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'''A Beam in the Dark''', otherwise named '''{{world|bowser|6}}''', is the sixth standard course and seventh overall level in [[World Bowser]] from ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', becoming accessible after the completion of either [[Footlight Lane]] or [[Deepwater Dungeon]]. Completion of this level unlocks [[Grumblump Inferno]]. | '''A Beam in the Dark''', otherwise named '''{{world|bowser|6}}''', is the sixth standard course and seventh overall level in [[World Bowser]] from ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', becoming accessible after the completion of either [[Footlight Lane]] or [[Deepwater Dungeon]]. Completion of this level unlocks [[Grumblump Inferno]]. | ||
==Layout== | ==Layout== | ||
This level takes place in a [[dark]] [[Ghost House]] inhabited by [[Boo]]s, [[Peepa]]s and [[Parabones]]. At the beginning, there are four [[Light Box]]es (because there could be four players). There is also a round platform that players can go on, similar to a [[Lift]]. On the way, the player encounters Boos, Peepas, a red [[POW Block]], and a [[Coin Block]]. The character switch is also located here. There is a Big Boo at the end of the pathway for the platform, that the player can defeat using a Light Box. When the platform disappears, there is a large mirror, where the first [[Green Star]] can be seen. There is then another platform, with more Peepas and red POW Blocks. There are also some Parabones, and a [[Red Ring]]. If all eight [[Red Coin]]s are collected, a [[Super Leaf]] is revealed (unless the player is [[Small Mario]]). There is then a [[Warp Door|door]] that leads to a room with the [[Checkpoint Flag]] and four more Light Boxes, in case the player fails after this point. There is another platform that rises up, and then speeds past several [[Bowser]] statues, some [[Coin]]s, and a hidden Mystery Box. Then there are a bunch of doors, with the one on the player's right leading to another room. This final room has a broken platform, with yet more Peepas, Parabones, and red POW Blocks along the way. After riding the broken platform, the player encounters a Big Boo, which chases them to the exit door. In the [[Goal Pole]] area, the player has to jump off a platform and must finally try to land on the top of the pole. | This level takes place in a [[dark]] [[Ghost House]] inhabited by [[Boo]]s, [[Peepa]]s and [[Parabones]]. At the beginning, there are four [[Light Box]]es (because there could be four players). There is also a round platform that players can go on, similar to a [[Lift]]. On the way, the player encounters Boos, Peepas, a red [[POW Block]], and a [[Coin Block]]. The character switch is also located here. There is a Big Boo at the end of the pathway for the platform, that the player can defeat using a Light Box. When the platform disappears, there is a large mirror, where the first [[Green Star]] can be seen. There is then another platform, with more Peepas and red POW Blocks. There are also some Parabones, and a [[Red Ring]]. If all eight [[Red Coin]]s are collected, a [[Super Leaf]] is revealed (unless the player is [[Small Mario]]). There is then a [[Warp Door|door]] that leads to a room with the [[Checkpoint Flag]] and four more Light Boxes, in case the player fails after this point. There is another platform that rises up, and then speeds past several [[Bowser]] statues, some [[Coin]]s, and a hidden Mystery Box. Then there are a bunch of doors, with the one on the player's right leading to another room. This final room has a broken platform, with yet more Peepas, Parabones, and red POW Blocks along the way. After riding the broken platform, the player encounters a Big Boo, which chases them to the exit door. In the [[Goal Pole]] area, the player has to jump off a platform and must finally try to land on the top of the pole. | ||
==[[Green Star]]s== | |||
*'''Green Star 1''': The player can look into a large mirror to see the Green Star's reflection. | *'''Green Star 1''': The player can look into a large mirror to see the Green Star's reflection. | ||
*'''Green Star 2''': After the checkpoint, there is a [[Mystery Box]]. In the box, the player must defeat all six [[Boo]]s with Light Box(es) to reveal the Green Star. | *'''Green Star 2''': After the checkpoint, there is a [[Mystery Box]]. In the box, the player must defeat all six [[Boo]]s with Light Box(es) to reveal the Green Star. | ||
*'''Green Star 3''': At the end of the last hallway, the Green Star is guarded by a [[Big Boo]]. | *'''Green Star 3''': At the end of the last hallway, the Green Star is guarded by a [[Big Boo]]. | ||
==[[Stamp]]== | |||
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*There is a [[Character Switch]] that only [[Luigi]] can activate that reveals the stamp. The stamp is [[Small Mario|Small Luigi]]. | |||
==Luigi sightings== | ==Luigi sightings== | ||
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==Trivia== | ==Trivia== | ||
*This level shares its German name with [[A Light in the Dark]] from ''[[Yoshi's Island DS]]''. | *This level shares its German name with [[A Light in the Dark]] from ''[[Yoshi's Island DS]]''. | ||
{{SM3DW levels}} | {{SM3DW levels}} | ||
[[Category:Ghost Houses]] | [[Category:Ghost Houses]] | ||
[[Category:Super Mario 3D World levels]] | [[Category:Super Mario 3D World levels]] | ||
[[de:Ein Licht im Dunkeln]] | [[de:Ein Licht im Dunkeln]] |