Editing Anti-gravity
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[[File:Illustration - Mario Kart 8.png|thumb|270px|[[Mario]] driving a [[kart]] in anti-gravity mode]] | [[File:Illustration - Mario Kart 8.png|thumb|270px|[[Mario]] driving a [[kart]] in anti-gravity mode]] | ||
[[File:MK8NewBooster.png|thumb|left|200px|[[Bowser]] near an [[Antigravity Panel]] in [[Mario Circuit (Mario Kart 8)|Mario Circuit]] from ''Mario Kart 8'']] | [[File:MK8NewBooster.png|thumb|left|200px|[[Bowser]] near an [[Antigravity Panel]] in [[Mario Circuit (Mario Kart 8)|Mario Circuit]] from ''Mario Kart 8'']] | ||
'''Anti-gravity''' | '''Anti-gravity''' is a mechanic in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. When drivers are in anti-gravity mode, they slightly hover above the ground and can drive on walls and upside-down, and their [[tire]]s turn sideways and glow blue; certain vehicles have blue glows and lights in other places, including the engine in some cases. Some vehicles will also change shape in anti-gravity mode, such as the [[Koopa Clown]] activating a pair of propellers and the [[Streetle]]’s wings opening. While in anti-gravity mode, drivers can receive [[Spin Boost]]s by bumping into other drivers or [[Spin Boost Pillar]]s. | ||
Characters and vehicle parts have different top speed and handling stats in anti-gravity mode, which are not shown by the game. When in anti-gravity mode, the anti-gravity stats are used, regardless of whether or not the anti-gravity segment takes place [[Underwater driving|underwater]] (such as in [[Twisted Mansion]]). However, even when anti-gravity is active, the vehicles' top speed and traction are still affected by off-road terrain and slippery surfaces. | Characters and vehicle parts have different top speed and handling stats in anti-gravity mode, which are not shown by the game. When in anti-gravity mode, the anti-gravity stats are used, regardless of whether or not the anti-gravity segment takes place [[Underwater driving|underwater]] (such as in [[Twisted Mansion]]). However, even when anti-gravity is active, the vehicles' top speed and traction are still affected by off-road terrain and slippery surfaces. | ||
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In the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'', [[Half-pipe (object)|half-pipe]]s take the appearance of Antigravity Panels and cause drivers who jump off of them to be in anti-gravity mode until they land (though they will still remain in anti-gravity mode afterward if they land in an anti-gravity section). | In the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'', [[Half-pipe (object)|half-pipe]]s take the appearance of Antigravity Panels and cause drivers who jump off of them to be in anti-gravity mode until they land (though they will still remain in anti-gravity mode afterward if they land in an anti-gravity section). | ||
Every [[new course]] in the games except [[Excitebike Arena]], [[Animal Crossing]], [[Super Bell Subway]], and [[Yoshi's Island (race course)|Yoshi's Island]] features anti-gravity, with [[Mute City]], [[Big Blue]], and [[Sky-High Sundae]] entirely taking place in anti-gravity. Additionally, 27 [[classic course]]s feature anti-gravity (7 from the ''Mario Kart 8'' base game, 5 from its DLC, and 15 from the ''Mario Kart 8 Deluxe – Booster Course Pass | Every [[new course]] in the games except [[Excitebike Arena]], [[Animal Crossing]], [[Super Bell Subway]], and [[Yoshi's Island (race course)|Yoshi's Island]] features anti-gravity, with [[Mute City]], [[Big Blue]], and [[Sky-High Sundae]] entirely taking place in anti-gravity. Additionally, 27 [[classic course]]s feature anti-gravity (7 from the ''Mario Kart 8'' base game, 5 from its DLC, and 15 from the ''Mario Kart 8 Deluxe'' – Booster Course Pass): | ||
*{{classic-link|GBA|Mario Circuit}} | *{{classic-link|GBA|Mario Circuit}} | ||
*{{classic-link|N64|Toad's Turnpike}} | *{{classic-link|N64|Toad's Turnpike}} | ||
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Additionally, in ''Mario Kart 8 Deluxe'', the [[Battle Mode|battle]] courses [[Battle Stadium]] and [[Lunar Colony]] feature anti-gravity, with the latter being set entirely in anti-gravity. | Additionally, in ''Mario Kart 8 Deluxe'', the [[Battle Mode|battle]] courses [[Battle Stadium]] and [[Lunar Colony]] feature anti-gravity, with the latter being set entirely in anti-gravity. | ||
In ''[[The Super Mario Bros. Movie]]'', a kart is shown having its anti-gravity feature tested before the [[Kong | In ''[[The Super Mario Bros. Movie]]'', a kart is shown having its anti-gravity feature tested before the [[Kong]] army travels down [[Rainbow Road#The Super Mario Bros. Movie|Rainbow Road]]. It is later used when the road splits into extremely sloped paths. It is also shown that it can be manually deactivated using a button on the dashboard, and can be used to hover above water. The karts that the [[Koopa Troop]] uses have red glows instead of blue when using anti-gravity. | ||
==Names in other languages== | ==Names in other languages== | ||
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==Trivia== | ==Trivia== | ||
[[File:MK8 Larry Charging Super Mini-Turbo.jpg|thumb|[[Larry]] charging a [[Mini-Turbo|Super Mini-Turbo]] on his [[Standard Bike]] while in anti-gravity mode]] | [[File:MK8 Larry Charging Super Mini-Turbo.jpg|thumb|[[Larry Koopa|Larry]] charging a [[Mini-Turbo|Super Mini-Turbo]] on his [[Standard Bike]] while in anti-gravity mode]] | ||
*While [[drift]]ing in anti-gravity mode, the blue glow will change to match the corresponding level of [[Mini-Turbo]] sparks present, which means it will become orange for a Super Mini-Turbo and purple for an Ultra Mini-Turbo. | *While [[drift]]ing in anti-gravity mode, the blue glow will change to match the corresponding level of [[Mini-Turbo]] sparks present, which means it will become orange for a Super Mini-Turbo and purple for an Ultra Mini-Turbo. | ||
*According to ''Mario Kart 8'' producer [[Hideki Konno]], the anti-gravity mechanic was inspired by the portion of [[3DS Rainbow Road|Rainbow Road]] in ''[[Mario Kart 7]]'' set on the [[moon]].<ref>GamersPrey (May 1, 2014). [https://youtu.be/Neb3082iJpg?t=123 <nowiki>Mario Kart 8 - Direct Presentation 30.04.2014 [HD]</nowiki>]. ''YouTube''. Retrieved August 31, 2022.</ref> Fittingly, this part of the course would become an anti-gravity section upon its addition in the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'', and [[Lunar Colony]] also features anti-gravity on the moon. | *According to ''Mario Kart 8'' producer [[Hideki Konno]], the anti-gravity mechanic was inspired by the portion of [[3DS Rainbow Road|Rainbow Road]] in ''[[Mario Kart 7]]'' set on the [[moon]].<ref>GamersPrey (May 1, 2014). [https://youtu.be/Neb3082iJpg?t=123 <nowiki>Mario Kart 8 - Direct Presentation 30.04.2014 [HD]</nowiki>]. ''YouTube''. Retrieved August 31, 2022.</ref> Fittingly, this part of the course would become an anti-gravity section upon its addition in the ''[[Mario Kart 8 Deluxe – Booster Course Pass]]'', and [[Lunar Colony]] also features anti-gravity on the moon. |