==Layout== | ||
The level is an arrangement of several [[Red Girder]]s that can be drawn. Donkey Kong may occasionally hit a switch, disabling some Red Girder connectors while re-enabling others. He may also pound the ground to cause some [[Barrel]]s to fall down; hitting these will cause a Mini Mario to break, though they can be blocked by any kind of [[Girder]]. The Mini Marios must climb the [[Ladder]]s in order to run a spark through each wire and electrocute Donkey Kong. | The level is an arrangement of several [[Red Girder]]s that can be drawn. Donkey Kong may occasionally hit a switch, disabling some Red Girder connectors while re-enabling others. He may also pound the ground to cause some [[Barrel]]s to fall down; hitting these will cause a Mini Mario to break, though they can be blocked by any kind of [[Girder]]. The Mini Marios must climb the [[Ladder]]s in order to run a spark through each wire and electrocute Donkey Kong. | ||
===M-Token=== | ===M-Token=== | ||
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==Plus Mode== | ==Plus Mode== | ||
There is no specific order of Minis in Plus Mode | There is no specific order of Minis in Plus Mode, but spike traps are added. | ||
===Goal Score=== | ===Goal Score=== | ||
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{{MVDKMLM}} | {{MVDKMLM}} | ||
{{MVDKMLM | {{MVDKMLM Levels}} | ||
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! | [[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! Levels]] |