Editing 110m Hurdles

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'''110m Hurdles''' may refer to:
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*[[110m Hurdles (Mario & Sonic at the Olympic Games)|110m Hurdles]], an [[Event]] in the [[Wii]] version of ''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]''.
'''110m Hurdles''' is an Athletics (more specifically, Track) event in ''[[Mario & Sonic at the Olympic Games]]''. It is a 110-meter race, with 10 hurdles, one every 10 meters. The final 10 meters are a dash to the finish.
*[[110m Hurdles (Mario & Sonic at the London 2012 Olympic Games for Wii)|110m Hurdles]], an Event in the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''.
*[[110m Hurdles (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|110m Hurdles]], an Event in the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]''.
*[[110m Hurdles (Mario & Sonic at the Rio 2016 Olympic Games)|110m Hurdles]], an Event in the Nintendo 3DS version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]''.
*[[110m Hurdles (Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition)|110m Hurdles]], an Event in ''[[Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition]]''.
*[[110m Hurdles (Mario & Sonic at the Olympic Games Tokyo 2020)|110m Hurdles]], an Event in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''.


{{disambig}}
As is the case with the other Track events, the [[player]] can get a boost start by beginning to run just as the announcer says "GO!" If the player fails to jump when they come to a hurdle, they wil be hindered for a moment and knock it down. Occasionally, the hurdle may fall even when the player jumps over it, but this will not effect the player.
 
== Controls ==
*Shake [[Wii Remote]] and [[Nunchuck]]: Run
*B Button: [[Jump]]
 
[[Category:Mini-games]]

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