Editing 50m
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{{level | |||
{{level | |||
|title=50m | |title=50m | ||
|code=Level 2 (arcade)<br>Stage 0-2 (Game Boy) | |code=Level 2 (arcade)<br>Stage 0-2 (Game Boy) | ||
|image=[[ | |image=[[Image:50m_3.png]]<br>'''50m''' in the arcade version. | ||
|game=''[[Donkey Kong (game)|Donkey Kong]]'' (arcade) ([[ | |game=''[[Donkey Kong (game)|Donkey Kong]]'' (arcade) ([[1981]])<br>''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]])([[1994]]) | ||
|before=[[25m|<<]] | |difficulty= | ||
|after=[[75m|>>]] | |notes= The second level in the game, it has the most complex layout of the levels in the arcade game. | ||
|before= [[25m|<<]] | |||
|after= [[75m|>>]] | |||
}} | }} | ||
'''50m''' is the second level of the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game and ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. This level has a series of conveyor belts which run along the second, third and fourth floors. This level has [[hammer]]s to smash [[Fire]]s and [[Sand Pile]]s. There are also [[ladder]]s, which [[Mario]] must climb. The top ladders will also disconnect and connect when [[Donkey Kong]] beats his chest, which he does instead of throwing [[barrel]]s like in the [[25m|first stage]]. The [[Oil Drum]] in this level is in the middle of the stage, and will produce more Fire to burn Mario. Lastly, because the top floor is a conveyor belt, Donkey Kong will be moving left to right throughout the level. As Mario reaches the top, Donkey Kong will take [[Pauline]] again and will climb up to [[75m]]. | |||
'''50m''' | [[Image:Screen4.gif|left|thumb|'''50m''' in the Game Boy game, played on the [[Super Game Boy]].]] | ||
In the Game Boy version, this is the location of Pauline's [[Pauline's items|Parasol]]. | |||
==Trivia== | ==Trivia== | ||
*This is also the only level where Donkey Kong moves, though technically it is the conveyor belts which are moving. | |||
*This is the only level where Donkey Kong moves, though technically it is the | *This level was removed from [[NES]] version due to a memory limit<ref>[http://themushroomkingdom.net/games/dk-nes The Mushroom Kingdom] Accessed March 20th, 2009</ref>. | ||
*This level was | *A newer port of the NES version (named ''[[Donkey Kong Original Edition]]'') includes this level pre-installed for the European release of the Mario 25th Anniversary [[Wii]]. Unlike the arcade version, Donkey Kong stays noticeably still.<ref>[http://www.gamesradar.com/wii/donkey-kong-virtual-console/news/europe-gets-exclusive-perfect-version-of-nes-donkey-kong-in-its-mario-25th-anniversary-wiis/a-20101116122922375026/g-20070404102554434010 gamesradar] Accessed December 12, 2010</ref> | ||
*This is the only level in which Donkey Kong's action doesn't make something appear ([[25m]] makes barrels, [[75m]] makes [[Springboard]]s, and [[100m]] makes Fire). | |||
*The original music for this level in the Arcade version is replaced by [[100m|100m's]] music instead. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
<br clear=all> | |||
{{DK}} | {{DK}} | ||
[[Category:Levels]] | |||
[[Category: | [[Category:Donkey Kong Levels]] | ||
[[Category:Donkey Kong | [[Category:Donkey Kong (game)]] | ||
[[Category:Donkey Kong ( | [[Category:Donkey Kong Places]] | ||
[[ | |||