Editing A Town in Chaos

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The Blue Music Box<ref>{{cite|author=Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady|title=''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide|page=93|publisher=[[Prima Games]]|date=February 5, 2001|language=en-us|isbn=0-7615-3090-8}}</ref> is the second of five [[Music Box|music box]]es, and it is in the Red Chest. In order to access it, the Head Smash Helmet from [[The Frigid Sea]]'s Gray Chest is needed to break an overhead damaged block that leads toward the chest.
The Blue Music Box<ref>{{cite|author=Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady|title=''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide|page=93|publisher=[[Prima Games]]|date=February 5, 2001|language=en-us|isbn=0-7615-3090-8}}</ref> is the second of five [[Music Box|music box]]es, and it is in the Red Chest. In order to access it, the Head Smash Helmet from [[The Frigid Sea]]'s Gray Chest is needed to break an overhead damaged block that leads toward the chest.


To get the Red Key, Wario must first activate a switch, since it is locked behind shifting blocks. One such switch is on the third floor of the building. Within the room, there is another room below it to the bottom-right, where there is a switch. After activating it, Wario must exit the building, and then enter the room on the first floor of this building. Within this room, the Red Key is down the first ladder, though there are [[Hebarii]] and [[Fire Robota]] on the way there.
To get the Red Key, Wario must first activate a switch, since it is locked behind shifting blocks. One such switch is in the third floor of the building. Within the room, there is another room below it to the bottom-right, where there is a switch. After activating it, Wario must exit the building, and then enter the room on the first floor of this building. Within this room, the Red Key is down the first ladder, though there are [[Hebarii]] and [[Fire Robota]] on the way there.


In order to go to the Red Chest, Wario must first exit the room and go back to the room on the third floor, and then into the room at the bottom-right. From there, there is a damaged block to the right that must be broken by jumping on it from below. After that, Wario must make his way to the right, where Zombie Wario must be triggered near the rightmost thin platform, in order to collapse through it to exit the room through the window below, after returning to normal due to exposure of sunlight. Outside the door, there is a boss battle against [[Shoot]], where a game of soccer is played.
In order to go to the Red Chest, Wario must first exit the room and go back to the room on the third floor, and then into the room at the bottom-right. From there, there is a damaged block to the right that must be broken by jumping on it from below. After that, Wario must make his way to the right, where Zombie Wario must be triggered near the rightmost thin platform, in order to collapse through it to exit the room through the window below, after returning to normal due to exposure of sunlight. Outside the door, there is a boss battle against [[Shoot]], where a game of soccer is played.


[[File:WL3 S ATownInChaos5.PNG|thumb|left|Shoot and his goalkeeper]]
[[File:WL3 S ATownInChaos5.PNG|thumb|left|Shoot and his goalkeeper]]
In order to defeat Shoot, Wario must be the first to score three goals against Shoot. To score a goal, Wario must step on Shoot in order to turn him into a [[Ball (form)|ball]] and knock him through the goal with a Dash Attack, past the tortoise goalkeeper into the goal. If Wario bumps into the tortoise, it will withdraw and will not catch Shoot as a ball, as otherwise, the tortoise might catch Shoot and he will not score. On the other hand, Shoot can jump on Wario to turn him into a ball, and if he manages to grab Wario, he will always score as the tortoise will leave the goal open, so a point will go to Shoot. In this form, Wario can only revert to normal if he moves towards the tortoise before Shoot can grab him. After being the first to score three points, Shoot will be defeated and the tortoise will retract and float upwards, leading the way to the chest. If Shoot is the winner, Wario will float upwards as a ball until he hits the ceiling, requiring the battle to be restarted. If Wario is the winner, the tortoise's shell will turn into an elevator that moves up and down, allowing Wario to stand on it to carry him to where the Red Chest is.
In order to defeat Shoot, Wario must be the first to score three goals against Shoot. To score a goal, Wario must step on Shoot in order to turn him into a [[Ball (form)|ball]] and knock him through the goal with a Dash Attack, past the tortoise goalkeeper into the goal. If Wario bumps into the tortoise, it will withdraw and won't catch Shoot as a ball, as otherwise, the tortoise might catch Shoot and he won't score. On the other hand, Shoot can jump on Wario to turn him into a ball, and if he manages to grab Wario, he will always score as the tortoise will leave the goal open, so a point will go to Shoot. In this form, Wario can only revert to normal if he moves towards the tortoise before Shoot can grab him. After being the first to score three points, Shoot will be defeated and the tortoise will retract and float upwards, leading the way to the chest. If Shoot is the winner, Wario will float upwards as a ball until he hits the ceiling, requiring the battle to be restarted. If Wario is the winner, the tortoise's shell will turn into an elevator that moves up and down, allowing Wario to stand on it to carry him to where the Red Chest is.


After playing it, the Blue Music Box causes both [[Bank of the Wild River]] and [[The Tidal Coast]] to become accessible.
After playing it, the Blue Music Box causes both [[Bank of the Wild River]] and [[The Tidal Coast]] to become accessible.

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