Editing Area 1-DK

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{{level infobox
{{Levelbox
|title=Area 1-DK
|title=Area 1-DK
|image=[[File:MvsDK1-DK.png|256px]]
|image=[[File:DK1.png|250px]]
|code=1-DK
|code=1-DK
|world=[[Coaster Hills]]
|world=[[Coaster Hills]]
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==Layout==
==Layout==
The level is an arrangement of several [[Red Girder]]s that can be drawn. Donkey Kong may occasionally hit a switch, disabling some Red Girder connectors while re-enabling others. He may also pound the ground to cause some [[Barrel]]s to fall down; hitting these will cause a Mini Mario to break, though they can be blocked by any kind of [[Girder]]. The Mini Marios must climb the [[Ladder]]s in order to run a spark through each wire and electrocute Donkey Kong.
The level is an arrangement of several [[Red Girder]]s that can be drawn. Donkey Kong may occasionally hit a switch, disabling some Red Girder connectors while re-enabling others. He may also pound the ground to cause some [[Barrel]]s to fall down; hitting these will cause a Mini Mario to break, though they can be blocked by any kind of [[Girder]]. The Mini Marios must climb the [[Ladder]]s in order to run a spark through each wire and electrocute Donkey Kong.  


===M-Token===
===M-Token===
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==Plus Mode==
==Plus Mode==
There is no specific order of Minis in Plus Mode. [[Spike Trap]]s are added.
There is no specific order of Minis in Plus Mode.


===Goal Score===
===Goal Score===
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{{MVDKMLM}}
{{MVDKMLM}}
{{MVDKMLM levels}}
{{MVDKMLM Levels}}
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! levels]]
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! Levels]]

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